Star Trek Online Wiki
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" | III
+
| style="background: #0080b6" align="center" | III {{CC}}
 
| colspan="3" |
 
| colspan="3" |
 
| Large Hull Regen, Small Damage Resistance, Hazard Debuff Cleanse
 
| Large Hull Regen, Small Damage Resistance, Hazard Debuff Cleanse
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| style="background: #0080b6" align="center" | III
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| style="background: #0080b6" align="center" | III {{CC}}
 
| colspan="3" |
 
| colspan="3" |
 
| Placate
 
| Placate
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" | III
+
| style="background: #0080b6" align="center" | III {{CC}}
 
| colspan="3" |
 
| colspan="3" |
 
| Shield Repair, Science Skill Buff, Science Debuff Cleanse
 
| Shield Repair, Science Skill Buff, Science Debuff Cleanse
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| style="background: #0080b6" align="center" | III
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| style="background: #0080b6" align="center" | III {{CC}}
 
| colspan="3" |
 
| colspan="3" |
 
| Drain Shields
 
| Drain Shields
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" | III
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| style="background: #0080b6" align="center" | III {{CC}}
 
| colspan="3" |
 
| colspan="3" |
 
| Large Damage Resistance and Tractor Beam Immunity
 
| Large Damage Resistance and Tractor Beam Immunity
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| style="background: #0080b6" align="center" | III {{CC}}
 
| colspan="3" |
 
| colspan="3" |
 
| Slow
 
| Slow
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| style="background: green" align="center" | I
 
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" | III
+
| style="background: #0080b6" align="center" | III {{CC}}
 
| colspan="3" |
 
| colspan="3" |
 
| Large Shield Regen and Small Shield Damage Resistance Buff
 
| Large Shield Regen and Small Shield Damage Resistance Buff
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|-
 
|-
 
| [[File:Subspace Vortex icon (Federation).png|24px]] {{ability|Subspace Vortex}}
 
| [[File:Subspace Vortex icon (Federation).png|24px]] {{ability|Subspace Vortex}}
| style="background: orange" align="center" | I
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| style="background: orange" align="center" | I {{LB}}
| style="background: orange" align="center" | II
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| style="background: orange" align="center" | II {{LB}}
| style="background: orange" align="center" | III
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| style="background: orange" align="center" | III {{LB}}
 
| colspan="3" |
 
| colspan="3" |
 
| PBAoE Damage
 
| PBAoE Damage
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|-
 
|-
 
| [[File:Structural Analysis icon (Federation).png|24px]] {{ability|Structural Analysis}}
 
| [[File:Structural Analysis icon (Federation).png|24px]] {{ability|Structural Analysis}}
| style="background: orange" align="center" | I
+
| style="background: orange" align="center" | I {{LB}}
| style="background: orange" align="center" | II
+
| style="background: orange" align="center" | II {{LB}}
| style="background: orange" align="center" | III
+
| style="background: orange" align="center" | III {{LB}}
 
| colspan="3" |
 
| colspan="3" |
 
| Contagious Damage Resistance Debuff
 
| Contagious Damage Resistance Debuff
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|-
 
|-
 
| [[File:Delayed Overload Cascade icon (Federation).png|24px]] {{ability|Delayed Overload Cascade}}
 
| [[File:Delayed Overload Cascade icon (Federation).png|24px]] {{ability|Delayed Overload Cascade}}
| style="background: orange" align="center" | I
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| style="background: orange" align="center" | I {{LB}}
| style="background: orange" align="center" | II
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| style="background: orange" align="center" | II {{LB}}
| style="background: orange" align="center" | III
+
| style="background: orange" align="center" | III {{LB}}
 
| colspan="3" |
 
| colspan="3" |
 
| AoE Damage
 
| AoE Damage
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|-
 
|-
 
| [[File:Very Cold In Space icon (Federation).png|24px]] {{ability|Very Cold In Space}}
 
| [[File:Very Cold In Space icon (Federation).png|24px]] {{ability|Very Cold In Space}}
| style="background: orange" align="center" | I
+
| style="background: orange" align="center" | I {{APP}}
| style="background: orange" align="center" | II
+
| style="background: orange" align="center" | II {{APP}}
| style="background: orange" align="center" | III
+
| style="background: orange" align="center" | III {{APP}}
 
| colspan="3" |
 
| colspan="3" |
 
| Hazard: Movement Debuff, Cold Damage
 
| Hazard: Movement Debuff, Cold Damage
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| [[File:Destabilizing Resonance Beam icon (Federation).png|24px]] {{ability|Destabilizing Resonance Beam}}
 
| [[File:Destabilizing Resonance Beam icon (Federation).png|24px]] {{ability|Destabilizing Resonance Beam}}
 
