- 90' targeting arc
- __ Antiproton Damage (__ DPS)
- +2% Critical Chance
- +40% Critical Severity
The Crystalline Energy Torpedo Launchers is a unique Torpedo Launcher that fires torpedoes that deal heavy Antiproton damage.
Game Description[ | ]
Crystalline Energy Torpedo Launchers fire projectiles that deal heavy Antiproton damage. Crystalline Energy projectiles deal average damage and have a longer than normal recharge. Unlike most torpedo launchers, the Crystalline Energy Torpedo Launcher's damage is enhanced by abilities and items that improve Antiproton damage, as well as console improving general torpedo and projectile damage, but not those that improve specific torpedo types.
Unlike standard torpedoes, the Crystalline Energy Torpedo deals Antiproton damage thus making it equally effective against both hull and shields.
Modifiers[ | ]
The Crystalline Energy Torpedo Launcher can be exclusively obtained as Rare Mark-level item; it comes with the two innate [CrtD] [CrtH] modifier suffixes.
- Damage is enhanced by these consoles.
Antiproton Mag Regulator | Antiproton damage. | |
Crystalline Absorption Matrix | +17.8% Antiproton Damage. | |
Polymorphic Probe Array | +25% Antiproton Damage. | |
Vulnerability Exploiter [+AP] | +__ Antiproton Damage +__% Critical Severity | |
Vulnerability Locator [+AP] | +__ Antiproton Damage +__% Critical Chance |
Upgrades[ | ]
The Crystalline Energy Torpedo Launcher can be upgraded using the Projectile Weapons Tech Upgrades, or Universal Tech Upgrades. It will receive an additional modifier on successful quality improvement:
Quality | Modifier | Effect |
---|---|---|
Very Rare | [Acc] | +10 Accuracy |
Ultra Rare | [CrtH] | +4% Critical Hit |
Epic | [Ac/Dm] | +X Damage +10 Accuracy Rating |
Obtaining[ | ]
Special Reward[ | ]
This item could be obtained from completing the Crystalline Entity Event Reputation Project available from March 5 through March 26, 2015. It required a total of 14 Crystal Shards, obtainable from the Level 50+ “Crystalline Cataclysm” PvE Queue, once per 20 hours.
Phoenix Prize Pack[ | ]
This item can also be obtained through the Phoenix Prize Pack by exchanging an Ultra Rare Prize Token.
Gallery[ | ]
Notes[ | ]
- While the Crystalline Energy Torpedo does Antiproton Damage instead of Kinetic (unlike standard torpedo launchers), it is still considered as a torpedo and thus not reflected by Feedback Pulse.
- If discarded, the item can be reclaimed at no additional cost through the Dilithium Store.
Starship Energy weapons
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Energy Type | Beam | Cannon | ||||
Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
Standard Energy weapons | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Proton | ||||||
Other |
Cosmetics Energy Weapons (different visuals) | ||||||
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These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma |
Hybrid Energy Weapons (two standard procs) | ||||||
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Polaron -based |
Elite Fleet Energy Weapons (standard + extra proc) | ||||||
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Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Special Energy Weapons (standard + extra proc) | ||||||
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Phaser -based |
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Antoproton -based |
Special Energy Weapons (non-standard proc[s]) | ||||||
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Phaser -based |
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Phaser -based |
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Disruptor -based |
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Disruptor -based |
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Plasma -based |
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Plasma -based |
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Plasma -based & |
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Tetryon -based |
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Tetryon -based |
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Polaron -based |
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Polaron -based |
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Antiproton -based |
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Antiproton -based |
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See also | Fleet Space Weapons • 23rd Century Space Weapons • Sets |
Starship Projectile Weapons
| ||||
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Projectile Type → | Torpedo | Mine | Cluster Torpedo & Missile | |
↓ Damage Type | Sub-type | |||
Kinetic | Chroniton | |||
Photon | ||||
Plasma | ||||
Quantum | ||||
Transphasic | ||||
Tricobalt | ||||
None Pure Kinetic |
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Kinetic + Radiation Kinetic subtype varies, see above |
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Energy Energy damage type varies |
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Other Physical, etc. |
Starship Experimental Weapons | |||
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Build Type → ↓ Damage Type |
Standalone | With matching console | |
Proton | |||
Electrical | |||
Kinetic | |||
Physical | |||
Radiation | |||
Fire |