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Colonial commendation ranks are obtained through collecting commendation XP gained by duty officer assignments.

Commendation tiers[ | ]

Tier 1 - Colonist Rank Cxp Colonial 1[ | ]

  • 2,500 Commendation XP required
  • Accolade "Colonist"
  • "Colonist" title

Tier 2 - Pioneer Rank Cxp Colonial 2[ | ]

  • 15,000 Commendation XP required
  • Accolade "Pioneer"
  • "Pioneer" Title

Tier 3 - Colonial Administrator Rank Cxp Colonial 3[ | ]

  • 50,000 Commendation XP required
  • Accolade "Colonial Administrator"
  • "Colonial Administrator" Title

Tier 4 - Governor Rank Cxp Colonial 4[ | ]

  • 100,000 Commendation XP required
  • Accolade "Governor"
  • "Governor" Title

Colonial assignments[ | ]

Assignment Duty officers Crit. Success Success Failure Disaster Duration
Assess Security Situation in the <star cluster> Tactical / Security x 2 Logical doffLogical Security Officer 4h
Biological Analysis in the <star cluster> Science x 2 Logical doffLogical Biologist 30m
Botanical Analysis in the <star cluster> Science x 2 Logical doffLogical Botanist 30m
Collect Medical Records of Pre-Apotheotic Caitian Traitors Security x 1, Medical x 1 Cunning doffCunning, Efficient doffEfficient, Honorable doffHonorable Security Officer, Doctor 12h
Colonial Site Surveying in the <star cluster>. Science x 1, Any duty officer x 2 Efficient doffEfficient, Logical doffLogical Science, Medical 1h
Consign Prisoners to Colonial Labor Battalion 10 x Civilian deptreq Prisoner Congenial doffCongenial, Unscrupulous doffUnscrupulous Peaceful doffPeaceful Honorable doffHonorable, Stubborn doffStubborn, Teamwork doffTeamwork 2 hours
Corroborate Starcharts for the <star cluster> 2 x Science Eidetic Memory doffEidetic Memory Astrometrics Scientist 2h
Deliver Communique to the Dosi Government 3 x Civilian deptreq Advisor or Civilian deptreq Diplomat, 2 x Security deptreq Security Tactful doffTactful, Resolve doffResolve, Cunning doffCunning Diplomat, Security Officer Tactful doffTactful, Honorable doffHonorable Tactful doffTactful, Honorable doffHonorable 20h
Deliver Communique to the Ferasan Government 3 x Civilian deptreq Advisor or Civilian deptreq Diplomat, 2 x Security deptreq Security Aggressive doffAggressive, Resolve doffResolve, Unruly doffUnruly Diplomat, Security Officer Logical doffLogical, Peaceful doffPeaceful Logical doffLogical, Peaceful doffPeaceful 20h
Deliver Communique to the Wadi Government 3 x Civilian deptreq Advisor or Civilian deptreq Diplomat, 2 x Security deptreq Security Congenial doffCongenial, Tactful doffTactful, Resolve doffResolve Diplomat, Security Officer Aggressive doffAggressive, Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Emergency Supplies to Colonies in the <star cluster> Doctor, Quartermaster or Trader Cunning doffCunning, Unscrupulous doffUnscrupulous, Aggressive doffAggressive Science, Geologist, Medical, Doctor, Quartermaster, Trader, Tactical Peaceful doffPeaceful Peaceful doffPeaceful 15m
Escort Retirees to Balosnee VI Colonist x4 Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Establish Additional First-In Colony in the <star cluster> Colonist x4 Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Establish First-In Colony in the <star cluster> 4 x Civilian deptreq Colonist Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Establish Forward Base in the <star cluster> Colonist x3 Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Establish a Listening Post in the <star cluster> Technician x1, Astrometrics Scientist x1, Any Officer x1 Efficient doffEfficient, Teamwork doffTeamwork Technician, Astrometrics Scientist, Engineering, Operations, Science 20h
Establish Logistical Base in the <star cluster> 3 x Colonist Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Establish a Military Base in the <star cluster> Tactical, Engineer, Quartermaster Efficient doffEfficient Tactical, Engineering, Operations 20h
Establish Resupply Depot in the <star cluster> 1 x Operations, 2 x Any duty officer Efficient doffEfficient Quartermaster 4h