|
 
|
| style="background: #0080b6" align="center" | I
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| style="background: #0080b6" align="center" | I {{CC}}
| style="background: #0080b6" align="center" | II
+
| style="background: #0080b6" align="center" | II {{CC}}
| style="background: #0080b6" align="center" colspan="3" | III
+
| style="background: #0080b6" align="center" colspan="3" | III {{CC}}
 
| PBAoE Damage and resistance debuff
 
| PBAoE Damage and resistance debuff
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
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| style="background: green" align="center" | I
 
| style="background: green" align="center" | II
 
| style="background: green" align="center" | II
| style="background: #0080b6" align="center" colspan="3" | III
+
| style="background: #0080b6" align="center" colspan="3" | III {{CC}}
 
| Damages Attacker
 
| Damages Attacker
 
| {{icon2|Resonating Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Resonating Secondary Deflector|||24px|nofloat=1}}
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" colspan="3" | III
+
| style="background: #0080b6" align="center" colspan="3" | III {{CC}}
 
| AoE Confuse
 
| AoE Confuse
 
| {{icon2|Inhibiting Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Inhibiting Secondary Deflector|||24px|nofloat=1}}
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" colspan="3" | III
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| style="background: #0080b6" align="center" colspan="3" | III {{CC}}
 
| PBAoE Disable Cloak and Damage Shields
 
| PBAoE Disable Cloak and Damage Shields
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" colspan="3" | III
+
| style="background: #0080b6" align="center" colspan="3" | III {{CC}}
 
| Steal Power
 
| Steal Power
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" colspan="3" | III
+
| style="background: #0080b6" align="center" colspan="3" | III {{CC}}
 
| Recharge Speed Summon
 
| Recharge Speed Summon
 
| {{icon2|Resonating Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Resonating Secondary Deflector|||24px|nofloat=1}}
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| style="background: green" align="center" | II
| style="background: #0080b6" align="center" colspan="3"| III
+
| style="background: #0080b6" align="center" colspan="3"| III {{CC}}
 
| AoE Power Drain Hazard
 
| AoE Power Drain Hazard
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
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| style="background: #0080b6" align="center" colspan="2"| III
+
| style="background: #0080b6" align="center" colspan="2"| III {{CC}}
 
| AoE Tractor and Kinetic Damage
 
| AoE Tractor and Kinetic Damage
 
| {{icon2|Inhibiting Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Inhibiting Secondary Deflector|||24px|nofloat=1}}
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| style="background: #0080b6" align="center" colspan="2" | III
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| style="background: #0080b6" align="center" colspan="2" | III {{CC}}
 
| PBAoE Damage, Repel, and Disable
 
| PBAoE Damage, Repel, and Disable
 
| {{icon2|Inhibiting Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Inhibiting Secondary Deflector|||24px|nofloat=1}}
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| style="background: #0080b6" align="center" colspan="2" | III
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| style="background: #0080b6" align="center" colspan="2" | III {{CC}}
 
| Disable Multiple Subsystems
 
| Disable Multiple Subsystems
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}
 
| {{icon2|Deteriorating Secondary Deflector|||24px|nofloat=1}}

Revision as of 13:34, 28 April 2020

See Player abilities for non-kit specific abilities innate to the player character.
See Ship abilities for the abilities granted by starships.

Bridge officers have a wide range of abilities they can use, starting at rank I and continuing to a possible rank III. Their abilities follow a system of rarity. Most of the Bridge Officer abilities are common and are trained via Training Manuals, which can be converted from candidates, and/or are sold by Bridge Officer Trainers. Other abilities are only obtained from uncommon, rare or very rare Bridge Officers. These are given through the “New Officer” mission, or can be bought from the Exchange.

Your Captain can also teach your own bridge officers abilities. The abilities they can teach depend on how many points you spend in a particular track. An example would be the Commander rank space ability Cannon: Rapid Fire III. 2 points or more most be spent in the tactical track to unlock the ability to craft a [Training Manual - Tactical - Cannon Rapid Fire III]. For a list of the skills that teach Bridge Officers advanced abilities, see List of skills trainable by captain.

Space abilities can only be used if the officer is of appropriate rank and is sitting at an appropriately ranked station. Even an Engineer of the rank Commander can only use Ensign/Bekk and Lieutenant abilities when he or she is assigned to a Lieutenant Engineering station on your ship. This is why obtaining new ships becomes so important, as higher tier ships generally offer more Bridge Officer stations of higher rank, which in turn gives you access to more abilities in space.

