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Difficulty

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Overview[edit | edit source]

Difficulty is a level you can set for missions before undertaking them. There are three levels of difficulty available:

  • Normal (Default setting. You cannot suffer injuries.)
  • Advanced
  • Elite
Some of this information is covered when you speak to the Assignment Officer in Spacedock, to complete "Mission: A Difficulty Decision"

Missions on more difficult settings provide enemies that are stronger and use varying tactics. With a higher difficulty setting, you can sustain injuries and at a greater chance. The other side of this is that with a higher difficulty setting, the drops are more valuable.

Teams[edit | edit source]

The difficulty setting of the leader applies to the team.

PvP[edit | edit source]

The difficulty setting does not affect PvP content.

STFs[edit | edit source]

The difficulty setting for Special Task Force missions is solely determined by whether a team joins a normal (easier enemies, no injuries) or elite (harder enemies, injuries can occur) setting. Certain rewards are only available at one difficulty or the other (e.g. Mk X common tech in normals and Mk XII proto tech in elites).

How to Change Difficulty Level[edit | edit source]

There are two methods to changing your difficulty level for missions:

  • Go to your "Options", and under the basic tab is a setting to change your default difficulty level.
  • Go to your mission (hit the L key, and under the "Episodes" tab, click on a mission, and at the bottom of the window is a drop-down to change the difficulty level.