Assignment |
Duty officers |
Crit. Success |
Success |
Failure |
Disaster |
Duration
|
Advanced Ship Pilot Training Exercises
|
Conn Officer, Tactical
|
Efficient, Aggressive
|
Conn Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
4h
|
Advanced Starship Energy Weapon Targeting Exercises
|
Energy Weapons Officer, Tactical x4
|
Efficient, Aggressive
|
Energy Weapons Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
6h
|
Advanced Starship Projectile Weapon Targeting Exercises
|
Projectile Weapons Officer, Tactical
|
Efficient, Aggressive
|
Projectile Weapons Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
6h
|
Approve Jem'Hadar Boarding Simulation
|
1 x Shroud, 3 x Any Officer (except Prisoner)
|
Resolve, Teamwork, Aggressive
|
Departmen
|
Unruly, Peaceful
|
|
20h
|
Assess Security Situation in the <star cluster>
|
Tactical / Security x 2
|
Logical
|
Security Officer
|
|
|
4h
|
Assign Security Detachment to Delegation to Dominion
|
Trait: Efficient/doff,Trait: Telepathic/doff
|
Security, Security Officer
|
|
Unruly
|
Unruly,
|
{{{12}}}
|
Attend Dyson Joint Command Briefing on Potential Weaponization of Ion Stream Particles
|
Any Officer x2
|
Congenial, Honorable, Free-Thinker
|
Security, Tactical
|
|
Spiritual, Unscrupulous
|
5h
|
Attend Dyson Joint Command Briefing on Potential Weaponization of Ion Stream Technology
|
2 x Any Officer (except Prisoner)
|
Congenial, Honorable, Free-Thinker
|
Security, Tactical
|
|
Spiritual, Unscrupulous
|
5h
|
Attend Gateway Defensive Strategy Meeting Hosted by Republic Command
|
Any Officer x2
|
|
Tactical
|
|
|
5h
|
Basic Grenade Training Exercise
|
Security
|
Stubborn, Efficient
|
Armory Officer, Assault Squad Officer
|
Unruly, Peaceful
|
Unruly, Peaceful
|
2h
|
Basic Ship Pilot Training Exercises
|
Tactical
|
Efficient, Aggressive
|
Conn Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
2h
|
Basic Starship Maintenance Drills
|
Tactical
|
Efficient, Aggressive
|
Energy Weapons Officer, Projectile Weapons Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
2h
|
Blockade Caitian Detention Facility
|
Conn Officer x 1, Energy Weapons Officer x 2, Flight Deck Officer or Tractor Beam Officer x 2
|
Teamwork, Efficient, Aggressive
|
Conn Officer, Flight Deck Officer, Tractor Beam Officer, Energy Weapons Officer
|
Unruly, Peaceful
|
Unruly, Peaceful
|
12h
|
Caitian Field Flight Training Program
|
x3 Operations
|
Resolve, Teamwork, Aggressive
|
Resolve, Teamwork, Operations, Aggressive, Flight Deck Officer
|
|
Peaceful
|
20h
|
Combat Psychological Training
|
Advisor, Security
|
Unruly, Aggressive
|
Advisor, Security Officer, Assault Squad Officer
|
Peaceful, Emotional
|
|
4h
|
Combat Telekinesis Security Training
|
1 x Telekinesis, 3 x Security
|
Resolve, Teamwork
|
Security Officer
|
Peaceful
|
|
8 hours
|
Deliver Gravimetric Torpedo Payload to Dyson Joint Command Troops
|
Any Officer x2
|
|
|
|
|
5h
|
Energy Signature Analysis
|
Shield Distribution Officer, Tactical x3
|
Cunning, Efficient
|
Shield Distribution Officer
|
Unruly, Aggressive
|
Unruly, Aggressive
|
6h
|
Engage in Riot Control Exercises
|
1 x Resolve, 2 x Security
|
Resilient, Aggressive
|
Security, Resolve, Departmen, Security Officer
|
Peaceful
|
Peaceful
|
4 hours
|
Evaluation Telekinesis for Field Security Applications
|
1 x Telekinesis, 1 x Security
|
Unruly, Unscrupulous
|
Departmen
|
Peaceful
|
|
20 hours
|
Ferasan Field Flight Training Program
|
Operations x 3
|
Resolve, Teamwork, Aggressive
|
Flight Deck Officer
|
|
Peaceful
|
20h
|