Color Key

In the tables below, the background colour of the table cell showing the rank of the ability is specifically colored to indicate where the skill normally comes from. These colors are as follows:

  • Green: Abilities obtainable from Training Manuals, sold by the Bridge Officer Trainer for Energy credit icon. Most tier I and II abilities can be obtained this way.
  • Blue: Abilities that are obtainable from Training Manuals that a Captain can craft. Most abilities have specific skill investment requirements before they can be crafted. Most tier III abilities can be obtained this way. Some powers require completing a mission in order to start crafting the ability.
  • Purple: Abilities that are only obtainable from either specific Bridge Officers, turned into Training Manuals, or Bridge Officer Trainer (K-13) for Refined dilithium icon. Most of abilities in the above two categories can also be obtained from Bridge Officers, while the abilities that can be obtained only from Bridge Officers are:
  • The abilities that can only be obtained from Bridge Officer Trainer (K-13) for Refined dilithium icon are:
  • Orange: Abilities that are obtainable from Lockboxes or event vendors. All ranks of abilities are obtained the same way.
  • Gray: Abilities that are generally unavailable through the above means. They may be innate to a ship, available to a captain either as a player ability or kit, or something else. For use by captains, rather than Bridge Officers, these abilities can be obtained from a kit unless there is a footnote included. In addition, the following abilities are not available by any known means:

Note: The table below prioritizes abilities by Bridge Officer Trainer, then trainable by captain, and then available from non-common bridge officers. There is some overlap however (i.e. some non-common bridge officers have abilities that are also trainable by captain).

Abbreviations

Some of the descriptions below and also in the ability articles use common MMORPG abbreviations, these are:

  • AoE: Stands for Area-of-Effect. See main article: AoE.
  • PBAoE: Stands for Point Blank Area-of-Effect. See main article: AoE.
  • DoT: Damage-over-Time. See main article: DoT
  • HoT: Heal-over-Time. Same as DoT, however implies heals rather than damage.
  • Buff: See main article: Buff
  • Debuff: See main article: Debuff

Tactical Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Augment Boarding Party icon (Federation) Augment Boarding Party I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Drain Shields and Capture ship
Beam Array Fire at Will icon (Federation) Beam Array: Fire at Will I II III School - Officer Training Icon Attack Upgrade - Multi-Target Rate of Fire
Beam Array Overload icon (Federation) Beam Array: Overload I II III School - Officer Training Icon Attack Upgrade - Damage
Tactical Team icon (Federation) Tactical Team I II III School - Officer Training Icon Automated Shield Distribution, Tactical Buff
Torpedo High Yield icon (Federation) Torpedo: High Yield I II III School - Officer Training Icon Attack Upgrade - Damage
Torpedo Spread icon (Federation) Torpedo: Spread I II III School - Officer Training Icon Attack Upgrade - AoE
Target Weapon Subsystems icon (Federation) Target Weapons Subsystems I II III School - Officer Training Icon Attack Upgrade - Disable Weapons
Target Engines Subsystems icon (Federation) Target Engines Subsystems I II III School - Officer Training Icon Attack Upgrade - Disable Engines
Target Shields Subsystems icon (Federation) Target Shields Subsystems I II III School - Officer Training Icon Attack Upgrade - Disable Shields
Target Auxiliary Subsystems icon (Federation) Target Auxiliary Subsystems I II III School - Officer Training Icon Attack Upgrade - Disable Auxiliary
Kemocite-Laced Weaponry icon (Federation) Kemocite-Laced Weaponry I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Attack Upgrade - PBAoE Damage and Resistance Debuff
Distributed Targeting icon (Federation) Distributed Targeting I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Damage dealt to Target Chains to nearby targets
Best Served Cold icon (Federation) Best Served Cold I Appointment Progress II Appointment Progress III Appointment Progress Damage causes Additional Cold Damage
Attack Pattern Beta icon (Federation) Attack Pattern Beta I II III School - Officer Training Icon Damage Resistance and Stealth Debuff
Attack Pattern Delta icon (Federation) Attack Pattern Delta I II III School - Officer Training Icon Buff Self/Ally Target - Debuffs Target's Attackers
Cannon Rapid Fire icon (Federation) Cannon: Rapid Fire I II III School - Officer Training Icon Attack Upgrade - Rate of Fire
Cannon Scatter Volley icon (Federation) Cannon: Scatter Volley I II III School - Officer Training Icon Attack Upgrade - AoE
Dispersal Pattern Alpha icon (Federation) Dispersal Pattern Alpha I II III School - Officer Training Icon Attack Upgrade - Mine Trail
Focused Assault icon (Federation) Focused Assault I School - Officer Training Icon II School - Officer Training Icon III School - Officer Training Icon Bonus Damage and accuracy
Dispersal Pattern Beta icon (Federation) Dispersal Pattern Beta I II III School - Officer Training Icon Attack Upgrade - Mine Net
Attack Pattern Omega icon (Federation) Attack Pattern Omega I II III School - Officer Training Icon Damage Buff, Resistance and Control Immunity

