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Fleet Ground Weapons

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Fleet Ground Weapons are Ultra Rare Ground Weapons that are available for requisition through the Fleet Starbase.

Modifiers[edit | edit source]

Modifier Description
[Dmg] +X Damage
[CritX] +10% Critical Severity and +2% Critical Chance
[DoT3] Grants Radiation Aura over 15 sec: 5 Radiation Damage
[KB3] 10% chance: Knocks back +10 feet
5% chance: Applies Explosive Impact: Knocks back +5 feet
[SHeal] 5% chance: Restores 12.6 Shields every second for 10 seconds on a successful attack.
Only available for Faction FED25.png FED Elite Fleet weapons
[SDisrupt] 15% chance: Vaporizes targets that are low on health.
Only available for Faction KDF.png KDF Elite Fleet weapons

Types[edit | edit source]

Note: Full Auto Rifles can be found in the Assault tab of the store listings below, but for damage purposes, they are considered Rifles in-game, not Assault Weapons.

Advanced Fleet Ground Weapons[edit | edit source]

Advanced Ground Weapons are Ultra Rare weapons. They are similar to standard ground weapons, but are some of the only ones obtainable already at Ultra Rare quality; other weapons need to be upgraded to reach that level. These weapons have a [Dmg]x3 plus an additional modifier.

These ground weapons are available from a Fleet Starbase with an Industrial Fabricator at Tier I. They each cost 10,000 Fleet Credits 3,188 Refined dilithium icon.png. These weapons may all be re-engineered to change their modifiers, but the defaults are below:

Each energy weapon below is available with four modifier options:

  • [CritX] [Dmg]x3
  • [Dmg]x3 [DoT3]
  • [Dmg]x3 [KB3]

Each melee weapon below is available with two modifier options:

  • [CrtH] [Dmg]x3
  • [CritD] [Dmg]x3

Icon Faction FED25.png Federation-aligned Melee Weapon Icon Faction KDF.png Klingon Empire-aligned Melee Weapon
Advanced Fleet Vulcan Lirpa
Advanced Fleet Vulcan Lirpa
[Advanced Fleet Vulcan Lirpa Mk XII]
Advanced Fleet Klingon Bat'leth
Advanced Fleet Klingon Bat'leth
[Advanced Fleet Klingon Bat'leth Mk XII]

Elite Fleet Federation Ground Weapons[edit | edit source]

Elite Ground Weapons are Ultra Rare weapons. Compared to Advanced Ground Weapons, they lose a [Dmg] modifier, but gain a passive ability. The energy weapons can restore Personal Shield strength when firing the weapon, while the Lirpa can give enemy targets a powerful knockback when struck.

Elite Fleet Phaser weapons represent the latest in Federation technology. This weapon is linked into the owner's Shield systems and designed to convert any additional energy from weapon discharge into Shield energy.

5% chance: Restores X Shields every second for 10 seconds on a successful attack.

Elite Fleet Lirpas are equipped with an Enhanced Impact Module that adds a chance to deliver a powerful knockback on every attack.

5% chance: Knocks back +15 meters

These weapons are exclusively available from Faction FED25.pngFederation-allied Fleet Starbases with an Industrial Fabricator at Tier III. They each cost 14,000 Fleet Credits 4,250 Refined dilithium icon.png. These weapons may all be re-engineered to change their modifiers, but the defaults are below:

Each energy weapon below is available with four modifier options:

  • [CritX] [Dmg]x2 [SHeal]
  • [Dmg]x2 [DoT3] [SHeal]
  • [Dmg]x2 [KB3] [SHeal]

Each melee weapon below is available with two modifier options:

  • [CrtH] [Dmg]x2 [KB3]
  • [CritD] [Dmg]x2 [KB3]

Elite Fleet Klingon Empire Ground Weapons[edit | edit source]

Elite Ground Weapons are Ultra Rare weapons. Compared to Advanced Ground Weapons, they lose a [Dmg] modifier, but gain a passive ability. The energy weapons can vaporize enemy targets with low health when firing the weapon, while the Bat'leth can give enemy targets a powerful DoT effect when struck.

Elite Fleet Disruptor weapons represent the latest in KDF technology. This weapon has a chance to disintegrate targets that are low on health.

15% Chance: Vaporizes targets that are low on health.

Enhanced Fleet Batleths are forged and sharpened with the latest technology, giving them a chance to deliver a bleeding wound on every attack.

5% chance: X Physical Damage per sec for 15 sec (100% Shield Penetration)

These ground weapons are exclusively available from Faction KDF.pngKDF-allied Fleet Starbases with an Industrial Fabricator at Tier III. They each cost 14,000 Fleet Credits 4,250 Refined dilithium icon.png. These weapons may all be re-engineered to change their modifiers, but the defaults are below:

Each energy weapon below is available with four modifier options:

  • [CritX] [Dmg]x2 [SDisrupt]
  • [Dmg]x2 [DoT3] [SDisrupt]
  • [Dmg]x2 [KB3] [SDisrupt]

Each melee weapon below is available with two modifier options:

  • [CrtH] [Dmg]x2 [DoT3]
  • [CritD] [Dmg]x2 [DoT3]
List of Fleet holdings
Image Name (Added) Departments Tiers Purchasable item category Location
Fleet Starbases.jpg Starbase
(July 12, 2012)
Military
Engineering
Science
5 Ship Weapons, Deflectors, Engines, Shields, Elite Carrier Pets;
Ground Weapons, Body Armor, Personal Shields, Skill Boosts, Operational Assets
Aldebaran Faction FED25.png
& Archanis Faction KDF.png Sectors
Fleet Embassy interior.jpg Embassy
(November 13, 2012)
Recruitment
Diplomacy
3 Weapon Signature Nullifiers and Amplifiers
Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots
Romulan Bridge Officers and Duty Officers
New Romulus
Fleet Dilithium Mine.jpg Dilithium Mine
(June 20, 2013)
Development
Trade
3 Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs
Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles
Bajor Sector
Fleet Spire.jpg Spire
(November 12, 2013)
Research
Operations
3 Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores
Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers
Spire Experimental and Prototype Kit Frames and Modules
Solanae Dyson Sphere
Fleet Research Lab.jpg Research Lab
(July 16, 2015)
Research
Development
3 Versatile Kit Frames and Profession-Specific Modules
Strategic Secondary Deflectors, Particle Focuser Science Consoles
Additional slots for traits and R&D projects, Krenim BOffs and DOffs
Alsuran Sector
K-13.jpg K-13
(October 25, 2016)
Xenotech
Retrofit
3 23rd Century Ground Weapons, Space Weapons
23rd Century BOffs, DOffs, Training Manuals, Kit Modules
Trait Enhancements, Xenotech Engineering Consoles
Draconis Sector
DranuurColony.png Colony World
(October 3, 2017)
Morale
Infrastructure
Renewable Energy
5 Lukari & Kentari Themed Ground Weapons, Personal Shields, Armor, Space Weapons
Protomatter Matrix Infuser Tactical Consoles; Protomatter Warp Cores, Singularity Cores
Deflectors, Secondary Deflectors, and Engines; Channeling Ship Shields
Lukari/Kentari Boffs, Kit Frames, Kit Modules & Training Manuals
Dranuur System