Incoming Heals exceeding max Hull instead apply as temporary Hit Points for 30 sec (Max = Hull Capacity)
- After 3 sec, +____ Stealth for 20 sec
- Heal 100% of Hull Capacity while Stealth
- Engines Offline
- -5 Current Shield Power per sec
- 2 min recharge
- Special Ability: Image Refractors
Console - Universal - Hull Image Refractors is obtained by the players of all factions from the [Kelvin Divergence Lock Box] and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. This console can be equipped on any ship and can be put into any console slot. Player may only equip one of these consoles.
Game Description[ | ]
Activating this console renders the ship invisible with an array of holo image refractors for 20 seconds, restores 100% of Hull Health over 20 seconds while the ship remains invisible (and while the ship is becoming invisible), and prevents the ship from moving while invisible.
The combination of the exotic technology in the emitters and more conventional construction methods has yielded an unexpected additional benefit: with the console equipped, any self-targeted Hull repairing effects that would bring the ship past full Hull Capacity are rerouted to the shields, forming a temporary barrier for 30 seconds to a total Temporary Hit Points equal to Starship's Hull Capacity.[1]
This console also provides a passive boost to All Damage.
Notes[ | ]
- On the exchange, console can be found under Ship Console -> Ship Console - Engineering.
- Utilizing ship engines with the [Aux] modifier will enable your vessel to keep moving, albeit at a severe speed penalty, while utilizing the Image Refractors ability.
Stand-Alone Universal Consoles
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Rank | Small Craft & Tier 1-4 | Tier 5 | Tier 6 | Event, Lock Box & Other |
Starfleet | ||||
Klingon Defense Force | ||||
Romulan Republic | ||||
Cross-Faction |
- ↑ Example: If your ship has 200.000 Hull Capacity, the temporary Hit Points that are recived are cap off at 200.000. Means in short, it's always equal to the Starship Hull Capacity.