Ground

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Cease Fire icon (Federation) Cease Fire I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Cone AoE Weapon Disable (Fragile)
Photon Grenade icon (Romulan) Photon Grenade I II III School - Officer Training Icon AoE damage and knockback
Sweeping Strikes icon (Romulan) Sweeping Strikes I II III School - Officer Training Icon Multiple Opponent Martial Arts Strikes
Battle Strategies icon (Romulan) Battle Strategies I II III School - Officer Training Icon Weapon Upgrade - Damage Resistance and Stealth Debuff
Draw Fire icon (Romulan) Draw Fire I II III School - Officer Training Icon Self Threat Generation and Fake Expose, Foe Damage Debuff
Graviton Spike icon (Romulan) Graviton Spike I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 AoE Kinetic Damage, Knock and Slow
Corrosive Grenade icon (Romulan) Corrosive Grenade I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 AoE Damage and DoT
Lunge icon (Romulan) Lunge I II III School - Officer Training Icon Close and Attack
Suppressing Fire icon (Romulan) Suppressing Fire I II III School - Officer Training Icon Weapon Upgrade: Target Slow and Damage Debuff
Target Optics icon (Romulan) Target Optics I II III School - Officer Training Icon Offense and Perception Buff
Smoke Grenade icon (Romulan) Smoke Grenade I II III School - Officer Training Icon Debuff Enemy Perception, Buff Ally Stealth
Micro Cryonic Warhead icon (Federation) Micro Cryonic Warhead I Appointment Progress II Appointment Progress III Appointment Progress Targeted AoE Cold Damage and Root
Fire on my Mark (Ground) icon (Romulan) Fire on my Mark I II III Generic Lock Box v2 Damage Resistance and Stealth Debuff
Overwatch icon (Romulan) Overwatch I II III Generic Lock Box v2 PBAoE Damage Resist Aura
Stealth Module icon (Romulan) Stealth Module I II III Generic Lock Box v2 Stealth Buff
Plasma Grenade icon (Romulan) Plasma Grenade I II III AoE Damage and DoT
Stun Grenade icon (Romulan) Stun Grenade I II School - Officer Training Icon AoE Damage and Hold
Ambush icon (Romulan) Ambush I II III Single Attack Damage Buff
Motion Accelerator icon (Romulan) Motion Accelerator I II III Speed and Physical Damage Buff with Control Immunity

Engineering Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Deploy Construction Shuttle Wing icon (Federation) Deploy Construction Shuttle Wing I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Outgoing Healing, Deploys shuttles
Emergency Power to Auxiliary icon (Federation) Emergency Power to Auxiliary I II III School - Officer Training Icon Increases Auxiliary Power Level
Emergency Power to Weapons icon (Federation) Emergency Power to Weapons I II III School - Officer Training Icon Increases Weapon Power Level, Energy Weapon Damage Buff
Emergency Power to Engines icon (Federation) Emergency Power to Engines I II III School - Officer Training Icon Increases Engine Power Level, Flight Speed Buff
Emergency Power to Shields icon (Federation) Emergency Power to Shields I II III School - Officer Training Icon Increases Shield Power Level, Shield Repair, Shield Damage Resistance
Engineering Team icon (Federation) Engineering Team I II III School - Officer Training Icon Medium Hull Heal, Engineering Skill Buff, Engineering Debuff Cleanse
Structural Integrity Collapse icon (Federation) Structural Integrity Collapse I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Physical and Kinetic Resistance Debuff, Physical DoT
Endothermic Inhibitor Beam icon (Federation) Endothermic Inhibitor Beam I Appointment Progress II Appointment Progress III Appointment Progress Shield Resist Debuff, Radiation DoT
Overload Integrity Field icon (Federation) Overload Integrity Field I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Outgoing Healing Buff, Spreads Incoming Healing
Let It Go icon (Federation) Let It Go I Appointment Progress II Appointment Progress III Appointment Progress Cold DoT, Resist Debuff
Directed Energy Modulation icon (Federation) Directed Energy Modulation I II III School - Officer Training Icon Energy Weapon Shield Penetration Buff
Emit Unstable Warp Bubble icon (Federation) Emit Unstable Warp Bubble I School - Officer Training Icon II School - Officer Training Icon III School - Officer Training Icon AOE Damage Debuff, Speed Debuff
Extend Shields icon (Federation) Extend Shields I II III School - Officer Training Icon Target Friend Small Shield Regen and Large Shield Damage Resistance
Auxiliary to Battery icon (Federation) Auxiliary to Battery I II III School - Officer Training Icon Divert Auxiliary to Weapons, Shields, Engines
Auxiliary to Dampeners icon (Federation) Auxiliary to Dampeners I II III School - Officer Training Icon Large Kinetic Damage Resistance, Movement Buff, Repel and Disable Immunity
Auxiliary to Structural icon (Federation) Auxiliary to Structural I II III School - Officer Training Icon Small Hull Heal and Medium Damage Resistance
Boarding Party icon (Federation) Boarding Party I II III School - Officer Training Icon Damage Crew and Subsystems
Reverse Shield Polarity icon (Federation) Reverse Shield Polarity I II III School - Officer Training Icon Energy Damage Heals Shields
Eject Warp Plasma icon (Federation) Eject Warp Plasma I II III School - Officer Training Icon AoE Plasma DoT Field
Aceton Beam icon (Federation) Aceton Beam I II III School - Officer Training Icon Energy Weapon Debuff and Radiation DoT