<Take part> in Federation Colonization Assessment for the <star cluster> Logical doffLogical, Tactful doffTactful Biologist, Botanist, Geologist, Quartermaster Aggressive doffAggressive, Stubborn doffStubborn, Unruly doffUnruly 2h
<Take part> in Federation Colonization Assessment for the <star cluster> Logical doffLogical, Tactful doffTactful Biologist, Botanist, Geologist, Quartermaster Aggressive doffAggressive, Stubborn doffStubborn, Unruly doffUnruly 2h
Follow up on Reported Sightings of Additional Unmanned Jem'Hadar Warships Advisor/Security Officer/Trader Congenial doffCongenial, Seductive doffSeductive, Telepathic doffTelepathic Advisor, Security Officer, Trader Aggressive doffAggressive, Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Fortify Additional Colonies in the <star cluster> Technician x 1, Engineering x 1, Armory Officer x 1, Security x 1, Any duty officer x 1 Efficient doffEfficient Technician, Armory Officer 20h
Geological Analysis in the <star cluster> Science x 2 Logical doffLogical Geologist 30m
<Grant Passage> to Colonists to <Staging Base> in the <star cluster> 4x Colonist Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 1h
Intimidate Indigenous Groups in the <star cluster> Any duty officer x 2 Aggressive doffAggressive Advisor, Diplomat 2h
Lend Assistance to U.S.S. Defiant Descendants at Gaia Colony 1x Operations, 1x Any Officer Efficient doffEfficient, Resolve doffResolve, Teamwork doffTeamwork Damage Control Engineer, Quartermaster Aggressive doffAggressive, Seductive doffSeductive 2h
Provide Defensive Support to Karemma Colonization Efforts 1x Tactical/Security Teamwork doffTeamwork, Cunning doffCunning Tactical, Security 6h
Provide Infrastructure Support to Karemma Colonization Efforts 1x Engineering/Operations Teamwork doffTeamwork, Cunning doffCunning Engineering, Operations 6h
Provide Infrastructure Support to Paradan Colonization Efforts 1x Engineering/Operations Efficient doffEfficient, Unscrupulous doffUnscrupulous Engineering, Operations 6h
Provide Terraforming Support to Karemma Colonization Efforts 1x Science/Medical Teamwork doffTeamwork, Cunning doffCunning Science, Medical 6h
Provide Terraforming Support to Paradan Colonization Efforts 1x Science/Medical Efficient doffEfficient, Unscrupulous doffUnscrupulous Science, Medical 6h
Provisions Resupply Run to Colonies in the <star cluster> 1 x any duty officer Cunning doffCunning Quartermaster, Trader 1h
Pursue Rumors of Origins of Unmanned Jem'Hadar Warship Advisor or Security Officer or Trader x1, Any Duty Officer x1 Congenial doffCongenial, Seductive doffSeductive, Telepathic doffTelepathic Advisor, Security Officer, Trader Aggressive doffAggressive, Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 20h
Reestablish Contact with Colony in the <star cluster> 3 x Science deptreq Science Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 45m
Relocate Survivors of an Elachi Raid Security x2, Operations x1, Medical x1 Efficient doffEfficient, Resilient doffResilient Assault Squad Officer, Security Officer, Sensors Officer, Medic, Nurse, Emotional doffEmotional, Unruly doffUnruly 5d
<star cluster> Renown 15m
Resettle Colonists Any duty officer x 3 Operations, Colonist, Counselor, Quartermaster Unruly doffUnruly, Unscrupulous doffUnscrupulous 4h
Review Colonial Applications for the <Star Cluster> 1 x Operations deptreq Quartermaster Logical doffLogical Quartermaster 45m
Supply Caitian Research Station x1 Quartermaster / Trader, x2 Any Officer Efficient doffEfficient, Tactful doffTactful, Teamwork doffTeamwork Quartermaster, Trader Stubborn doffStubborn, Unscrupulous doffUnscrupulous 8h
Trade Negotiations with Indigenous Groups in the <star cluster>. Any x2 Cunning doffCunning, Tactful doffTactful Diplomat, Trader 2h
Transport Settlers to the <star cluster> Colonist x5 Resilient doffResilient, Stubborn doffStubborn, Teamwork doffTeamwork Colonist Unruly doffUnruly Aggressive doffAggressive, Unruly doffUnruly 30m
Unexpected Business Opportunity with <commodity> 1x Quartermaster/Trader, 2x Any Officer Congenial doffCongenial, Cunning doffCunning Aggressive doffAggressive, Unscrupulous doffUnscrupulous Aggressive doffAggressive, Unscrupulous doffUnscrupulous 8h
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