STO Rise of Discovery.jpg

Constitution-class Temporal Light Cruiser

From Star Trek Online Wiki
Jump to: navigation, search
Faction FED25.pngTemporal Light Cruiser
TemporalConnie.png
Rank:
Rank background icon.png
Lieutenant Rank icon (Federation).png
Tier:
6
Type:
Cruiser
Hull:
Lvl 50: 47438
Lvl 55: 51219
Lvl 60: 55000
Lvl 65: 61875
Hull modifier:
1.375
Shield modifier:
1.175
Turn rate:
11.5
Impulse modifier:
0.15
Inertia rating:
45
Bonus Power:
+5 all power levels
Bridge Officers:
Lieutenant Commander Tactical Commander Engineering-Temporal Operative Lieutenant Commander Science Lieutenant Commander Universal-Command
Weapons:
Fore 5 Aft 3
Device slots:
4
Consoles:
Console tac icon.png 4 Console eng icon.png 4 Console sci icon.png 3
Cost:
Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack icon.png
Admiralty stats:
Adm eng fed.png 58 Adm tac fed.png 37 Adm sci fed.png 30

The Constitution-class Temporal Light Cruiser is a Lieutenant (Tier 6) level-scaling Cruiser. This ship is available to Federation and Federation-aligned Jem'Hadar players as a drop from the [Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack], acquired by chance from opening either a [Promotional R&D Pack] or a [Promotional Duty Officer Pack]. It can also be found on the exchange.

This starship can be used from any level, upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.

Overview[edit | edit source]

A legendary Federation cruiser equipped with Molecular Reconstruction technology allowing it to assume one of three different configurations in battle. The ship also has an ominous device that allows for the execution of the infamous Corbomite Maneuver!

Temporal Light Cruiser comes with the Universal bridge, unique to the temporal vessels. It can utilize the Command and Temporal bridge officer powers, as well as other abilities described below.

Alternative Variants[edit | edit source]

Class Information
TemporalCruiserTOS2.png
Constitution-class
This Constitution-class variant is the classic pre-refit model of the U.S.S. Enterprise (NCC-1701) as seen in The Original Series.

The Constitution class skin is unlocked for free.

Conniebeta.jpg
Constitution-class Beta
"Where No Man has Gone Before" Variant. Based on the slightly different studio model that appeared in the second Pilot episode for 'Star Trek: The Original Series'.

The Constitution Beta costume is unlocked for free.

Default Constitution Class.jpg
Constitution-class refit
In the late 2260s to early 2270s, the Constitution class underwent its final major refit program. Essential upgrades were made to the Constitution-class' critical systems, some of which would be reflected on in Starfleet designs in the 25th century. The Constitution Refit costume is unlocked for free.
Default Excalibur Class.jpg
Excalibur-class
Excalibur patch.png
The Excalibur class is well-suited for cargo or transport missions. Its expansive cargo holds make it indispensable to Starfleet as a vessel used to resupply planets, space stations, and other starships. The power systems make it possible to run industrial replicators indefinitely, making this class the ideal choice for evacuation and mercy missions.

The Excalibur class skin is unlocked for free.

Default Exeter Class.jpg
Exeter-class
The Exeter class is a variant on the famed Constitution Class. The Exeter honors the 400 crew members of the U.S.S. Exeter who were killed by a biological agent in 2268. The Exeter class has the white hull texture common to Federation refit vessels.

Parts from this variant can only be used if you own the Cruiser Refit, which is available from the C-Store for 750Zen small icon.png.

Default Vesper Class.jpg
Vesper-class
The Vesper class is reminiscent of the Excelsior class line of ships. However the general layout reflects that of the more traditional Cruiser. The saucer, unlike that of the Excalibur, is completely round.