Ground

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Photon Grenade Launcher Fabrication icon (TOS Federation) Photon Grenade Launcher Fabrication I II Faction TOS Starfleet  III Faction TOS Starfleet  Create Photon Mortar
Chroniton Mine Barrier icon (Federation) Chroniton Mine Barrier I II III School - Officer Training Icon Creates Mines
Quick Fix icon (Federation) Quick Fix I II III School - Officer Training Icon Damage Buff and Cures Mechanical Debuffs. Repairs Fabrications
Sabotage icon (Federation) Sabotage I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 AoE Weapons Offline, Destroy Constructs
Shield Recharge icon (Federation) Shield Recharge I II III School - Officer Training Icon Shield Heal
Weapons Malfunction icon (Federation) Weapons Malfunction I II III School - Officer Training Icon Disable Weapons
Hurricane Turret icon (Federation) Hurricane Turret I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Create Hurricane Turret
Molten Terrain icon (Federation) Molten Terrain I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Delayed AoE Damage and Location Fire Damage
Shield Generator Fabrication icon (Federation) Shield Generator Fabrication I II III School - Officer Training Icon Area Shield Damage Reduction and Minor Regeneration
Turret Fabrication icon (Federation) Turret Fabrication I II III School - Officer Training Icon Create Energy Turret
Reroute Power to Shields icon (Federation) Reroute Power to Shields I II III School - Officer Training Icon Shield Heal and Damage Resistance Buff
Freeze Armor icon (Federation) Freeze Armor I Appointment Progress II Appointment Progress III Appointment Progress Slow, Root, Hold, DoT and Shield Hardness Debuff
Cover Shield icon (Federation) Cover Shield I II III School - Officer Training Icon Create Cover Shield
Equipment Diagnostics icon (Federation) Equipment Diagnostics I II III School - Officer Training Icon Cure Mechanical Debuffs and Applies Resistance Buff
Medical Generator Fabrication icon (Federation) Medical Generator Fabrication I II III School - Officer Training Icon Area Damage Resistance and Minor Heal
Quantum Mortar Fabrication icon (Federation) Quantum Mortar Fabrication I II Create Quantum Mortar
Combat Supply icon (Federation) Combat Supply I II School - Officer Training Icon Create Combat Devices
Support Drone Fabrication icon (Federation) Support Drone Fabrication I II School - Officer Training Icon Create Support Drone [1]
Fuse Armor icon (Federation) Fuse Armor I Scaling Movement Debuff

Science Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description SecDef
Hazard Emitters icon (Federation) Hazard Emitters I II III School - Officer Training Icon Large Hull Regen, Small Damage Resistance, Hazard Debuff Cleanse
Resonating Secondary Deflector icon
Common icon
Jam Targeting Sensors icon (Federation) Jam Sensors I II III School - Officer Training Icon Placate
Inhibiting Secondary Deflector icon
Common icon
Science Team icon (Federation) Science Team I II III School - Officer Training Icon Shield Repair, Science Skill Buff, Science Debuff Cleanse
Resonating Secondary Deflector icon
Common icon
Tachyon Beam icon (Federation) Tachyon Beam I II III School - Officer Training Icon Drain Shields
Deteriorating Secondary Deflector icon
Common icon
Mask Energy Signature icon (Federation) Mask Energy Signature I II III Stealth Buff
Resonating Secondary Deflector icon
Common icon
Polarize Hull icon (Federation) Polarize Hull I II III School - Officer Training Icon Large Damage Resistance and Tractor Beam Immunity
Resonating Secondary Deflector icon
Common icon
Tractor Beam icon (Federation) Tractor Beam I II III School - Officer Training Icon Slow
Inhibiting Secondary Deflector icon
Common icon
Transfer Shield Strength icon (Federation) Transfer Shield Strength I II III School - Officer Training Icon Large Shield Regen and Small Shield Damage Resistance Buff
Resonating Secondary Deflector icon
Common icon
Subspace Vortex icon (Federation) Subspace Vortex I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 PBAoE Damage
Resonating Secondary Deflector icon
Common icon
Structural Analysis icon (Federation) Structural Analysis I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 Contagious Damage Resistance Debuff
Deteriorating Secondary Deflector icon
Common icon
Delayed Overload Cascade icon (Federation) Delayed Overload Cascade I Generic Lock Box v2 II Generic Lock Box v2 III Generic Lock Box v2 AoE Damage
Very Cold In Space icon (Federation) Very Cold In Space I Appointment Progress II Appointment Progress III Appointment Progress Hazard: Movement Debuff, Cold Damage
Destabilizing Resonance Beam icon (Federation) Destabilizing Resonance Beam I School - Officer Training Icon II School - Officer Training Icon III School - Officer Training Icon PBAoE Damage and resistance debuff
Deteriorating Secondary Deflector icon
Common icon
Feedback Pulse icon (Federation) Feedback Pulse I II III School - Officer Training Icon Damages Attacker
Resonating Secondary Deflector icon
Common icon
Scramble Sensors icon (Federation) Scramble Sensors I II III School - Officer Training Icon AoE Confuse
Inhibiting Secondary Deflector icon
Common icon
Charged Particle Burst icon (Federation) Charged Particle Burst I II III School - Officer Training Icon PBAoE Disable Cloak and Damage Shields
Deteriorating Secondary Deflector icon
Common icon
Energy Siphon icon (Federation) Energy Siphon I II III School - Officer Training Icon Steal Power
Deteriorating Secondary Deflector icon
Common icon
Photonic Officer icon (Federation) Photonic Officer I II III School - Officer Training Icon Recharge Speed Summon
Resonating Secondary Deflector icon
Common icon
Tractor Beam Repulsors icon (Federation) Tractor Beam Repulsors I II III PBAoE Repel
Inhibiting Secondary Deflector icon
Common icon
Tyken's Rift icon (Federation) Tyken's Rift I II III School - Officer Training Icon AoE Power Drain Hazard
Deteriorating Secondary Deflector icon
Common icon
Gravity Well icon (Federation) Gravity Well I II III School - Officer Training Icon AoE Tractor and Kinetic Damage
Inhibiting Secondary Deflector icon
Common icon
Photonic Shockwave icon (Federation) Photonic Shockwave I II III School - Officer Training Icon PBAoE Damage, Repel, and Disable
Inhibiting Secondary Deflector icon
Common icon
Viral Matrix icon (Federation) Viral Matrix I II III School - Officer Training Icon Disable Multiple Subsystems
Deteriorating Secondary Deflector icon
Common icon

