- Creates 4 level X Bio-Molecular Photon Mines:
- __ Kinetic Damage (20% Shield Penetration) per mine (vs. Non-Undine)
- __ Kinetic Damage (20% Shield Penetration) per mine (vs. Undine)
- 33% chance: Bio-Molecular Incubation
- * -23.1 Flight Speed for 8 sec
- * On Expiration: 441.1 Radiation Damage (Ignores Shields) (Double Damage vs. Undine)
The Bio-Molecular Photon Mine Launcher is a modified Photon Mine Launcher that deals increased damage vs. Undine and slightly reduces the target's speed and cause a delayed damage effect.
Note: Damage dealt by incubation cannot be increased using consoles or other abilities.
Obtained[ | ]
Bio-Molecular Photon Mine Launcher can occasionally drop from the [Undine Equipment Requisition] crate, or it can be purchased from the reputation store for 22,500 . Store is unlocked by progressing the 8472 Counter-Command Reputation to Tier III.
Performance[ | ]
Modifiers[ | ]
Rare Bio-Molecular Photon Mine Launchers only have one modifier suffix, Very Rare will have two, and Ultra Rare will have three. The additional proc can be considered the missing modifier. Epic adds a fourth unique modifier.
Standard Modifiers Can appear multiple times (e.g. [Dmg]x2, [CrtH]x2, etc.)
- Radius: +0.5km Explosion Radius
- CrtD: +20 Critical Severity
- CrtH: +2% Critical Chance
- Dmg: +X Damage
Epic Modifier: All mine launchers upgraded to Epic quality receive:
- Dm/Dm: +X Damage
Skills[ | ]
Skill | Rank | Effects |
---|---|---|
Starship Weapons Training | Ensign | All weapons damage, innate skill increased by leveling. |
Projectile Weapon Training | Lieutenant | Projectile weapon damage. |
Weapon Specialization | Commander | Projectile weapon critical severity. |
Weapon Amplification | Commander | Proijectile weapon critical hit chance. |
Consoles[ | ]
Consoles increasing damage[]
+Mine Damage consoles
| |||
---|---|---|---|
Icon | Console name | Effects | |
Variable Geometry Detonators | Mine damage. | ||
Photon Detonation Assembly | Photon Projectile damage. | ||
Counter-Command Multi-Conduit Energy Relay | +26.2% Photon Projectile damage. | ||
Vulnerability Exploiter [Photon] | +__ Photon Projectile damage +__% Critical Severity. | ||
Vulnerability Locator [Photon] | +__ Photon Projectile damage +__% Critical Chance. | ||
Auto Targeting Module Dyson Joint Task Force Reputation item. |
It can enhance specific damage type or weapon type (+Mine damage). | ||
Vulnerability Exploiter [+Mine] Requires access to Tier II Fleet Spire. |
+__ Mine Damage +__% Critical Severity. | ||
Vulnerability Locator [+Mine] Requires access to Tier II Fleet Spire. |
+__ Mine Damage +__% Critical Chance. | ||
Defense Platform Limited to Command Battlecruisers/Warbirds. |
+25% Mine and Torpedo Damage. | ||
Heavy Phaser Assault Platform Limited to Temporal Battlecruisers. |
+15% Mine and Torpedo Damage. | ||
Microprojectile Barrage Launcher Limited to Pilot Escorts/Raptors/Warbirds. |
+25% Mine and Torpedo Damage. | ||
Multi-Directional Artillery Barrage Not limited to a specific ship. |
+20% All Damage with Projectile Weapons. | ||
Ordnance Accelerator Gamma Task Force Tier 2 Reputation Reward. |
+20% Projectile Weapon Damage. | ||
Parasitic Ice Containment Vessel Discovery: Far From Home Lock Box item. |
+15% Projectile Weapon Damage. | ||
Tricobalt Tear Launcher Not limited to a specific ship. |
+19% Mine and Torpedo Damage. | ||
Rule 62 Multipurpose Combat Console Lobi Store item. |
+11.4% Mine and Torpedo Damage. | ||
Swarmer Matrix Kelvin Divergence Lock Box item. |
+50 Projectile Weapon Training. | ||
Hull Image Refractors Kelvin Divergence Lock Box item. |
+20% All Damage. | ||
Interphasic Instability Time-limited event reward. |
+5% Damage. | ||
Ominous Device Limited to a specific ship. |
+20% All Damage. | ||
Sustained Radiant Field Iconian Resistance Tier 1 Reputation reward. |
+10% All Weapon Damage. | ||
Deconstructive Resonance Emitter Infinity Lock Box item. |
+15% Kinetic Damage. |
Consoles increasing CrtH/CrtD[]
+Critical Chance/Severity consoles
| |||
---|---|---|---|
Category | Icon | Console name | Effects |
Mission | Temporal Disentanglement Suite Part of a set (Krenim Temporal Manipulation). |
+0-2.5% Critical Chance +0-10% Critical Severity based on Auxiliary Power level | |
Reputation system | Assimilated Module Part of a set (Omega Adapted Borg Technology Set). |
+0.92% Critical Chance +9.2% Critical Severity | |
Lorca's Custom Fire Controls Part of a set (Lorca's Ambition). |
+3% Critical Chance | ||
