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Device - Heavy Phaser Satellite Turret
Rare Ship Device
Consumed On Use
Values do not reflect skills or other modifiers

Creates a level X+1 Heavy Phaser Satellite Turret for 300 sec
Value: 250 Energy credit icon


Device - Heavy Phaser Satellite Turret icon
Rare icon

Device - Heavy Phaser Satellite Turret is a rare consumable deployable ship device that is obtained through Duty Officer Assignments. Using this device deploys a level X+1 satellite turret that will remain in a fixed position for 300 seconds and target nearby hostiles with phaser beams.

X = the level of player
  • If the player is level 35 the Satellite Turret will be 36.


InfoIf another player, level 50, tries to sell/trade Satellites, level 51, to a player, level 35, the level-35-player will see the item as level 36. The item auto - Scales the level.

Device satturrethp

Heavy Phaser Satellite Turret deployed

SatTurret

Heavy Phaser Satellite Turret

Availability / Vendors[ | ]

This item can stack up to 20 pieces.

Device - Heavy Phaser Satellite Turret can be obtained from:

Faction Federation Assignment: Assemble from Prototype - Federation version which requires the Heavy Phaser Turret Prototype Plans.
Faction Klingon Assignment: Purchase Prototype - Klingon version which does not require Prototype Plans, but the assignment costs 50,000 Energy credit icon to receive a stack with 20 pieces/charges.
This item cannot be purchased from an npc vendor.
It can be traded, mailed, sold, or purchased from the Exchange system.

Fire Power[ | ]

A small but useful fire support.
It is equipped with a Phaser Beam and will deal Phaser Damage to the selected target.

  • For a level 51 Satellite, compared to an enemy ship of the same rank, the damage is very small (each hit on the target will deal 10-12 HP damage with a critical chance of 22 HP) but can be a good help when you have trouble destroying a ship, even in Elite Mode gameplay.
Fire type: 4 shots in 1 volley preceded by a pause
Fires
in a
Volley
Pause
between
Volleys
Normal
Damage
Critical
Damage
Improved damage
from
Ability or item
Normal
Damage
Critical
Damage
4/volley.
1 fire/each second.
2s 9..11 20..22 Tactical Fleet icon (Federation)Tactical Fleet icon (Klingon) Tactical Fleet 11..13 23..25
4/volley.
1 fire/each second.
2s 9..11 20..22 Fire on my Mark (Space) icon (Federation)Fire on my Mark (Space) icon (Klingon) Fire on my Mark (Space) III 12..15 28..30

Usage / Tips[ | ]

The Turret is only for Space combat.
After the related assignment is finished, the device will auto-equip on Device Slots on your ship, and a new skill icon will appear on the space skills interface.

If it's not there it means that all the slots are filled with other devices and will go into your inventory.
InfoThe device has no shields and at level 51 it has a hull of 3721 HP.
Once you have deployed (clicked on the icon skill) the Turret, it will stay on that location and start to hit the enemies within 10km aggro/fire range.

Remember The Device Heavy Phaser Satellite Turret shares the same cooldown with any other Satellite Turrets or Torpedo Platforms.


If you have more than one Deployable Device type (satellites or platforms) or item in a stack, note that you can launch only 1. You can't use a satellite or a platform with an additional satellite or platform.
It does not share the same cooldown with Federation - Call 1 random ship to help in battle when HP is bellow 50%Klingon - Call 1 random ship to help in battle when HP is bellow 50% Ability: Fleet Support and both can be used in combination.
InfoThe cooldown to launch a new satellite is 300 seconds (5 min.).
Even if the satellite is destroyed in the first seconds, the timer will keep counting down till 0. If the device is not destroyed, it will vanish after 5 minutes. When the cooldown is over you can launch a new device.

Survivability tips[ | ]

See the main page Deployable Devices (Space)#Usage / Tips - Satellites and Torpedo Platforms for tips and more details.

Notes[ | ]

The Device - Heavy Phaser Satellite Turret is no longer a bind-on-equip for Klingons.

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