Ground

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Electro-Gravitic Field icon (Federation) Electro-Gravitic Field I II III AoE Root or Slow
Hypospray - Dylovene icon (Federation) Hypospray - Dylovene I II III Cures Toxic Debuffs and Buffs Physical
Medical Tricorder icon (Federation) Medical Tricorder I II III Heal
Sonic Disruption icon (Federation) Sonic Disruption I II III AoE Damage, Slow, Knockback and Stun
Seismic Agitation Field icon (Federation) Seismic Agitation I II III AoE Location Kinetic Damage and Knock
Tachyon Harmonic icon (Federation) Tachyon Harmonic I II III Cone AoE Shield Damage
Sonic Pulse icon (Federation) Sonic Pulse I II III PBAoE Damage, Slow, Interrupt and Knockback
Tricorder Scan icon (Federation) Tricorder Scan I II III Damage Resistance and Stealth Debuff
Stasis Field icon (Federation) Stasis Field I II III Fragile Hold
Vascular Regenerator icon (Federation) Vascular Regenerator I II III HoT and Cure Bleed
Cryonic Pulse icon (Federation) Cryonic Pulse I II III PBAoE Damage, Root, Interrupt and Knockback
Hyperonic Radiation icon (Federation) Hyperonic Radiation I II AoE Radiation DoT
Hypospray - Melorazine icon (Federation) Hypospray - Melorazine I II III Cures Mental Debuffs and Buffs Energy Resistance
Neural Neutralizer icon (Federation) Neural Neutralizer I II III PBAoE Placate
Anesthizine Gas icon (Federation) Anesthizine Gas I AoE Fragile Hold and Slow
Dampening Field icon (Federation) Dampening Field I II [2] Targeted AoE Damage Debuff
Nanite Health Monitor icon (Federation) Nanite Health Monitor I II AoE Reactive Heal

Intelligence Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Evade Target Lock icon (Federation) Evade Target Lock I II III Accuracy Debuff, Projectile Stealth
Intelligence Team icon (Federation) Intelligence Team I II III Stealth Increase and Threat Reduction
Override Subsystem Safeties icon (Federation) Override Subsystem Safeties I II III Increased Subsystem Max Power
Subspace Beacon icon (Federation) Subspace Beacon I II III Summon Target / Teleport to Target
Viral Impulse Burst icon (Federation) Viral Impulse Burst I II III 5km PBAoE Engine Override
Electromagnetic Pulse Probe icon (Federation) Electromagnetic Pulse Probe I II III Targetable Probe - Emits PBAoE Disable Pulse
Ionic Turbulence icon (Federation) Ionic Turbulence I II III [3] Movement and Resistance Debuff, Chance for Hold
Kinetic Magnet icon (Federation) Kinetic Magnet I II III Kinetic Red Debuff, Attracts Torpedoes and Mines
Energy Weapons - Surgical Strikes icon (Federation) Energy Weapons: Surgical Strikes I II III Attack Upgrade - Accuracy and Critical Hits
Subnucleonic Carrier Wave icon (Federation) Subnucleonic Carrier Wave I II III PBAoE Buff Removal and Recharge Debuff
Torpedo - Transport Warhead icon (Federation) Torpedo: Transport Warhead I II III Torpedo Upgrade - Shield Bypass, Subsystem Offline

