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Chargh-class Temporal Warship

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Faction Klingon-aligned.pngChargh-class Temporal Warship
Klg Ship Chargh.png
Rank:
Rank background icon.png
Lieutenant Rank icon (Klingon).png
Tier:
6
Type:
Warship
Hull:
Lvl 50: 32775
Lvl 55: 35388
Lvl 60: 38000
Lvl 65: 42750
Hull modifier:
0.95
Shield modifier:
1.1
Turn rate:
14
Impulse modifier:
0.2
Inertia rating:
55
Bridge Officers:
Commander Tactical-Temporal Operative Lieutenant Tactical-Temporal Operative Lieutenant Engineering Lieutenant Commander Science Lieutenant Universal
Weapons:
Fore 5 Aft 3
Can equip dual cannons.
Device slots:
3
Consoles:
Console tac icon.png 5 Console eng icon.png 2 Console sci icon.png 3
Cost:
3,000Zen small icon.png
Admiralty stats:
Adm eng kdf.png 20 Adm tac kdf.png 58 Adm sci kdf.png 30
Disambig icon.png This article is about playable starship. For NPC vessel, see Chargh Battleship.

The Chargh-class Temporal Warship is a Lieutenant (Tier 6) level scaling Warship. This ship is available to Klingon Defense Force and Klingon-aligned players from the Cryptic store for 3,000 Zen small icon.png or as part of the Temporal Warship bundle for 8,000 Zen small icon.png.

This starship can be used from any level, upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.

Overview[edit | edit source]

The Chargh-class Temporal Warship represents the Klingon Empire's next step forward in allied ship design. Threats to the galaxy continue to amass, demanding ever-better answers. The Chargh-class is the Klingon answer to these threats. An update of a warship from conquests past, this starship is ready to decloak and unleash a devastating barrage of firepower on any threats - past, present or future - to the Klingon Empire.

Alternative Variants[edit | edit source]

Class Information
200px
Chargh-class
SKIN UNLOCK: Free

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty Klingon.png
Shipshot Warship Temporal Kdf T6.png
Shipshot Frame Tactical Klingon.png
Shipshot Frame Rare.png
Adm eng kdf.png 20 Adm tac kdf.png 58 Adm sci kdf.png 30
+10 TAC per SCI Ship

Starship Mastery[edit | edit source]

Starship Mastery
Precise Weapon Systems
Precise Weapon Systems
Precise Weapon Systems
Enhanced Weapon Banks
Enhanced Weapon Banks
Enhanced Weapon Banks
Devastating Weaponry
Devastating Weaponry
Devastating Weaponry
Enhanced Weapon Systems
Enhanced Weapon Systems
Enhanced Weapon Systems
Legacy Of Qo'nosLegacy Of Qo'nosLegacy Of Qo'nos
I
II
III
IV
V
Level Name Description
I Precise Weapon Systems +5 Accuracy Rating.
II Enhanced Weapon Banks +15% Critical Severity.
III Devastating Weaponry +2.5% Critical Chance.
IV Enhanced Weapon Systems +10% Kinetic Damage.
+10% All Energy Damage.
V Legacy Of Qo'nos Temp OP Abilities grant +Damage, Haste
Attack Pattern Beta or any Temporal Operative BOff Ability:
  • 10% Firing Cycle Haste for Energy Weapons for 20 sec
  • +5% Bonus Disruptor Damage for 20 sec
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Chargh-class Temporal Warship comes equipped with the [Console - Universal - Entangled Quantum Bombardment].

Specialization Seating[edit | edit source]

The Chargh-class Temporal Warship features two specialist seats:

  • Commander Tactical/Temporal Operative Commander Tactical/Temporal Operative
  • Lieutenant Tactical/Temporal Operative Lieutenant Tactical/Temporal Operative

Battle Cloak

The Chargh-class Temporal Warship has a battle cloak that allows the ship to cloak during combat, granting stealth and a damage bonus upon decloaking. It has a unique cloaking effect as seen on Star Trek: Discovery.

Molecular Reconstruction

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.

(+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
(+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
(+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)

Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.

(Scaling Physical DoT, Heals Hull, Disable)

Standard Configuration[edit | edit source]

Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Scaling Starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment Slot Scaling[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 3 0 1 3 2
10-19 3 1 2 4 2
20-29 4 1 2 4 3
30-39 4 2 3 5 3
40+ 5 2 3

Hull Strength Scaling[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.95 for the Chargh-class Temporal Warship), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 9500 20 2 19000 40 3 28500 60 4 38000
5 1.25 11875 25 2.25 21375 45 3.25 30875 65 4.5 42750
10 1.5 14250 30 2.5 23750 50 3.45 32775
15 1.75 16625 35 2.75 26125 55 3.725 35388

Notes[edit | edit source]

  • Ship's Universal Console Passive Bonus and Starship Trait are tied to the player's faction. All starships come with the same Console, but the passive boost changes which energy type it boosts. For Starship Traits, both the name of the trait and the Energy Damage type will change. In both cases, Dominion captains will gain a boost to Polaron weaponry, Romulan captains to Plasma weaponry and Klingon captains to Disruptor weaponry, as fits their signature weapons.

External links[edit | edit source]

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Faction DSC.png Faction FED23.png Faction FED25.png Starfleet: (Complete & Detailed List)  
Faction KDF.png Klingon Defense Force: (Complete & Detailed List)  
Faction FED25.png Starfleet &Faction KDF.png Klingon Defense Force-exclusive starships  
Faction Romulan Republic.png Romulan Republic: (Complete & Detailed List)  
Faction Dominion.png Dominion: (Complete & Detailed List)  
Faction Cross-Faction.png Cross-Faction (Event,Generic Lock Box v2.png, Lobi Crystal icon.png, Zen small icon.png Ship List)  
Legend & Lists of Starships