Assignment |
Duty officers |
Crit. Success |
Success |
Failure |
Disaster |
Duration
|
Assess Security Situation in the <star cluster>
|
Tactical / Security x 2
|
Logical
|
Security Officer
|
|
|
4h
|
Biological Analysis in the <star cluster>
|
Science x 2
|
Logical
|
Biologist
|
|
|
30m
|
Botanical Analysis in the <star cluster>
|
Science x 2
|
Logical
|
Botanist
|
|
|
30m
|
Collect Medical Records of Pre-Apotheotic Caitian Traitors
|
Security x 1, Medical x 1
|
Cunning, Efficient, Honorable
|
Security Officer, Doctor
|
|
|
12h
|
Colonial Site Surveying in the <star cluster>.
|
Science x 1, Any duty officer x 2
|
Efficient, Logical
|
Science, Medical
|
|
|
1h
|
Consign Prisoners to Colonial Labor Battalion
|
10 x Prisoner
|
Congenial, Unscrupulous
|
Peaceful
|
|
Honorable, Stubborn, Teamwork
|
2 hours
|
Corroborate Starcharts for the <star cluster>
|
2 x Science
|
Eidetic Memory
|
Astrometrics Scientist
|
|
|
2h
|
Deliver Communique to the Dosi Government
|
3 x Advisor or Diplomat, 2 x Security
|
Tactful, Resolve, Cunning
|
Diplomat, Security Officer
|
Tactful, Honorable
|
Tactful, Honorable
|
20h
|
Deliver Communique to the Ferasan Government
|
3 x Advisor or Diplomat, 2 x Security
|
Aggressive, Resolve, Unruly
|
Diplomat, Security Officer
|
Logical, Peaceful
|
Logical, Peaceful
|
20h
|
Deliver Communique to the Wadi Government
|
3 x Advisor or Diplomat, 2 x Security
|
Congenial, Tactful, Resolve
|
Diplomat, Security Officer
|
Aggressive, Unruly
|
Aggressive, Unruly
|
20h
|
Emergency Supplies to Colonies in the <star cluster>
|
Doctor, Quartermaster or Trader
|
Cunning, Unscrupulous, Aggressive
|
Science, Geologist, Medical, Doctor, Quartermaster, Trader, Tactical
|
Peaceful
|
Peaceful
|
15m
|
Escort Retirees to Balosnee VI
|
Colonist x4
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
20h
|
Establish Additional First-In Colony in the <star cluster>
|
Colonist x4
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
20h
|
Establish First-In Colony in the <star cluster>
|
4 x Colonist
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
20h
|
Establish Forward Base in the <star cluster>
|
Colonist x3
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
20h
|
Establish a Listening Post in the <star cluster>
|
Technician x1, Astrometrics Scientist x1, Any Officer x1
|
Efficient, Teamwork
|
Technician, Astrometrics Scientist, Engineering, Operations, Science
|
|
|
20h
|
Establish Logistical Base in the <star cluster>
|
3 x Colonist
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
20h
|
Establish a Military Base in the <star cluster>
|
Tactical, Engineer, Quartermaster
|
Efficient
|
Tactical, Engineering, Operations
|
|
|
20h
|
Establish Resupply Depot in the <star cluster>
|
1 x Operations, 2 x Any duty officer
|
Efficient
|
Quartermaster
|
|
|
4h
|
<Take part> in Federation Colonization Assessment for the <star cluster>
|
|
Logical, Tactful
|
Biologist, Botanist, Geologist, Quartermaster
|
|
Aggressive, Stubborn, Unruly
|
2h
|
<Take part> in Federation Colonization Assessment for the <star cluster>
|
|
Logical, Tactful
|
Biologist, Botanist, Geologist, Quartermaster
|
|
Aggressive, Stubborn, Unruly
|
2h
|
