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Caustic Plasma Dual Heavy Cannons

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Plasma Dual Heavy Cannons icon.png
Rare icon.png
Caustic Plasma Dual Heavy Cannons Mk XI [Acc]x2
Rare Ship Weapon
Bind On Pickup

Dual Heavy Plasma Cannons

Energy Damage

45' targeting arc
to target: 374.5 Plasma Damage (249.6 DPS)
-12 Weapon Power to self while this weapons is firing
to target: 2.5% Chance: 36.2 Plasma Damage per sec for 7.5 sec (Ignore Shields)
+20% Accuracy
Value: 28,173 Energy credit icon.png

Caustic Plasma Dual Heavy Cannons are a reward from Mission: Last Stand. They are similar to standard plasma weapons, but their plasma fires burn twice as fast. These weapons are only available with [Acc]x2 from the mission, but can be re-engineered.

Modifiers[edit | edit source]

Skill Rank Effects
Starship Weapons Training Ensign All weapons damage, innate skill increased by leveling.
Energy Weapon Training Lieutenant Energy weapon damage.
Targeting Expertise Lt. Commander  Weapon accuracy.
Weapon Specialization Commander Energy weapon critical severity.
Weapon Amplification Commander Energy weapon critical hit chance.
Hull Penetration Captain Damage dealt by penetrating through hull resistance.
Shield Penetration Captain Damage dealt by penetrating through shields.
Long-Range Targeting Sensors Captain Weapon damage penalty based on the distance to target.

Consoles[edit | edit source]

Icon Console Name Effects
Console - Tactical - Prefire Chamber icon.pngCommon icon.png Prefire Chamber Cannon Weapon damage.
Console - Tactical - Plasma Infuser icon.pngCommon icon.png Plasma Infuser Plasma (Energy) damage.
Console - Universal - Assimilated Module icon.png
Very rare icon.png
Assimilated Module +0.92% Critical Chance.
+9.2% Critical Severity.
Console - Tachyokinetic Converter icon.png
Rare icon.png
Tachyokinetic Converter +0.76% Critical Chance.
+7.6% Critical Severity.
Console - Universal - Zero Point Energy Conduit icon.png
Very rare icon.png
Zero-Point Energy Conduit +1.8% Critical Chance.

Starship Energy Weapons
[edit]
Energy Type Beam Cannon
Array & Omni Dual Bank Turret Single Dual & Quad Dual Heavy
Standard Energy Weapons
Cosmetics Energy Weapons (different visuals)
Hybrid Energy Weapons (two standard procs)
Elite Fleet Energy Weapons (standard + extra proc)
Special Energy Weapons (standard + extra proc)
Special Energy Weapons (non-standard proc[s])
See also Fleet Space Weapons23rd Century Space WeaponsSets
Starship Projectile Weapons
[edit]
Projectile Type → Torpedo Mine Cluster Torpedo
& Missile
↓ Damage Type Sub-type
Kinetic Chroniton
Chroniton Torpedo Launcher icon.png
Common icon.png
Elite Fleet Dranuur Chroniton Torpedo Launcher icon.png
Ultra rare icon.png
Chroniton Flux Torpedo Launcher icon.png
Rare icon.png
Inhibiting Chroniton Torpedo Launcher icon.png
Common icon.png
Wide-Angle Advanced Inhibiting Chroniton Torpedo Launcher icon.png
Common icon.png
Krenim Chroniton Torpedo Launcher icon.png
Very rare icon.png
Temporal Defense Chroniton Torpedo Launcher icon.png
Very rare icon.png
Advanced Temporal Defense Chroniton Torpedo Launcher icon.png
Common icon.png
Temporal Disruption Device icon.png
Common icon.png
Chroniton Mine Launcher icon.png
Common icon.png
Elite Fleet Dranuur Chroniton Mine Launcher icon.png
Ultra rare icon.png
Inhibiting Chroniton Mine Launcher icon.png
Common icon.png
Advanced Inhibiting Chroniton Rapid Mine Launcher icon.png
Common icon.png
 
Photon
Photon Torpedo Launcher icon.png
Common icon.png
Elite Fleet Dranuur Photon Torpedo Launcher icon.png
Ultra rare icon.png