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Disruptor Beam Array
Energy Damage
- 250' targeting arc
- to target: __ Disruptor Damage (__ DPS)
- -10 Weapon Power to self while this weapon is firing
- to target: 2.5% Chance: -10 All Damage Resistance for 15 sec
Disruptor Beam Arrays are directed energy weapons available for starships. They fire a series of average damage beams across a 250° arc. Their damage will fall off with distance to the target.
Disruptor Beam Array are green in color. They have a 2.5% chance to cause -10% Damage Resistance to the target's Hull for 15 seconds, which also benefits your Team and Pets.
Performance[edit | edit source]
Modifiers[edit | edit source]
Uncommon Disruptor Beam Array will have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.
Standard Modifiers: Can appear multiple times (e.g. [Acc]x2, [CrtH]x3, [CrtD]x4 etc)
Special Crafted Modifiers: These modifiers can appear once on crafted Disruptor Beam Array of Rare quality and higher:
- Snare: to target: -5% Speed and Turn Rate on hit
- Thrust: to self: +5% Speed and Turn Rate when firing
- Pen: All attacks with this weapon ignore 10 Armor Rating
- Over: [Beam] 2.5% Chance: Upgrades your next beam attack. Deals massive Energy Damage, but drains your Weapon Power.
- Rapid: [Cannon] 2.5% Chance: Activates Rapid Fire mode for all cannons on your ship for 2 seconds
Epic Modifier: All energy weapons upgraded to Epic quality receive:
- Ac/Dm: +10% Accuracy and +X Damage
Skills[edit | edit source]
Skill | Rank | Effects |
---|---|---|
Energy Weapon Training | Lieutenant | Energy weapon damage. |
Targeting Expertise | Lt. Commander | Weapon accuracy. |
Weapon Specialization | Commander | Energy weapon critical severity. |
Weapon Amplification | Commander | Energy weapon critical hit chance. |
Consoles[edit | edit source]
Consoles enhancing damage[edit source]
+Disruptor Damage consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Disruptor Induction Coil | +3.8% to +37.5% Disruptor damage. | |
Reputation system |
Auto Targeting Module [Disruptor] | +18.8% to +25% Disruptor Damage | |
Mission | Counter-Command Multi-Conduit Energy Relay Part of a set (Counter-Command Ordnance). |
+13.1% Disruptor damage. | |
Harmonic Resonance Relay Part of a set (Preserver Resonant Technologies). |
+20% Disruptor damage. | ||
Nausicaan Siphon Capacitor Part of a set (Entoiled Technology). |
+20% Disruptor Damage. | ||
Fleet | Energetic Protomatter Matrix Infuser [Disruptor] | +31.9% to +37.5% Disruptor Damage +5.3% to +6.2% Projectile Weapon Damage | |
Vulnerability Exploiter [+Dis] | +31.9% to +37.5% Disruptor Damage +8% to +9.4% Critical Severity | ||
Vulnerability Locator [+Dis] | +31.9% to +37.5% Disruptor Damage +1.6% to +1.9% Critical Chance | ||
Starship | Heavy Disruptor Spinal Cannons Limited to the ![]() |
+15% Disruptor Damage. | |
Spiral Wave Disruptor Lance Limited to the ![]() |
+20% Disruptor Damage. |
+Beam Damage consoles | |||
---|---|---|---|
Category | Icon | Console name | Effects |
Crafting, drops, mission |
Directed Energy Distribution Manifold | Beam Weapon damage. | |
Reputation system |
Auto Targeting Module [Beams] | +12.5% Beam Weapon Damage | |
Fleet | Vulnerability Exploiter [+Beam] | +__ Beam Damage +__% Critical Severity | |
Vulnerability Locator [+Beam] | +__ Beam Damage +__% Critical Chance |
+All Damage consoles | |||
---|---|---|---|
Category | Icon | Console name | Effects |
Reputation system |
Sustained Radiant Field Part of a set (Radiant Armaments). |
+10% to 12.5% All Weapon Damage. | |
Event | Interphasic Instability Time-limited event reward. Standalone console. |
+5% Damage. | |
Fleet | Energetic Protomatter Matrix Infuser [Kinetic] | +5.3% to +6.2% Projectile Weapon Damage. | |
Kinetic Protomatter Matrix Infuser [Directed Energy] | +5.3% to +6.2% Directed Energy Weapon Damage. | ||
Lobi store | Biased Configuration Modulator Part of a set (Tzenkethi Resolve). |
+6.1% All Damage to targets in forward 90' arc. | |
Starship | Destabilized Tachyon Emitters Limited to a specific ship. Part of a console set. |
+10% All Direct Energy Damage. | |
Dynamic Power Redistributor Module NOT limited to a specific ship. Part of a console set. |
17.8% Directed Energy Damage. | ||
Energy Distributor Accelerator Limited to a specific ship. Standalone console. |
+20% Directed Energy Damage. | ||
Enhanced Crescent Wave Cannon Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage. | ||
Enhanced Dominion Coordination Protocol Limited to a specific ship. Part of a console set. |
+15% Directed Energy Damage. | ||
Flagship Tactical Computer Limited to a specific ship. Part of a console set. |
