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Council Defense Pact

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The Council Defense Pact space set of three items is available from the Lobi Crystal Consortium on Drozana Station for 200Lobi Crystal icon.png each.

Plasmatic Biomatter Auto-Turret[edit | edit source]

Plasmatic Biomatter Auto-Turret
Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Values do not reflect skills or other modifiers

Plasmatic Biomatter Auto-Defense Turret

Energy Damage

360' targeting arc
to target: ___ Plasma Damage (140 DPS)
-8 Weapon Power to self while this weapons is firing
Fires an additional shot at one random target within 5km, dealing 46.2 Plasma Damage each second
2.5% chance: 2km radius at target:
9.7 Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec
+20 Accuracy Rating
2 sec recharge
Value: 200 Lobi Crystal icon.png
Plasmatic Biomatter Auto-Turret icon.png
Rare icon.png

Item Description[edit | edit source]

Turrets offer a 360 degree firing arc, ensuring they can be used in any situation. They deal less damage than other beam weapons. Beam weapons are equally effective against starship shields and hull. Plasmatic Biomatter weapons have a chance to cause enemies within a short distance of the target to suffer hull damage over time and have their speed decreased.

Ability Stats[edit | edit source]

Upgrading[edit | edit source]

Cannon weapons can be upgraded using the following R&D School Tech Upgrades: Cannon Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Very Rare [Acc] +10 Accuracy Rating
Ultra Rare [CrtD] +20% Critical Severity
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage


Plasmatic Biomatter Torpedo Launcher[edit | edit source]

Plasmatic Biomatter Torpedo Launcher
Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Values do not reflect skills or other modifiers

Plasmatic Biomatter Torpedo

Destructible Projectile - High AoE Damage, +DOT/Debuff

90' targeting arc
Launch a level X Plasmatic Biomatter Torpedo that deals ___ Plasma Damage to Foe
1km radius at target:
9.7 Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec
+4% Critical Chance
15 sec recharge
Value: 200 Lobi Crystal icon.png
Plasmatic Biomatter Torpedo Launcher icon.png
Rare icon.png

Item Description[edit | edit source]

Plasmatic Biomatter Torpedo Launchers fire projectiles that deal heavy Plasma damage. Unlike most torpedo launchers, the Plasmatic Biomatter Torpedo Launcher's damage is enhanced by abilities and items that improve Plasma damage.

Ability Description[edit | edit source]

Heavy torpedoes are slow moving projectiles that can be targeted by enemy weapons. They deal massive AoE damage if they reach their destination.

Ability Stats[edit | edit source]

  • Targets Foe
  • 90' targeting arc
  • 10 kilometer Range
  • 15 sec recharge

Upgrading[edit | edit source]

Torpedo Launchers can be upgraded using the following R&D School Tech Upgrades: Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Very Rare Random Random modifier.
Ultra Rare Random Random modifier.
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage


Console - Hatchery Master Controller[edit | edit source]

Console - Hatchery Master Controller
Rare Universal Console
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Values do not reflect skills or other modifiers

+5.3% Maximum Hit Points

+4.6% Resistance to Control

+2 Max All Power Subsystems (does not stack with other Max increases)

Value: 200 Lobi Crystal icon.png
Console - Hatchery Master Controller icon.png
Rare icon.png

Item Description[edit | edit source]

The computer core used to manage the moment-to-moment necessities of the Hatchery section of Xindi-Insectoid starships has been shown to have immense utility usage on any starship. Integrating this limited-AI into the systems of your ship will improve its structural integrity, maximum power levels, and resilience against control effects.

You may only equip one of this console per ship.


Set Powers[edit | edit source]

Set 2: Plasmatic Infusion

+ 13.3% Plasma damage
+ 8.9 Kinetic Damage Resistance Rating
+ 8.9 Physical Damage Resistance Rating

Set 3: Penetrative Overcharge

While above 90% hull, gain 10% armor penetration for weapons
Plasmatic Biomatter Expulsion
Radius of Plasmatic Biomatter weapon proc is expanded by 0.5km (new radius equals 2.5km) **
** Only works in Xindi Starships.

Gallery[edit | edit source]

Equipment Sets in Star Trek Online
See also: EquipmentSet
Ground Sets
Space Sets
Ship Sets