Follow up on Reported Sightings of Additional Unmanned Jem'Hadar Warships
|
Advisor/Security Officer/Trader
|
Congenial, Seductive, Telepathic
|
Advisor, Security Officer, Trader
|
Aggressive, Unruly
|
Aggressive, Unruly
|
20h
|
Fortify Additional Colonies in the <star cluster>
|
Technician x 1, Engineering x 1, Armory Officer x 1, Security x 1, Any duty officer x 1
|
Efficient
|
Technician, Armory Officer
|
|
|
20h
|
Geological Analysis in the <star cluster>
|
Science x 2
|
Logical
|
Geologist
|
|
|
30m
|
<Grant Passage> to Colonists to <Staging Base> in the <star cluster>
|
4x Colonist
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
1h
|
Intimidate Indigenous Groups in the <star cluster>
|
Any duty officer x 2
|
Aggressive
|
Advisor, Diplomat
|
|
|
2h
|
Lend Assistance to U.S.S. Defiant Descendants at Gaia Colony
|
1x Operations, 1x Any Officer
|
Efficient, Resolve, Teamwork
|
Damage Control Engineer, Quartermaster
|
Aggressive, Seductive
|
|
2h
|
Provide Defensive Support to Karemma Colonization Efforts
|
1x Tactical/Security
|
Teamwork, Cunning
|
Tactical, Security
|
|
|
6h
|
Provide Infrastructure Support to Karemma Colonization Efforts
|
1x Engineering/Operations
|
Teamwork, Cunning
|
Engineering, Operations
|
|
|
6h
|
Provide Infrastructure Support to Paradan Colonization Efforts
|
1x Engineering/Operations
|
Efficient, Unscrupulous
|
Engineering, Operations
|
|
|
6h
|
Provide Terraforming Support to Karemma Colonization Efforts
|
1x Science/Medical
|
Teamwork, Cunning
|
Science, Medical
|
|
|
6h
|
Provide Terraforming Support to Paradan Colonization Efforts
|
1x Science/Medical
|
Efficient, Unscrupulous
|
Science, Medical
|
|
|
6h
|
Provisions Resupply Run to Colonies in the <star cluster>
|
1 x any duty officer
|
Cunning
|
Quartermaster, Trader
|
|
|
1h
|
Pursue Rumors of Origins of Unmanned Jem'Hadar Warship
|
Advisor or Security Officer or Trader x1, Any Duty Officer x1
|
Congenial, Seductive, Telepathic
|
Advisor, Security Officer, Trader
|
Aggressive, Unruly
|
Aggressive, Unruly
|
20h
|
Reestablish Contact with Colony in the <star cluster>
|
3 x Science
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
45m
|
Relocate Survivors of an Elachi Raid
|
Security x2, Operations x1, Medical x1
|
Efficient, Resilient
|
Assault Squad Officer, Security Officer, Sensors Officer, Medic, Nurse, Emotional, Unruly
|
|
|
5d
|
<star cluster> Renown
|
|
|
|
|
|
15m
|
Resettle Colonists
|
Any duty officer x 3
|
|
Operations, Colonist, Counselor, Quartermaster
|
|
Unruly, Unscrupulous
|
4h
|
Review Colonial Applications for the <Star Cluster>
|
1 x Quartermaster
|
Logical
|
Quartermaster
|
|
|
45m
|
Supply Caitian Research Station
|
x1 Quartermaster / Trader, x2 Any Officer
|
Efficient, Tactful, Teamwork
|
Quartermaster, Trader
|
|
Stubborn, Unscrupulous
|
8h
|
Trade Negotiations with Indigenous Groups in the <star cluster>.
|
Any x2
|
Cunning, Tactful
|
Diplomat, Trader
|
|
|
2h
|
Transport Settlers to the <star cluster>
|
Colonist x5
|
Resilient, Stubborn, Teamwork
|
Colonist
|
Unruly
|
Aggressive, Unruly
|
30m
|
Unexpected Business Opportunity with <commodity>
|
1x Quartermaster/Trader, 2x Any Officer
|
Congenial, Cunning
|
|
Aggressive, Unscrupulous
|
Aggressive, Unscrupulous
|
8h
|