|
Tier
|
Title
|
Details
|
|
I
|
Close the Gap I
|
Increased movement speed while facing your Antagonist.
- While facing Antagonist:
- +15% Flight Speed (Space)
- +15% Run Speed (Ground)
|
|
I
|
Close the Gap II
|
Increased movement speed while facing your Antagonist.
- While facing Antagonist:
- +30% Flight Speed (Space)
- +30% Run Speed (Ground)
|
|
I
|
Confiscate
|
Your weapons gain a chance to remove buffs from your Antagonist.
- 5% chance: (Space)
- 10% chance: (Ground)
- Remove 5 longest duration buffs from Antagonist
|
|
I
|
Eye on the Prize I
|
Decreases the stealth rating of your Antagonist.
- To Antagonist:
- -15 to -120 Stealth (Increases over time)
|
|
I
|
Eye on the Prize II
|
Decreases the stealth rating of your Antagonist.
- To Antagonist:
- -30 to -240 Stealth (Increases over time)
|
|
I
|
Singular Focus
|
Increased Damage Resistance Rating to Damage not from your Antagonist
- +30 All Damage Resistance Rating to Damage not from Antagonist
- (Must have an Antagonist for this bonus to apply)
|
|
I
|
Subdue I
|
Increased effectiveness of Control Effects directed at your Antagonist.
- +15% Bonus Control Ability Effectiveness vs Antagonist
|
|
I
|
Subdue II
|
Increased effectiveness of Control Effects directed at your Antagonist.
- +30% Bonus Control Ability Effectiveness vs Antagonist
|
|
I
|
Tunnel Vision I
|
Increased Control Resistance Rating to Control Effects not from your Antagonist.
- +30 Resistance Rating to Control Effects not from Antagonist
- (Must have an Antagonist for this bonus to apply)
|
|
I
|
Tunnel Vision II
|
Increased Control Resistance Rating to Control Effects not from your Antagonist.
- +60 Resistance Rating to Control Effects not from Antagonist
- (Must have an Antagonist for this bonus to apply)
|
|
II
|
Tear Down
|
Increased damage to your Antagonist.
- +10% Bonus All Damage vs Antagonist
|
|
II
|
Crackdown
|
A portion of hitpoint healing directed at your Antagonist is instead given to you.
- To Antagonist:
- 25% of Hull Healing to Antagonist is applied to you instead (Space)
- 25% of Hitpoint Healing to Antagonist is applied to you instead (Ground)
|
|
II
|
Wear Down
|
Decreases the health regeneration rate of your Antagonist.
- To Antagonist:
- -10% to -80% Hull Repair Rate (Space)
- -10% to -80% Health Regeneration (Ground)
- (Amount increases over time)
|
|
II
|
Within Reach I
|
Your weapons gain a chance to slow your Antagonist
- (Space)
- Your Weapons gain:
- 10% chance:
- -20% Turn Rate for 15 sec
- -20% Impulse Speed for 15 sec
- (Ground)
- Your Weapons gain:
- 20% chance:
- -20% Run Speed for 15 sec
|
|
II
|
Within Reach II
|
Your weapons gain a chance to slow your Antagonist
- (Space)
- Your Weapons gain:
- 10% chance:
- -33.3% Turn Rate for 15 sec
- -33.3% Impulse Speed for 15 sec
- (Ground)
- Your Weapons gain:
- 20% chance:
- -33.3% Run Speed for 15 sec
|