Dranuur Prime, The Fleet Colony World is a Lukari-Kentari themed fleet holding located in the Dranuur System, located in the Antos Sector of the Alpha Quadrant. It provides similar amenities as the Fleet Starbase, including mail, exchange, and bank terminals. Additionally, it is notable for being the first full five-tier holding since the Fleet Holding system was introduced.
Colony World holding features 5 tiers and 3 departments (Morale, Infrastructure and Renewable Energy), similar to the Fleet Starbase advancement process. The colony world primary track and its sub-tracks progress through the tiers by gaining XP in these categories. This is achieved by completing fleet projects requiring large amounts of various resources which can be contributed by all members of a fleet.
Unlike other fleet holdings, Colony World provisions can't be purchased from the replicator, but are instead available from the mini-games and missions mentioned in the section above.
Tier Requirements and Rewards
Fleet Colony World
Tier
Colony World
Morale
Infrastructure
Renewable Energy
Tier I
1,000 Colony World XP
Unlocks
Colony Exterior I
Colony Invasion Shield Array Tier I
Mail
Ship Selector
Transporter to Fleet Starbase
New Projects:
Colony Invasion Defense Provision I
10,000 Colony Morale XP
Unlocks
Morale Center I
Automated Luxury Goods Collection at a rate of 1125 per Day
Colony Invasion Defense Shield Generator Tier I
Fishing Area
New Construction Projects
Fleet Provisioning Bonus I (Fleet Provision Project Yield Bonus 5%)
Automated Luxury Goods Collection at a rate of 2250 per Day
Colony Invasion Defense Shield Generator Tier II
Greenhouse
New Construction Projects
Fleet Provisioning Bonus II (Fleet Provision Project Yield Bonus 10%)
Bartender (Must have Bar built)
New Projects
Elite Fleet Kit Modules
25,000 Colony Infrastructure XP
Unlocks
Infrastructure II
Automated Ore Collection at a rate of 2250 per Day
Fleet Project Logistics II (Fleet Project Duration Reduction 10%)
Colony Invasion Defense Plasma Mortar Tier II
Starship Repair: Major
Bridges
Improved Roads
New Projects
Elite Fleet Rifles
Elite Fleet Personal Shields
25,000 Colony Renewable Energy XP
Unlocks
Renewable Resources II
Automated Battery Collection at a rate of 2250 per Day
Colony Invasion Defense Polaron Burst Turret Tier II
Sickbay: Major
Solar Panels
New Projects
Elite Fleet Space Shields
Tier III
7,000 Colony XP
Unlocks
Colony Exterior III
Colony Invasion Shield Array Tier III
Fleet Costume Options (Colony Tailor must be unlocked for access)
50,000 Colony Morale XP
Unlocks
Morale Center III
Automated Luxury Goods Collection at a rate of 3000 per Day
Colony Invasion Defense Shield Generator Tier III
Flags and Banners
New Construction Projects
Fleet Provisioning Bonus III (Fleet Provision Project Yield Bonus 15%)
Ship Tailor
Personal Tailor
New Projects
Elite Fleet Colony Training Manuals
50,000 Colony Infrastructure XP
Unlocks
Infrastructure III
Automated Ore Collection at a rate of 3000 per Day
Fleet Project Logistics III (Fleet Project Duration Reduction 15%)
Colony Invasion Defense Plasma Mortar Tier III
Starship Repair: Critical
Docks
Lighthouse
New Projects
Elite Fleet Assault Weapons
Elite Fleet Personal Armor
50,000 Colony Renewable Energy
Unlocks
Renewable Resources III
Automated Battery Collection at a rate of 3000 per Day
Colony Invasion Defense Polaron Burst Turret Tier III
Sickbay: Critical
Hydro-Electric Dam
New Projects
Elite Fleet Space Deflector Arrays
Elite Fleet Space Secondary Deflector Arrays
Tier IV
10,000 Colony XP
Unlocks
Colony Exterior IV
Colony Invasion Shield Array Tier IV
New Construction Projects
Bridge Officer Trainer
New Projects:
Colony Invasion Defense Provision IV
100,000 Colony Morale XP
Unlocks
Morale Center IV
Automated Luxury Goods Collection at a rate of 3375 per Day
Colony Invasion Defense Shield Generator Tier IV
Shuttle Traders
New Construction Projects
Fleet Provisioning Bonus IV (Fleet Provision Project Yield Bonus 20%)
Chef (Must have Bar built)
New Projects
Very Rare Lukari Bridge Officers
100,000 Colony Infrastructure XP
Unlocks
Infrastructure IV
Automated Ore Collection at a rate of 3375 per Day
Fleet Project Logistics IV (Fleet Project Duration Reduction 20%)
Colony Invasion Defense Plasma Mortar Tier IV
Boats
New Projects
Elite Space Projectile Weapons
100,000 Colony Renewable Energy
Unlocks
Renewable Resources IV
Automated Battery Collection at a rate of 3375 per Day
Colony Invasion Defense Polaron Burst Turret Tier IV
Water Turbine
New Projects
Elite Fleet Space Engines
Tier V
13,000 Colony XP
Unlocks
Colony Exterior V
Colony Invasion Shield Array Tier V
New Projects:
Colony Invasion Defense Provision V
Lukari Ship
250,000 Colony Morale XP
Unlocks
Morale Center V
Automated Luxury Goods Collection at a rate of 3750 per Day
Colony Invasion Defense Shield Generator Tier V
Space Station
Space Elevator
New Construction Projects
Fleet Provisioning Bonus V (Fleet Provision Project Yield Bonus 25%)
New Projects
Very Rare Kentari Bridge Officers
250,000 Colony Infrastructure XP
Unlocks
Infrastructure V
Automated Ore Collection at a rate of 3750 per Day
Fleet Project Logistics V (Fleet Project Duration Reduction 25%)
Colony Invasion Defense Plasma Mortar Tier V
Colony Transporters
New Projects
Elite Fleet Space Energy Weapons
250,000 Colony Renewable Energy
Unlocks
Renewable Resources V
Automated Battery Collection at a rate of 3750 per Day
Colony Invasion Defense Polaron Burst Turret Tier V
Geothermal Plant
New Projects
Elite Fleet Space Tactical Consoles
Notes
Players can use powerboards and wear Risian Swimwear outfits on the Fleet Colony World, just as you can on Risa. Traveling around using a powerboard greatly speeds up gathering ressources on a low tier colony as it drastically reduce traveling speed.
Floaters, however, cannot be used on the Colony World.