Forced Labor Requisition for <system>
|
4 x Prisoner
|
|
|
|
Unruly, Emotional, Aggressive, Unscrupulous
|
8 h
|
Ground Combat Drills
|
Assault Squad Officer, Security
|
Resilient, Aggressive
|
Security Officer, Assault Squad Officer
|
Unruly, Peaceful
|
Unruly, Peaceful
|
3h
|
Intercept Caitian Courier
|
Tactical x 2, Any duty officer x 1
|
Cunning, Aggressive, Unruly
|
Tactical
|
Peaceful
|
Peaceful
|
4h
|
Liberate Enslaved Arena Combatants
|
Tactical x1, Security x2, Medical x1
|
Teamwork, Aggressive
|
Medic, Nurse, Security Officer, Assault Squad Officer, Shield Distribution Officer, Peaceful, Emotional
|
|
|
5d
|
Obtain Experimental Harghpeng Torpedo Launcher
|
Tactical x1
|
|
|
|
|
|
[[* Any duty officer x4|Trait: Honorable/doff]]
|
|
Projectile Weapons Officer
|
|
|
, ,
|
|
Overpower Jem'Hadar Ground Expeditionary Force
|
Assault Squad Officer x2
|
Resilient, Aggressive
|
Assault Squad Officer
|
Peaceful
|
Peaceful
|
20h
|
Personal Weapons Training
|
Security x 1
|
Efficient, Aggressive
|
Armory Officer, Assault Squad Officer
|
Peaceful
|
Peaceful
|
2 h
|
Police Crew on Leave
|
Security x 2
|
Tactful, Congenial
|
Security Officer
|
Unruly, Aggressive
|
|
5m
|
Prevent Assassination of Earth 20th Century Dictator
|
1x Tactical or Security, 1x Security
|
Shroud, Logical, Founders of the Federation
|
Security
|
Emotional, Unscrupulous
|
|
2h
|
Provide Defensive Support to Karemma Colonization Efforts
|
1x Tactical/Security
|
Cunning, Teamwork
|
Security, Tactical
|
|
|
6h
|
Quell Civil Unrest on <planet>
|
Diplomat x 1
|
|
|
|
|
|
[[* Tactical or Security x 2]]
|
|
|
|
|
|
|
* Any duty officer x 2
|
|
|
|
|
|
|
Raid Safehouse of Facility 4028 Fugitives
|
Security or Tactical x 4
|
Shroud, Teamwork, Aggressive
|
Security, Tactical, Assault Squad Officer
|
Peaceful, Honorable, Founders of the Federation
|
Peaceful, Honorable, Founders of the Federation
|
6h
|
Recalibrate Ship Targeting Systems
|
Energy Weapons Officer, Projectile Weapons Officer, Tactical
|
Efficient, Aggressive
|
Energy Weapons Officer, Projectile Weapons Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
4h
|
Recover Stolen Samples from Ferasan Raid
|
x2 Tactical, x1 Any Officer
|
Cunning, Aggressive
|
Tactical
|
Peaceful
|
Unruly, Peaceful
|
4h
|
Refrequence Starship Countermeasure Systems
|
Conn Officer, Tactical
|
Cunning, Aggressive
|
Conn Officer
|
|
Peaceful
|
6h
|
Reinforce troops on <planet>
|
Security x1, Any duty officer x 4
|
Stubborn, Teamwork, Resilient
|
Armory Officer
|
Peaceful
|
Peaceful
|
4h
|
Resupply Ground Deployment on <planet>
|
Operations x 1, Any duty officer x 1
|
Efficient
|
Quartermaster
|
|
|
2h
|
Send a Representative to a Security Briefing for the <sector>
|
1x Tactical or 1x Security
|
Tactful, Efficient, Eidetic Memory
|
Security, Tactical
|
Unruly, Stubborn
|
|
3h
|
Starship Energy Weapon Targeting Exercises
|
Tactical x2
|
Efficient, Aggressive
|
Energy Weapons Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
4h
|
Starship Projectile Weapon Targeting Exercises
|
Projectile Weapons Officer, Tactical
|
Efficient, Aggressive
|
Projectile Weapons Officer
|
Unruly, Stubborn
|
Unruly, Stubborn
|
4h
|
Strike Against Fugitive Support Network
|
Tactical or Security x 2, Any Officer x 1
|
Aggressive
|
Security, Tactical
|
Tactful, Peaceful
|
Tactful, Peaceful
|
6h
|
Transport Prisoners from <planet>
|
Security Officer, Security
|
Congenial
|
Security Officer
|
|
|
1h
|
Zero Gravity Combat Training
|
3 x Any Officer (except Prisoner)
|
Resolve, Aggressive
|
|
Peaceful
|
|
4h
|