CRM 200
Cold Damage
- 39 Cold x2 (83 DPS)
- 10% Chance to Slow and Chill
- 25% Chance to Freeze Chilled targets
Cone AoE Cold Damage - Slow + Freeze
- 61 Cold x5 (16 DPS)
- Extinguishes some fire
- 50% Chance to Slow and Chill
- 25% Chance to Freeze
- 10% chance to Expose
The CRM 200 is the result of the Breen's knowledge in Cryonic Technology. These hand-held cannons use liquid nitrogen to slow and damage your foe. The CRM 200's secondary fire is a burst of liquid nitrogen spreading out in a cone-shaped attack that deals cold damage with a chance to hold and snare your foes.
This weapon levels with the player. Values given are for a player at level 50.
Obtaining[edit | edit source]
The CRM 200 is a mission reward from the Breen Front mission “Cold Storage”.
This item is unique, so players can only have one per character.
Modifiers and Upgrading[edit | edit source]
CRM 200s do not come with modifiers suffixes, as other weapons normally do, as they are already a Rare item. It can be upgraded using the Ground Gear Tech Upgrades.
Skills[edit | edit source]
Player Skills | |||
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Skill | Rank | Effects | |
Weapon Proficiency | ![]() |
Increases the base damage of your ground weapons. | |
Weapon Expert | ![]() |
Increases the base damage of your ground weapons. | |
Weapon Criticals | ![]() |
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons. | |
Improved Weapon Criticals | ![]() |
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons. | |
Weapon Penetration | ![]() |
Increases the damage dealt by your weapons by penetrating your enemies' Resistances. | |
Improved Weapon Penetration | ![]() |
Increases the damage dealt by your weapons by penetrating your enemies' Resistances. |
Personal Equipment[edit | edit source]
Personal Equipment | |||
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Icon | Equipment | Effects | Melee/Ranged |
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Energy Harness Armor | +5% All Energy Damage | Ranged |
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Recoil Compensating Armor | +40% Critical Severity | Both |
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Integrated Targeting Armor | +5% Critical Chance | Both |
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Physical Augmentation Armor | +10% Physical Damage strength | Melee |
Personal Shield + [Ene] Suffix | Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. | Ranged | |
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Power Cell Small - Medium - Large |
Small - +15 All Energy Damage for 15 secs Medium - +20 All Energy Damage for 15 secs Large - +25 All Energy Damage for 15 secs Consumed on use. |
Ranged |
Notes[edit | edit source]
Prior to the Feb 25, 2011 patch, it was not unique, so some players may have more than one.
Ground Weapons [edit]
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Damage Type | Pistol | Rifle | Assault | Melee & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Standard Weapons and Special Weapons | ||||||
Antiproton | ||||||
Disruptor | ||||||
Phaser | ||||||
Plasma | ||||||
Polaron | ||||||
Tetryon | ||||||
Unique | ||||||
Elite Fleet Ground Weapons (standard + extra proc) | ||||||
Damage Type | Pistol | Rifle | Assault | Melee Physical damage | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Reputation and Lock Box (dual-proc and new proc) | ||||||
Damage Type | Pistol | Rifle | Assault | Set Items & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Antiproton -based |
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Disruptor -based |
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Phaser -based |
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Plasma -based |
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Polaron -based |
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Tetryon -based |
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Unique | ||||||
Q's Winter Wonderland |
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See Also | Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons |