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Blog fleet advancement cover full

Title Page of the in-game fleet menu

A fleet in Star Trek Online is a group of up to 500 players that have banded together. Fleets have a standard command structure and management tools commonly found in other MMORPGs for guilds, e.g., a rank system, a fleet bank, a fleet specific chat channel, fleet specific events, and - most importantly - a Fleet Advancement System with different fleet holdings. Up to 13 fleets of the same faction can also band together to form an Armada to share resources and earn passive bonuses.

Fleet Advancement System[ | ]

With Season Six: Under Siege, a dedicated advancement system for fleets was introduced. It allows the fleet to build and develop various fleet holdings:

List of Fleet holdings
Image Name (Added) Departments Tiers Purchasable item category Location
Fleet Starbases Starbase
(July 12, 2012)
Military
Engineering
Science
5 Ship Weapons, Deflectors, Engines, Shields, Elite Hangar Pets;
Ground Weapons, Body Armor, Personal Shields, Skill Boosts, Operational Assets
Aldebaran Sector Faction Federation
Archanis Sector Faction Klingon
Fleet Embassy interior Embassy
(November 13, 2012)
Recruitment
Diplomacy
3 Weapon Signature Nullifiers and Amplifiers
Romulan Kit Frames and Modules, Consumables, DOff Assignment Slots
Embassy Bridge Officers and Duty Officers
New Romulus
Fleet Dilithium Mine Dilithium Mine
(June 20, 2013)
Development
Trade
3 Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs
Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles
Bajor Sector
Fleet Spire Spire
(November 12, 2013)
Research
Operations
3 Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores
Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers
Spire Experimental and Prototype Kit Frames and Modules
Solanae Dyson Sphere
Fleet Research Lab Research Lab
(July 16, 2015)
Research
Development
3 Versatile Kit Frames and Profession-Specific Modules
Strategic Secondary Deflectors, Particle Focuser Science Consoles
Additional slots for traits and R&D projects, Krenim BOffs and DOffs
Alsuran Sector
K-13 K-13
(October 25, 2016)
Xenotech
Retrofit
3 23rd Century Ground Weapons, Space Weapons
23rd Century BOffs, DOffs, Training Manuals, Kit Modules
Trait Enhancements, Xenotech Engineering Consoles
Draconis Sector
DranuurColony Colony World
(October 3, 2017)
Morale
Infrastructure
Renewable Energy
5 Lukari & Kentari Themed Ground Weapons, Personal Shields, Armor, Space Weapons
Protomatter Matrix Infuser Tactical Consoles; Protomatter Warp Cores, Singularity Cores
Deflectors, Secondary Deflectors, and Engines; Channeling Ship Shields
Lukari/Kentari Boffs, Doffs, Kit Frames, Kit Modules & Training Manuals
Dranuur System

Increasing the tier of holdings is achieved by completing projects within their respective departments. As all fleet members can contribute, these projects require large amounts of resources, first and foremost fleet marks Fleet Marks and refined dilithium Refined dilithium icon. This 2013 guide gives a rough estimate of how much resources are required for fully upgrading a Starbase and several holdings, though several requirements are outdated/changed compared to the current ones.

Fleet level[ | ]

As a fleet develops its holdings, it gains "Fleet XP", thereby increasing its "Fleet level". This is advanced one level for each tier a fleet holding or one of its departments being upgraded. For reference, having reached the maximum tier of the starbase, the embassy, the dilithium mine, the spire, the research lab, and the colony world (including all their respective departments), a fleet will have achieved level 85. The fleet level indicates a fleet's maturity and progression, and forms a total Armada level if the fleet is part of one (explained in the section below).

Fleet Armadas[ | ]

Fleet Armada menu

The Fleet Armada menu

Since Season 10.5, fleets of the same faction (i.e., Klingon or Federation) can also band together to form a "Fleet Armada". Armadas are composed of up to 13 fleets arranged in an hierarchical system. The top level fleet will be called the "Alpha Fleet", which can invite (and kick) up to 3 "Beta Fleets", which, in turn, can each invite (and kick) up to 3 "Gamma Fleets".

Fleets in an Armada (which will always be named after its Alpha fleet) can view each other's member rosters, contribute resources to each other's Fleet Advancement System (member fleets can toggle to block individual resources from being contributed), and will receive two passive buffs:

  • Refined dilithium icon Dilithium Discount (every 35 Armada levels an additional 0.25% for Alpha, 0.5% for Beta, 1% for Gamma)
  • Experience Point icon Skill Point bonus (every 35 Armada levels an additional 1% for Alpha, 0.5% for Beta, 0.25% for Gamma)

Note that the strength of the buffs (maximum 20% at Armada level 700) is inverted for Alpha and Gamma fleets, respectively, but balanced for Beta fleets. The Armada level is the sum of the Fleet Levels of all the member fleets. The maximum available bonus is obtained at Armada Level 700, though Armadas can go up to a max Level of 1105 (13 x 85) if they have the maximum number of fleets with all holdings at maximum level.

Other fleet-specific functions[ | ]

Roster[ | ]

Every member of a fleet can view the roster(s), containing various information on all online as well as offline members (of the entire armada, if the fleet is member of one).

Fleet information can also be downloaded by clicking the "Export" button in the fleet Roster tab, or by typing "/ExportGuildMemberList filename.csv" (where you can put in any filename you wish), which is then saved to the game's Live folder. The spreadsheet contains data on the following: Character Name, Account Handle, Level, Class, Guild Rank, Contribution Total, Join Date, Rank Change Date, Last Active Date, Status, Public Comment, Public Comment Last Edit Date, Officer Comment, Officer Comment Author, Officer Comment Last Edit Date. This feature is only available on PC, and is not available for Consoles.

Higher-ranking members can promote or demote other members of the fleet, though a high-ranking member cannot promote alts of themselves, and thus require other members to do so.

Fleet Bank[ | ]

See also: Banks in Star Trek Online

The fleet bank is a universal storage facility for inventory items and credits that is accessible by all members of your fleet who have the proper permissions. Fleet banks are universal; items and Energy Credits placed into any fleet bank will appear in all fleet banks throughout the galaxy and are available for retrieval no matter which fleet bank is visited.

Fleet banks are a part of the normal bank terminal and can have up to 8 tabs of storage space. The first tab is available to the fleet automatically; additional tabs must be purchased for a cost of 1,233,000 Energy credit icon each by using the "New Repository" button.

The maximum amount of Energy credit icon a fleet bank can hold is 2,000,000,000 Energy credit icon.

Fleet emblem and uniform[ | ]

In Star Trek Online, fleets can also create their own specific emblems and uniforms. These can be previewed and edited (if a member has sufficient permission) in the "Uniform" section of the main fleet window. Members can then visit a tailor and activate their "Fleet uniform" slot. The uniform may then be chosen as a pre-made costume option, whereas the emblem can be displayed as a shoulder patch on a member's character and as a painting on his or her ship.

Fleet Creation Requirements[ | ]

There are a few simple requirements to be met to create a fleet:

  • You must have 5 player characters joined together in a team, with each member meeting any one of the following:[1]
    • Has 20 hours cumulative playtime across all characters
    • Has ever had a Zen small icon balance
    • Has ever made a purchase from the Zen Store
  • The entire team must be present, in the same instance, at either Earth Spacedock or Qo'noS First City (depending on the faction of the desired fleet). The team leader must then visit the Fleet Ambassador (for Federation fleets, the Fleet Ambassador can be found at Earth Spacedock down the steps to the right of Admiral Quinn's office on the Operations Side (go around the wall where the waterfall is as you come out of the transporter), and for Klingon fleets the Fleet Ambassador can be found in First City on Qo'Nos just to the left as you enter the Barracks) to create your fleet. Once the team leader of a qualifying team selects an available name, the fleet will be created, with the team leader as a Rank 7 "leader" of that fleet, and the other four team members as Rank 1 members.

Fleet Size Limitations[ | ]

While a team of five is required to form a fleet, once formed it can go down to a single member. The maximum limit is 500 members, after which invitations will result in the error message "[Fleet] Error inviting to fleet: <Fleet Name> has reached full capacity. You must remove members to add new ones."

Other Notes[ | ]

Some other tidbits about fleet creation:

  • You can get around the 20 hour trial period on a new account by getting enough Dilithium to trade in for at least 1 Zen small icon - that will give you a Zen balance without having to purchase Zen.
  • Once a new player gets any Zen (by any means), they MUST log off and log back in in order to qualify for creating a fleet.
  • Once the fleet is created, you can drop below the 5 member requirement.

References[ | ]

See Also[ | ]

  • Task Force Operations were formerly known as "Fleet actions", which despite their name, do not require the participants to be in a fleet.

External links[ | ]

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