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Faction Cross-Faction Dranuur Prime Colony Fleet Holding

DranuurColony

Location:
Dranuur System
Sector:
Antos Sector


Dranuur Prime, The Fleet Colony World is a Lukari-Kentari themed fleet holding located in the Dranuur System, located in the Antos Sector of the Alpha Quadrant. It provides similar amenities as the Fleet Starbase, including mail, exchange, and bank terminals. Additionally, it is notable for being the first full five-tier holding since the Fleet Holding system was introduced.

Colony World Locations[ | ]

Colony World locations unlock as the Colony World levels up. NPCs and amenities serving various functions are slowly added to the Colony World as each level is achieved.

Floor 1[ | ]

  • Security Chief Taavenuu (beams player back to their ship, allows travel to Fleet Starbase, initiates invasion simulation)
  • Quartermaster Mijeenu (allows collecting of ore, batteries, and luxuries for fleet)
  • Chef (sells food, offers Establish Culinary Credentials duty officer assignment)
  • Bartender (offers Pour a Drink, Special Reserve, Extreme Bartending duty officer assignments, and sells drinks)
  • Ship Selector (allows for selecting of ship)
  • Ship Customization Officer (allows for customization of ship)
  • Engineering Officer (offers Assemble Ship Repair Components, Assemble Ship Battery, Assemble Prototypes duty officer assignments, and general engineering duty officer assignments)
  • Miscellaneous NPCs (noninteractable)

Floor 2[ | ]

NPCs:

Floor 3[ | ]

NPCs:

Missions Involved[ | ]

The following missions can be performed once an hour:

The Dranuur Colony also appears in the following missions:

Advancement[ | ]

See also: List of colony world projects

Colony World holding features 5 tiers and 3 departments (Morale, Infrastructure and Renewable Energy), similar to the Fleet Starbase advancement process. The colony world primary track and its sub-tracks progress through the tiers by gaining XP in these categories. This is achieved by completing fleet projects requiring large amounts of various resources which can be contributed by all members of a fleet.

Unlike other fleet holdings, Colony World provisions can't be purchased from the replicator, but are instead available from the mini-games and missions mentioned in the section above.

Tier Requirements and Rewards[ | ]

