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Console - Tactical - Auto Targeting Module
Rare Ship Tactical Console
Values do not reflect skills or other modifiers

+__ Accuracy Rating
+__% Proton Weapon Damage
+__% to listed Modifier
Value: ___ Energy credit icon
Console - Tactical - Auto Targeting Module Mk XII icon
Rare icon

Console - Tactical - Auto Targeting Modules increase your accuracy with all starship weapons as well as offering a modest boost to proton damage.

They also include one of the following Modifiers, based on standard Tactical Consoles, that boost damage to specific energy or projectile weapon types:

Mod System Very Rare Basis
[Beams] Beam Weapon Damage +13.3% Console - Tactical - Directed Energy Distribution Manifold iconCommon icon
[Cannons] Cannon Weapon Damage +13.3% Console - Tactical - Prefire Chamber iconCommon icon
[Mines] Mine Weapon Damage +13.3% Console - Tactical - Variable Geometry Detonators iconCommon icon
[Torpedo] Torpedo Weapon Damage +13.3% Console - Tactical - Warhead Yield Chamber iconCommon icon
[AP] Antiproton Damage +20% Console - Tactical - Antiproton Mag Regulator iconCommon icon
[Chroniton] Chroniton Projectile Weapon Damage +20% Console - Tactical - Chroniton Flux Regulator iconCommon icon
[Disruptor] Disruptor Damage +20% Console - Tactical - Disruptor Induction Coil iconCommon icon
[Photon] Photon Projectile Damage +20% Console - Tactical - Photon Detonation Assembly iconCommon icon
[Phaser] Phaser Damage +20% Console - Tactical - Phaser Relay iconCommon icon
[Plasma] Plasma Energy Weapon Damage +20% Console - Tactical - Plasma Infuser iconCommon icon
[PlasmaTorp] Plasma Projectile Damage +20% Console - Tactical - Ambiplasma Envelope iconCommon icon
[Polaron] Polaron Damage +20% Console - Tactical - Polaron Phase Modulator iconCommon icon
[Quantum] Quantum Projectile Damage +20% Console - Tactical - Zero Point Quantum Chamber iconCommon icon
[Tetryon] Tetryon Damage +20% Console - Tactical - Tetryon Pulse Generator iconCommon icon
[Transphasic] Transphasic Projectile Damage +20% Console - Tactical - Transphasic Compressor iconCommon icon
[Tricobalt] Tricobalt Projectile Damage +20% Console - Tactical - TCD Subspace Infuser iconCommon icon

Scaling[ | ]

The damage boost on both the generic and specific damage modifiers is equal to 2/3 what is found on normal Tactical Consoles, while the Proton damage boost is 3/4 of this altered specific damage boost (or equivalently, half what you would get from a standard Proton tactical console, if such a thing existed). As with other tactical consoles, upgraded quality corresponds to the same boost as upgraded mark level:

  Accuracy
Rating
Proton
Weapon Damage
Generic
[Beams], etc.
Specific
[Phaser], etc.
Mk XII Rare +2.3 +14.1% +12.5% +18.8%
MK XIII Rare
MK XII VR
+2.5 +15% +13.3% +20%
Mk XIV Rare
MK XIII VR
+2.6 +15.9% +14.2% +21.3%
Mk XIV VR
Mk XIII UR
+2.8 +16.9% +15% +22.5%
Mk XIV UR +2.9 +17.8% +15.8% +23.8%
Mk XIV Epic +3.1 +18.8% +16.7% +25%
Scaling Factor +0.15 0.9375% 0.8(3)% 1.25%

Obtaining[ | ]

You can obtain Mk XI or XII, Rare or Very Rare versions from the Dyson Equipment Requisition boxes you get as you progress through the Dyson Joint Command reputation dailies and hourlies. After completing Tier 5 of the reputation, you can also purchase Mk XII Very Rare versions from the Reputation store for 7,300Refined dilithium icon.

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