Ground

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Frictionless Particle Grenade I II III AoE Friction and Resistance Debuff
Harmless I II III Placate Target, Decrease Threat
Incite Chaos I II III Confuse, Chance to Spread Confusion
Resonant Tachyon Stream I II III Shield Steal
Sonic Suppression Field I II III Threat Reduction, Flanking Damage Buff
Neurolytic Hypo Injection I II III Hold then Confuse
Photonic Decoy I II III Create Photonic Decoy
Site-to-Site Ensnare I II III Teleport Foe
Subspace Anesthezine Mine I II III Create Stealth Mine, Slow and Damage Debuff
Feign Disintegration I II III Reactive Stealth
Tripwire Drone I II III Create Explosive Knockdown Drone

Command Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Concentrate Firepower icon (Federation) Concentrate Firepower I II III Mark foe for extra kinetic damage w/ shield penetration, extra high yield torpedoes
Overwhelm Emitters icon (Federation) Overwhelm Emitters I II III Mark foe for extra shield drain and attackers shield regeneration
Reroute Power from Life Support icon (Federation) Reroute Power from Life Support I II III Gain extra power by sacrificing recharge speed
Ambush Point Marker icon (Federation) Ambush Point Marker I II III Mark area for stealth buff. If foe: Summons attack vessels. Damage buff.
Needs of the Many icon (Federation) Needs of the Many I II III Remove shields to provide temporary hull to the team
Rally Point Marker icon (Federation) Rally Point Marker I II III Mark area for shield, hull regeneration, debuff removal.
Subspace Interception icon (Federation) Subspace Interception I II III Teleport to ally <50% health, defense buff, make ally immune
Call Emergency Artillery icon (Federation) Call Emergency Artillery I II III Bombs current location of target
Phalanx Formation icon (Federation) Phalanx Formation I II III Mark area for accuracy and defense buff
Suppression Barrage icon (Federation) Suppression Barrage I II III Modify weapons to reduce target damage, flight speed, turn rate, accuracy

Ground

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Take Cover icon Take Cover I II III Team Wide Crouch Improvement
Hammer and Anvil icon Hammer and Anvil I II III Team Wide Positional Buffs
Overwhelm Shields icon Overwhelm Shields I II III Mark Foe - Damage Triggers Shield Steal
Shock and Awe icon Shock and Awe I II III Mark Foe - Debuff Movement and Flank Defense
Strategic Analysis icon Strategic Analysis I II III +Dmg and +Resistance, Increases Over Combat Time
Delegated Devestation icon Delegated Devestation I II III Sacrifices Weapons for Team Damage Buff
Timely Intervention icon Timely Intervention I II III Teleport to Nearest Ally (30m Max)
Coordinated Bombing Strike icon Coordinated Bombing Strike I II III Create Spacial Charges
Return Fire icon Return Fire I II III Damage and Recharge Bonus, Scales Up at Low HP
Sanctuary icon Sanctuary I II III Emergency Respite from Combat

Pilot Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Attack Pattern Lambda icon Attack Pattern Lambda I II III On Weapon Hit: -Acc, -Perception, Chance to Confuse
Deploy Countermeasures icon (Federation) Deploy Countermeasures I II III PBAoE Destroy Targetable Torpedoes, Kinetic Immunity
Lock Trajectory icon (Federation) Lock Trajectory I II III Continue on Current Course, but Turn Freely
Pilot Team icon (Federation) Pilot Team I II III Maneuverability Buff, Immune to Movement Debuffs
Clean Getaway icon Clean Getaway I II III Rear-Facing Placate / Debuff, Speed Boost
Fly Her Apart icon Fly Her Apart I II III Speed Boost but Damage Self; Ambush on Expire
Hold Together icon Hold Together I II III Self Hull Regen and Dmg Res Based on Throttle
Reinforcements Squadron icon Reinforcements Squadron I II III Summon Fighter Pets
Coolant Ignition icon Coolant Ignition I II III AoE Plasma Hazard Trail
Form Up icon Form Up I II III Teleport to Ally, Buff Both if Remain Close
Reroute Reserves to Weapons icon Reroute Reserves to Weapons I II III Weapon Haste, but Drain from Engines
Subspace Boom icon Subspace Boom I II III PBAoE Damage + Movement Debuff