Fleet Colony World
Tier Colony World Morale Infrastructure Renewable Energy
Tier I
1,000 Colony World XP
Unlocks
  • Colony Exterior I
  • Colony Invasion Shield Array Tier I
  • Mail
  • Ship Selector
  • Transporter to Fleet Starbase
New Projects:
  • Colony Invasion Defense Provision I
10,000 Colony Morale XP
Unlocks
  • Morale Center I
  • Automated Luxury Goods Collection at a rate of 1125 per Day
  • Colony Invasion Defense Shield Generator Tier I
  • Fishing Area
New Construction Projects
  • Fleet Provisioning Bonus I (Fleet Provision Project Yield Bonus 5%)
  • Tactical Duty Officer Contact
New Projects
  • Elite Fleet Kit Frames
10,000 Colony Infrastructure XP
Unlocks
  • Infrastructure I
  • Automated Ore Collection at a rate of 1125 per Day
  • Fleet Project Logistics I (Fleet Project Duration Reduction 5%)
  • Colony Invasion Defense Plasma Mortar Tier II
  • Starship Repair: Minor
  • Ore Mine
New Construction Projects
  • Engineering Duty Officer Contact
New Projects
  • Elite Fleet Pistols
10,000 Colony Renewable Energy
Unlocks
  • Renewable Resources I
  • Automated Battery Collection at a rate of 1125 per Day
  • Colony Invasion Defense Polaron Burst Turret Tier I
  • Sickbay: Minor
  • Hydroponics Center
New Construction Projects
  • Science Duty Officer Contact
New Projects
Tier II
4,000 Colony XP
Unlocks
  • Colony Exterior II
  • Colony Invasion Defense Shield Array Tier II
  • Bank
New Construction Projects
  • Personnel Officer
  • Beach Access
New Projects:
  • Colony Invasion Defense Provision II
25,000 Colony Morale XP
Unlocks
  • Morale Center II
  • Automated Luxury Goods Collection at a rate of 2250 per Day
  • Colony Invasion Defense Shield Generator Tier II
  • Greenhouse
New Construction Projects
  • Fleet Provisioning Bonus II (Fleet Provision Project Yield Bonus 10%)
  • Bartender (Must have Bar built)
New Projects
  • Elite Fleet Kit Modules
25,000 Colony Infrastructure XP
Unlocks
  • Infrastructure II
  • Automated Ore Collection at a rate of 2250 per Day
  • Fleet Project Logistics II (Fleet Project Duration Reduction 10%)
  • Colony Invasion Defense Plasma Mortar Tier II
  • Starship Repair: Major
  • Bridges
  • Improved Roads
New Projects
  • Elite Fleet Rifles
  • Elite Fleet Personal Shields
25,000 Colony Renewable Energy XP
Unlocks
  • Renewable Resources II
  • Automated Battery Collection at a rate of 2250 per Day
  • Colony Invasion Defense Polaron Burst Turret Tier II
  • Sickbay: Major
  • Solar Panels
New Projects
  • Elite Fleet Space Shields
Tier III
7,000 Colony XP
Unlocks
  • Colony Exterior III
  • Colony Invasion Shield Array Tier III
  • Fleet Costume Options (Colony Tailor must be unlocked for access)
50,000 Colony Morale XP
Unlocks
  • Morale Center III
  • Automated Luxury Goods Collection at a rate of 3000 per Day
  • Colony Invasion Defense Shield Generator Tier III
  • Flags and Banners
New Construction Projects
  • Fleet Provisioning Bonus III (Fleet Provision Project Yield Bonus 15%)
  • Ship Tailor
  • Personal Tailor
New Projects
  • Elite Fleet Colony Training Manuals
50,000 Colony Infrastructure XP
Unlocks
  • Infrastructure III
  • Automated Ore Collection at a rate of 3000 per Day
  • Fleet Project Logistics III (Fleet Project Duration Reduction 15%)
  • Colony Invasion Defense Plasma Mortar Tier III
  • Starship Repair: Critical
  • Docks
  • Lighthouse
New Projects
  • Elite Fleet Assault Weapons
  • Elite Fleet Personal Armor
50,000 Colony Renewable Energy
Unlocks
  • Renewable Resources III
  • Automated Battery Collection at a rate of 3000 per Day
  • Colony Invasion Defense Polaron Burst Turret Tier III
  • Sickbay: Critical
  • Hydro-Electric Dam
New Projects
Tier IV
10,000 Colony XP
Unlocks
  • Colony Exterior IV
  • Colony Invasion Shield Array Tier IV
New Construction Projects
  • Bridge Officer Trainer
New Projects:
  • Colony Invasion Defense Provision IV
100,000 Colony Morale XP
Unlocks
  • Morale Center IV
  • Automated Luxury Goods Collection at a rate of 3375 per Day
  • Colony Invasion Defense Shield Generator Tier IV
  • Shuttle Traders
New Construction Projects
  • Fleet Provisioning Bonus IV (Fleet Provision Project Yield Bonus 20%)
  • Chef (Must have Bar built)
New Projects
  • Very Rare Lukari Bridge Officers
100,000 Colony Infrastructure XP
Unlocks
  • Infrastructure IV
  • Automated Ore Collection at a rate of 3375 per Day
  • Fleet Project Logistics IV (Fleet Project Duration Reduction 20%)
  • Colony Invasion Defense Plasma Mortar Tier IV
  • Boats
New Projects
  • Elite Space Projectile Weapons
100,000 Colony Renewable Energy
Unlocks
  • Renewable Resources IV
  • Automated Battery Collection at a rate of 3375 per Day
  • Colony Invasion Defense Polaron Burst Turret Tier IV
  • Water Turbine
New Projects
  • Elite Fleet Space Engines
Tier V
13,000 Colony XP
Unlocks
  • Colony Exterior V
  • Colony Invasion Shield Array Tier V
New Projects:
  • Colony Invasion Defense Provision V
  • Lukari Ship
250,000 Colony Morale XP
Unlocks
  • Morale Center V
  • Automated Luxury Goods Collection at a rate of 3750 per Day
  • Colony Invasion Defense Shield Generator Tier V
  • Space Station
  • Space Elevator
New Construction Projects
  • Fleet Provisioning Bonus V (Fleet Provision Project Yield Bonus 25%)
New Projects
  • Very Rare Kentari Bridge Officers
250,000 Colony Infrastructure XP
Unlocks
  • Infrastructure V
  • Automated Ore Collection at a rate of 3750 per Day
  • Fleet Project Logistics V (Fleet Project Duration Reduction 25%)
  • Colony Invasion Defense Plasma Mortar Tier V
  • Colony Transporters
New Projects
  • Elite Fleet Space Energy Weapons
250,000 Colony Renewable Energy
Unlocks
  • Renewable Resources V
  • Automated Battery Collection at a rate of 3750 per Day
  • Colony Invasion Defense Polaron Burst Turret Tier V
  • Geothermal Plant
New Projects
  • Elite Fleet Space Tactical Consoles