+17.8% Directed Energy Damage. | ||
Heavy Particle Focuser Array Limited to a specific ship. Part of a console set. |
+12% Directed Energy Damage. | ||
Isometric Dispersal Array Limited to a specific ship. Part of a console set. |
+15% Directed Energy Damage. | ||
Ominous Device Limited to a specific ship. Standalone console. |
+20% All Damage. | ||
Timestream Rift Warhead Limited to a specific ship. Standalone console. |
+12% Directed Energy Damage. | ||
Tactical System Stabilizer Limited to a specific ship. Part of a console set. |
+20 Starship Energy Weapon Training. |
Consoles enhancing accuracy[edit source]
+Accuracy consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Reputation system | Auto Targeting Module Stand-alone console. |
+__ Accuracy Rating. | |
Lobi store | Weapon Sensor Enhancer Part of a set (Sensor Modifications). |
+24.4 Accuracy Rating. | |
Ship-specific | Battle Module 4000 Part of a set (Expedited Delivery). |
+10 Accuracy Rating. | |
D.O.M.I.N.O. Stand-alone console, not limited to Bajoran Interceptor. |
+20 Accuracy Rating. | ||
Enhanced Dominion Command Interface Part of a set (Dominion Console). |
+10 Accuracy Rating. | ||
Fleet Coordination Matrix Stand-alone console. |
+10 Accuracy Rating. | ||
Obfuscation Screen Stand-alone console, not limited to Light Exploration Cruiser. |
+10 Accuracy Rating. | ||
Polaron Barrage Launcher Part of a set (Vaadwaur Artillery). |
+__ Accuracy Rating. Scales with current Throttle. | ||
Potential Energy Entangler Stand-alone console. |
+10 Accuracy Rating. | ||
Tachyon Detection Grid Part of a set (Tachyon Manipulation Technology). |
+5 Accuracy Rating. | ||
Unstable Entanglement Platform Part of a set (Na'kuhl Plasma Technologies). |
+10 Accuracy Rating. |
Consoles enhancing CrtH/CrtD[edit source]
+Critical Chance/Severity consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Mission | Temporal Disentanglement Suite Part of a set (Krenim Temporal Manipulation). |
+0-2.5% Critical Chance. +0-10% Critical Severity. based on Auxiliary Power level. | |
Reputation system | Assimilated Module Part of a set (Omega Adapted Borg Technology Set). |
+0.92% Critical Chance. +9.2% Critical Severity. | |
Zero Point Energy Conduit Part of a set (Romulan Singularity Harness). |
+1.8% Critical Chance. | ||
Lobi store | Bioneural Infusion Circuits Part of a set (Silent Enemy). |
+15.2% Critical Severity. | |
Tachyokinetic Converter Part of a set (Temporal Warfare). |
+0.76% Critical Chance. +7.6% Critical Severity. | ||
Lock box | Delphic Tear Generator Stand-alone console. |
+5% Critical Severity. | |
Sensor Burnout Stand-alone console. |
+1.5% Critical Chance. | ||
Ship-specific, limited to that ship |
Ambush Gateway Generator Part of a set (Herald Tactics). |
+1% Critical Chance. | |
Battle Module 4000 Part of a set (Expedited Delivery). |
+1% Critical Chance. | ||
Chroniton Fragmentation Warhead Launcher Part of a set (Delphic Particle Accelerators). |
+1% Critical Chance. | ||
Dominion Defense Screen Part of a set (Dominion Console). |
+1.2% Critical Chance. +12.5% Critical Severity. | ||
Enhanced Breen Energy Dissipator Part of a set (Hypercooled Technology). |
+1% Critical Chance. | ||
Enhanced Dominion Coordination Protocol Part of a set (Dominion Console). |
+8% Critical Severity. | ||
Enhanced Dynamic Tactical System Stand-alone console. |
+12% Critical Severity. | ||
Harasser Probes Part of a set (Vorgon Weapon Expertise). |
+8% Critical Severity. | ||
I.F.F. Manipulator Stand-alone console. |
+10% Critical Severity with Directed Energy Weapons. | ||
Incremental Phase Cloaking Device Part of a set (Starfleet Assault Cruiser Technology). |
+1% Critical Chance. | ||
Isometric Dispersal Array Part of a set (Alliance Multi-Mission Systems). |
+8% Critical Severity. | ||
Miradorn Sensor Baffler Part of a set (Privateer Weapon Modifications). |
+1.5% Critical Chance. | ||
Plasma Discharge Array Part of a set (Na'kuhl Plasma Technologies). |
+1% Critical Chance. | ||
Protomatter Barrage Launcher Part of a set (Shell Shock Set). |
+10% Critical Severity. | ||
Sheshar Assault Craft Part of a set (Improved Crescent Wave Cannon). |
+8% Critical Severity. | ||
Temporal Distress Beacon Part of a set (Na'kuhl Plasma Technologies). |
+12% Critical Severity. | ||
Timestream Rift Warhead Stand-alone console. |
+8% Critical Severity. | ||
Wing Torpedo Platforms Part of a set (Allied Dogfighters). |
+2.5% Crt Chance with Projectile W. +20% Crt Severity with Projectile W. |
Base Damage Table[edit | edit source]
All values given are for common weapons. There is greater damage with increasing rarity.
Rank | Mark | DPV | DPS |
---|---|---|---|
None | I | 108 | 87 |
II | 118 | 95 | |
Lt. Cmdr. | III | 129 | 103 |
IV | 139 | 111 | |
Commander | V | 149 | 119 |
VI | 159 | 127 | |
Captain | VII | 169 | 136 |
VIII | 180 | 144 | |
Lower Half Rear Admiral Upper Half |
IX | 190 | 152 |
X | 200 | 160 | |
XI | 210 | 168 | |
XII | 220 | 176 | |
Vice Admiral | XIII | 267 | 214 |
XIV | 337 | 270 |
Base Energy Credit Value Table[edit source]
All values given are for common weapons. There is greater energy credit value with increasing rarity.
Rank | Mark | Value (![]() | |||||
---|---|---|---|---|---|---|---|
Common | Uncommon | Rare | Very Rare | Ultra Rare | Epic | ||
None | I | 849 | 1,129 | — | — | — | — |
II | 1,697 | 2,257 | 2,817 | 3,394 | — | — | |
Lt. Cmdr. | III | 3,394 | 4,514 | 5,635 | 6,789 | 7,909 | — |
IV | 5,091 | 6,772 | 8,452 | 10,183 | 11,863 | 13,543 | |
Commander | V | 6,789 | 9,029 | 11,269 | 13,577 | 15,817 | 18,058 |
VI | 8,486 | 11,286 | 14,086 | 16,971 | 19,772 | ??? | |
Captain | VII | 10,183 | 13,543 | 16,904 | 20,366 | 23,726 | 27,086 |
VIII | 11,880 | 15,800 | 19,721 | 23,760 | 27,680 | 31,601 | |
Lower Half Rear Admiral Upper Half |
IX | 13,577 | 18,058 | 22,538 | 27,154 | 31,635 | 36,115 |
X | 15,274 | 20,315 | 25,355 | 30,549 | 35,589 | 40,630 | |
XI | 16,971 | 22,572 | 28,173 | 33,943 | 39,543 | 45,144 | |
XII | 18,669 | 24,829 | 30,990 | 37,337 | 43,498 | 49,658 | |
Vice Admiral | XIII | — | — | — | 40,731 | 47,452 | 54,173 |
XIV | — | — | — | 44,126 | 51,406 | 58,687 |
There are also special Disruptor Beam Arrays for Shuttles that are not listed in the above table.
[Disruptor Beam Array Standard Issue-S] The "S" is for "Shuttle", 360° targeting arc, worth 270 and causing 152 Disruptor Damage (121 DPS).
[Disruptor Beam Array Mk XI-S [Acc] [CrtH]], 360° targeting arc, worth 336 and causing 119 Disruptor Damage (96 DPS). It is obtainable through Episode replay of Mission: The Vault.
Vendors[edit | edit source]
External Links[edit | edit source]
Disruptor weapons at Memory Alpha, the Star Trek Wiki.
Starship Energy Weapons [edit]
| ||||||
---|---|---|---|---|---|---|
Energy Type | Beam | Cannon | ||||
Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
Standard Energy Weapons | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Proton | ||||||
Kinetic | ||||||
Cosmetics Energy Weapons (different visuals) | ||||||
These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes all 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below. | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Hybrid Energy Weapons (two standard procs) | ||||||
Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Polaron -based |
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Proton -based |
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Elite Fleet Energy Weapons (standard + extra proc) | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Special Energy Weapons (standard + extra proc) | ||||||
Phaser -based |
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Disruptor -based |
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Tetryon -based |
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Special Energy Weapons (non-standard proc[s]) | ||||||
Phaser -based |
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Polaron -based |
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Antiproton -based |
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See also | Fleet Space Weapons • 23rd Century Space Weapons • Sets |
Starship Projectile Weapons [edit]
| |||
---|---|---|---|
Projectile Type → ↓ Damage Type |
Torpedo | Mine | Cluster Torpedo / Missile |
Chroniton | |||
Photon | |||
Plasma | |||
Quantum | |||
Transphasic | |||
Tricobalt | |||
Other |
Starship Experimental Weapons [edit]
| |||
---|---|---|---|
Build Type → ↓ Damage Type |
Standalone | With matching console | |
Proton | |||
Electrical | |||
Kinetic | |||
Physical | |||
Radiation |