Temporal Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Channeled Deconstruction icon (Federation) Channeled Deconstruction I II III Expanding Physical DOT
Heisenberg Amplifier icon (Federation) Heisenberg Amplifier I II III Random teleport,Confuse
Entropic Redistribution icon (Federation) Entropic Redistribution I II III AOE Physical Damage
Causal Reversion icon (Federation) Causal Reversion I II III[4] Reverse moderate amount of Hull Damage
Entropic Cascade icon (Federation) Entropic Cascade I II III Physical DOT every few seconds
Shared Fate icon (Federation) Shared Fate I II III AoE Shield hardness\Drain debuff
Rapid Decay icon (Federation) Rapid Decay I II III Physical DOT that reduces Damage Resistance Rating
Gravimetric Conversion icon (Federation) Gravimetric Conversion I II III AoE Instantly shield drain; Self shield Heal
Chronometric Inversion Field icon (Federation) Chronometric Inversion Field I II III Reduces Flight Speed and Outgoing Damage
Timeline Collapse icon (Federation) Timeline Collapse I II III Create an unstable anomaly; pulls nearby foes
Recursive Shearing icon (Federation) Recursive Shearing I II III Store incoming damage; Re-Apply to foe

Ground

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Degeneration icon Degeneration I II III Afflict a single foe with a Physical DOT that grows
Uncertainty Burst icon Uncertainty Burst I II III AoE random teleport, and Confuse
Spread Decay icon Spread Decay I II III Mark Foe - Physical Damage
Chronoplasty icon Chronoplasty I II III[5] Reverse the effects of recent damage, restores health
Entropic Contagion icon Entropic Contagion I II III AoE Physical DOT every few seconds
Chronometric Diffusion icon Chronometric Diffusion I II III Aoe Reduce Run Speed and Outgoing Damage
Causal Entanglement icon Causal Entanglement I II III AoE Shield hardness and damage resistance debuff
Temporal Narcosis icon Temporal Narcosis I II III Long-lasting Physical DOT; Chance to Confuse, Slow, Root or Disable
Tachyonic Conversion icon Tachyonic Conversion I II III AoE Instantly drain the shields\shield restoration
Paradox Bomb icon Paradox Bomb I II III Create an unstable anomaly at the target’s location; pull nearby foes
Recursive Affliction icon Recursive Affliction I II III ‘Store’ incoming damage received, then apply amount of damage again to foe

Miracle Worker Abilities

Space

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Align Shield Frequencies icon (Federation) Align Shield Frequencies I II III PBAoE Shield Hardness, Shield Heal
Narrow Sensor Bands icon (Federation) Narrow Sensor Bands I II III Immune to Confuse + Placate; Damage
Null Pointer Flood icon (Federation) Null Pointer Flood I II III PBAoE Confuse + Placate
Destabilize Warp Core icon (Federation) Destabilize Warp Core I II III Radiation DoT, Kinetic Explosion when target dies
Torpedoes Nanite Repair Payload icon (Federation) Torpedoes: Nanite Repair Payload I II III Self Heal + Ally Healed when fired
Reroute Shields to Hull Containment icon (Federation) Reroute Shields to Hull Containment I II III Sacrifice Shields for +Max Hit Points, +Hull Regeneration, +Damage Resistance
Overwhelm Power Regulators icon (Federation) Overwhelm Power Regulators I II III Power Drain, Electrical Damage, Subsystems Offline
Mixed Armaments Synergy icon (Federation) Mixed Armaments Synergy I II III Buff from firing other Weapon Types
Energy Weapons Exceed Rated Limits icon (Federation) Energy Weapons: Exceed Rated Limits I II III Weapons Haste, Continuous Power Drain
Deploy Gravitic Induction Platform icon (Federation) Deploy Gravitic Induction Platform I II III AoE Pull, Shield Bleedthrough Increase

Ground

Ability Name Rank Starfleet En Rank Starfleet Lt Rank Starfleet LtCom Rank Starfleet Com Short Game Description
Generate Ablative Protection icon (Federation) Generate Ablative Protection I II III Sacrifice Shields for +MaxHP, +Regen, +Res
Harmonized Shields icon (Federation) Harmonized Shields I II III PBAoE +ShieldRes, +ShieldRegen
Throw Regenerative Nanite Canister icon (Federation) Throw Regenerative Nanite Canister I II III AoE Heal over Time
Gravitic Induction Field icon (Federation) Gravitic Induction Field I II III PBAoE Slow + Root Chance
Logic Bomb icon (Federation) Logic Bomb I II III PBAoE Confuse + Placate Electronics, +Ranged Offline Chance
Technical Mishap icon (Federation) Technical Mishap I II III Electrical DoT + Kinetic Explosion when target dies
Overload Power Cells icon (Federation) Overload Power Cells I II III Ranged Weapon Damage splash
VISOR Emulation Overlay icon (Federation) VISOR Emulation Overlay I II III Immune to Confuse + Placate, +Damage

References

  1. Support Drone Fabrication III is an exclusive engineering player ability.
  2. Dampening Field III is an exclusive science player ability.
  3. Skill is available on some Intelligence Officers from the Boff vendor.
  4. Powers scale up with Entropy, but do not remove it from Foes.
  5. Powers scale up with Entropy, but do not remove it from Foes.
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