Notes[ | ]

  • Players can use powerboards and wear Risian Swimwear outfits on the Fleet Colony World, just as you can on Risa. Traveling around using a powerboard greatly speeds up gathering resources on a low tier colony as it reduces traveling times drastically.
  • Floaters, however, cannot be used on the Colony World.

External links[ | ]


List of Fleet holdings
Image Name (Added) Departments Tiers Purchasable item category Location
Fleet Starbases Starbase
(July 12, 2012)
Military
Engineering
Science
5 Ship Weapons, Deflectors, Engines, Shields, Elite Hangar Pets;
Ground Weapons, Body Armor, Personal Shields, Skill Boosts, Operational Assets
Aldebaran Sector Faction Federation
Archanis Sector Faction Klingon
Fleet Embassy interior Embassy
(November 13, 2012)
Recruitment
Diplomacy
3 Weapon Signature Nullifiers and Amplifiers
Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots
Embassy Bridge Officers and Duty Officers
New Romulus
Fleet Dilithium Mine Dilithium Mine
(June 20, 2013)
Development
Trade
3 Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs
Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles
Bajor Sector
Fleet Spire Spire
(November 12, 2013)
Research
Operations
3 Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores
Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers
Spire Experimental and Prototype Kit Frames and Modules
Solanae Dyson Sphere
Fleet Research Lab Research Lab
(July 16, 2015)
Research
Development
3 Versatile Kit Frames and Profession-Specific Modules
Strategic Secondary Deflectors, Particle Focuser Science Consoles
Additional slots for traits and R&D projects, Krenim BOffs and DOffs
Alsuran Sector
K-13 K-13
(October 25, 2016)
Xenotech
Retrofit
3 23rd Century Ground Weapons, Space Weapons
23rd Century BOffs, DOffs, Training Manuals, Kit Modules
Trait Enhancements, Xenotech Engineering Consoles
Draconis Sector
DranuurColony Colony World
(October 3, 2017)
Morale
Infrastructure
Renewable Energy
5 Lukari & Kentari Themed Ground Weapons, Personal Shields, Armor, Space Weapons
Protomatter Matrix Infuser Tactical Consoles; Protomatter Warp Cores, Singularity Cores
Deflectors, Secondary Deflectors, and Engines; Channeling Ship Shields
Lukari/Kentari Boffs, Doffs, Kit Frames, Kit Modules & Training Manuals
Dranuur System
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