Device - Heavy Plasma Satellite Turret
Device - Heavy Plasma Satellite Turret is a rare consumable deployable ship device that is obtained through Duty Officer Assignments. using this device deploys a level X+1 satellite turret that will remain in a fixed position for 300 seconds and target nearby hostiles with phaser fire.
- X = the level of player
- If the player is level 35 then the Satellite Turret will be 36.
If another player, level 50 will try to sell/trade Satellites level 51, to a player level 35, then the 35 level will see that item as 36 level.The item auto - Scales the level.
Availability / Vendors[edit | edit source]
This item can stack up to 20 pieces.
can be obtained only from :
Assignment: Assemble from Prototype - Federation version which requires the Heavy Plasma Turret Prototype Plans.
Assignment: Purchase Prototype - Klingon version which does not require Prototype Plans but the assignment costs 50,000 to receive a stack with 20 pieces/charges.
This item cannot be purchased from an npc vendor .
Can be traded, mailed, sold, or bought from the Exchange system.
Fire Power[edit | edit source]
- For a level 51 Satellite, compared with an enemy ship of the same rank, the damage is very small (each hit on target will deal 10 HP damage with a critical chance for 22 HP) but can be a good help when you are having trouble destroying a ship, even in Elite Mode gameplay.
Usage / Tips[edit | edit source]
The Turret it is only for Space combat .
After the related assignments is finished, this rewarded device will auto-equip on Device Slots on your ship and a new skill icon will be created on your ship space skills interface.
- Ability icons Deploy (devices) will be created on your ship abilities interface.
If it's not there means that all the slots are filled with another devices and will go into normal bag/inventory.
The device has no shields and for a level 51 item, a Hull with 3721 HP.
Once you have deployed (clicked on the icon skill) the Turret in space, the turret will stay on that location and start to hit the enemies if are within 10km agro/fire range.
- The Device Heavy Plasma Satellite Turret shares same cooldown with any other Satellite Turret or Torpedo Platform .
If you have more than 1 Deployable Devices types (satellites) or items in a stack , note that you can launch only 1. So you can't use a plasma satellite with an additional phaser or tetryon satellite or with a Photon Torpedo Platform.
Does not share same cooldown with Ability: Fleet Support and both can be used in combination.
The cooldown to launch a new satellite is 300 seconds (5 min.).
Even if the satellite was destroyed in the first seconds, the timer will keep counting down until 0.If the device was not destroyed ,after 5 minutes it will vanish.When the cooldown is over then you can launch a new device.
Survivability tips[edit | edit source]
See the main page Deployable Devices (Space)#Usage / Tips - Satellites and Torpedo Platforms for tips and more details.
Notes[edit | edit source]
Theis no longer bind-on-equip for the Klingons.