The Vesper class skin is unlocked for free.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Cruiser Connie Temporal T6.png
Shipshot Frame Engineering.png
Shipshot Frame Ultraviolet.png
Adm eng fed.png 58 Adm tac fed.png 37 Adm sci fed.png 30
Ignores +/- ENG from Events

Starship Mastery[edit | edit source]

Starship Mastery
CRUISER
Absorptive Hull Plating
Absorptive Hull Plating
Absorptive Hull Plating
Rapid Repairs
Rapid Repairs
Rapid Repairs
Enhanced Hull Plating
Enhanced Hull Plating
Enhanced Hull Plating
Armored Hull
Armored Hull
Armored Hull
Built To LastBuilt To LastBuilt To Last
I
II
III
IV
V
Level Name Description
I Absorptive Hull Plating +25 Physical Damage Resistance Rating.
+25 Kinetic Damage Resistance Rating.
II Rapid Repairs Regenerates 1.25% of your maximum hull every 3 seconds in Space. Twice the amount is regenerated out of combat.
III Enhanced Hull Plating +25 All Energy Damage Resistance Rating.
+25 Radiation Damage Resistance Rating.
IV Armored Hull +10% Hull Hitpoints.
V Built To Last After reaching level 5 in your Temporal Light Cruiser [T6], D7 Battlecruiser [T6] or T'Liss Temporal Warbird [T6] Starship Mastery, you will unlock the Built to Last Starship Trait. While this trait is slotted, activating a Hull Healing Bridge Officer ability will apply a weapon power cost reduction and a hull regeneration buff. The hull regeneration buff's effectiveness will increase when triggered at low hull strength.
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Console[edit | edit source]

The Constitution-class Temporal Light Cruiser comes equipped with the Ominous Device universal console.

Cruiser Commands[edit | edit source]

As a battle cruiser, this ship supports the following cruiser commands.

Molecular Reconstruction

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.

(+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
(+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
(+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)

Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.

(Scaling Physical DoT, Heals Hull, Disable)

Specialization Seating[edit | edit source]

The Constitution-class Temporal Light Cruiser features two specialist bridge officer seats:

  • Commander Engineering/Temporal Operative Commander Engineering/Temporal Operative
  • Lieutenant Commander Universal/Command Lieutenant Commander Universal/Command

Standard Configuration[edit | edit source]

23rd century Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.


Scaling starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment slots[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 2 2 1 3 2
10-19 2 2 2 4 2
20-29 3 3 2 4 3
30-39 3 3 3 5 3
40+ 4 4 3

Hull strength[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.375 for the Constitution-class Temporal Light Cruiser), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 13750 20 2 27500 40 3 41250 60 4 55000
5 1.25 17188 25 2.25 30938 45 3.25 44688 65 4.5 61875
10 1.5 20625 30 2.5 34375 50 3.45 47438
15 1.75 24063 35 2.75 37813 55 3.725 51219

Ship Comparison[edit | edit source]

The following table compares all Tier 6 Constitution-class Cruisers.
Ship Rank Tier Hull  Hull modifier  Shield modifier  Fore weapons Aft weapons Can equip dual cannons? Console tac icon.png Console eng icon.png Console sci icon.png Ship Devices Hangar Bay slots Uni BOffs Turn rate Impulse modifier IR Cost
a
United Federation of Planets
Kelvin Timeline Heavy Command Cruiser 1
Rank background icon.png
Lieutenant Rank icon (Federation).png
6 50025 1.45 1.1 4 4 4 4 3 4 Console - Universal - Auxiliary Ejection Assembly icon.png Lieutenant Commander TacticalCommander Engineering-CommandEnsign EngineeringLieutenant Science-Temporal OperativeLieutenant Commander Universal 8 0.15 40 Generic Lock Box v2.png
a
United Federation of Planets
Temporal Light Cruiser 1
Rank background icon.png
Lieutenant Rank icon (Federation).png
6 47438 1.375 1.175 5 3 4 4 3 4 Console - Universal - Ominous Device icon.png Lieutenant Commander TacticalCommander Engineering-Temporal OperativeLieutenant Commander ScienceLieutenant Commander Universal-Command 11.5 0.15 45 Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack icon.png

External links[edit | edit source]


v · d · e
Faction DSC.png Faction FED23.png Faction FED25.png Starfleet: (Complete & Detailed List)  
Faction KDF.png Klingon Defense Force: (Complete & Detailed List)  
Faction Romulan Republic.png Romulan Republic: (Complete & Detailed List)  
Faction Dominion.png Dominion: (Complete & Detailed List)  
Faction Cross-Faction.png Cross-Faction (Event,Generic Lock Box v2.png, Lobi Crystal icon.png, Zen small icon.png Ship List)  
Legend & Lists of Starships