Crystalline Energy Torpedo Launcher
- 90' targeting arc
- __ Antiproton Damage (__ DPS)
- +2% Critical Chance
- +40% Critical Severity
Crystalline Energy Torpedo Launchers are a type of Ship Weapon.
Game Description[edit | edit source]
Crystalline Energy Torpedo Launchers fire projectiles that deal heavy Antiproton damage. Crystalline Energy projetiles deal average damage and have an[sic] longer than normal recharge. Unlike most torpedo launchers, the Crystalline Energy Torpedo Launcher's damage is enhanced by abilities and items that improve Antiproton damage, and not those that improve traditional Torpedo weapons.
Unlike standard torpedoes, the Crystalline Energy Torpedo deals antiproton damage thus making it equally effective against both hull and shields.
Modifiers[edit | edit source]
The Crystalline Energy Torpedo Launcher can be exclusively obtained asitem; it comes with the two innate modifier suffixes.
- Damage is enhanced by these consoles.
|Antiproton Mag Regulator||Antiproton damage.|
|Crystalline Absorption Matrix||+17.8% Antiproton Damage.|
|Polymorphic Probe Array||+25% Antiproton Damage.|
|Vulnerability Exploiter [+AP]|| +__ Antiproton Damage|
+__% Critical Severity
|Vulnerability Locator [+AP]|| +__ Antiproton Damage|
+__% Critical Chance
Upgrades[edit | edit source]
The Crystalline Energy Torpedo Launcher can be upgraded using the Projectile Weapons Tech Upgrades, or Universal upgrade tokens. It will receive an additional modifier on successful quality improvement:
|[CrtH]||+4% Critical Hit|
|[Ac/Dm]|| +X Damage|
+10 Accuracy Rating
Obtaining[edit | edit source]
Special Reward[edit | edit source]
This item could be obtained from completing the Crystalline Entity Event Reputation Project available from March 5 through March 26, 2015. It required a total of 14 Crystal Shards, obtainable from the Level 50+ “Crystalline Cataclysm” PvE Queue, once per 20 hours.
Gallery[edit | edit source]
Notes[edit | edit source]
- While the Crystalline Energy Torpedo does Antiproton Damage instead of Kinetic (unlike standard torpedo launchers), it is still considered as a torpedo and thus not reflected by Feedback Pulse.
- If discarded, the item can be reclaimed at no additional cost through the Dilithium Store.
|Starship Energy Weapons|
|Array & Omni||Dual Bank||Turret||Single||Dual & Quad||Dual Heavy|
|Standard Energy Weapons|
|Hybrid Energy Weapons (two standard procs)|
|Spiral Wave Disruptor|
|Special Energy Weapons (non-standard procs)|
|Fleet Space Weapons • 23rd Century Space Weapons • Sets|
|Starship Projectile Weapons|
| Projectile Type →
↓ Damage Type
|Torpedo||Mine||Cluster Torpedo / Missile|
|Starship Experimental Weapons|
| Build Type →
↓ Damage Type
|Standalone||With matching console|