Zero Point Energy Conduit Part of a set (Romulan Singularity Harness). |
+1.8% Critical Chance | ||
Lobi store | Altamid Modified Swarm Processor Part of a set (Altamid Adaptation). |
+3% Critical Chance | |
Bioneural Infusion Circuits Part of a set (Silent Enemy). |
+15.2% Critical Severity | ||
Tachyokinetic Converter Part of a set (Temporal Warfare). |
+0.76% Critical Chance +7.6% Critical Severity | ||
Lock box | Approaching Agony Obtained from the Emperor's Lock Box. |
+1.5% Critical Chance | |
Delphic Tear Generator Stand-alone console. |
+5% Critical Severity | ||
Sensor Burnout Stand-alone console. |
+1.5% Critical Chance | ||
Starship | Enhanced Soliton Wave Generator Part of a set (Exotic Particle Generators). |
+6.3% Critical Severity with Exotic Damage | |
Ambush Gateway Generator Part of a set (Herald Tactics). |
+1% Critical Chance | ||
Battle Module 4000 Part of a set (Expedited Delivery). |
+1% Critical Chance | ||
Bombing Run NOT limited to a any ship. Stand-alone console. |
+2.5% Critical Chance with Projectile Weapons | ||
Chroniton Fragmentation Warhead Launcher Part of a set (Delphic Particle Accelerators). |
+1% Critical Chance | ||
Decentralized Immunity NOT limited to a any ship. Stand-alone console. |
+12% Critical Severity (scales with Exotic Particle Generators skill) | ||
Dominion Defense Screen Part of a set (Dominion Console). |
+1.2% Critical Chance +12.5% Critical Severity | ||
Dominion Targeting Synchronizer NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Projectile Weapons | ||
Enhanced Breen Energy Dissipator Part of a set (Hypercooled Technology). |
+1% Critical Chance | ||
Enhanced Dominion Coordination Protocol NOT limited to a any ship. Part of a set. |
+8% Critical Severity | ||
Enhanced Dynamic Tactical System (Federation) Stand-alone console. |
+12% Critical Severity | ||
Harasser Probes Part of a set (Vorgon Weapon Expertise). |
+8% Critical Severity | ||
I.F.F. Manipulator Stand-alone console. |
+10% Critical Severity with Directed Energy Weapons | ||
Incremental Phase Cloaking Device Part of a set (Starfleet Assault Cruiser Technology). |
+1% Critical Chance | ||
Interphasic Rift Generator NOT bound to the Mirror Constitution Warship. |
+15% Critical Severity | ||
Isometric Dispersal Array Part of a set (Alliance Multi-Mission Systems). |
+8% Critical Severity | ||
Linked Command Matrix NOT limited to a any ship. Part of a set. |
+2.5% Critical Chance with Energy Weapons | ||
Miradorn Sensor Baffler Part of a set (Privateer Weapon Modifications). |
+1.5% Critical Chance | ||
Photonic Cannon NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity with Exotic Damage | ||
Plasma Discharge Array Part of a set (Na'kuhl Plasma Technologies). |
+1% Critical Chance | ||
Power Dispersal Channel NOT limited to a any ship. Part of a set. |
+10% Critical Severity | ||
Protomatter Barrage Launcher Part of a set (Shell Shock Set). |
+10% Critical Severity | ||
Sensor Suspension Burst NOT limited to any ship. Stand-alone console. |
+2.9% Critical Chance | ||
Sheshar Assault Craft Part of a set (Improved Crescent Wave Cannon). |
+8% Critical Severity | ||
Temporal Distress Beacon Part of a set (Na'kuhl Plasma Technologies). |
+12% Critical Severity | ||
Timestream Rift Warhead Stand-alone console. |
+8% Critical Severity | ||
Weaponized Helical Torsion NOT limited to a any ship. Stand-alone console. |
+15% Critical Severity | ||
Wing Torpedo Platforms Part of a set (Allied Dogfighters). |
+2.5% Crt Chance with Projectile W. +20% Crt Severity with Projectile W. |
Sets[ | ]
Set | Ability | Effects |
---|---|---|
Terran Task Force Munitions - Set 2 | Focused Detonations | +13.3% Projectile Weapon Damage. |
Tzenkethi Resolve Set - Set 2 | Motivational Measures | +25% Projectile Damage. |
Alternate Timeline Set - Set 2 | Standardized Armaments | +25% Photon Projectile Damage |
Lukari Restoration Initiative Armaments - Set 2 | Piezo-Electric Technologies | 15% Photon Projectile Damage |
Protonic Arsenal - Set 2 | Arsenal Synergy | +22.9% Photon Projectile Weapon Damage |
Protonic Arsenal - Set 3 | Particle Stabilizer | +10% Critical Chance with Photon Projectile weapons |
Base Damage Table[ | ]
All values given are for common weapons. There is greater damage with increasing rarity.
Rank | Mark | Photon | Quantum | Plasma | Chroniton | Trans | Tricobalt | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DPV | DPS | DPV | DPS | DPV | DPS | DPV | DPS | DPV | DPS | DPV | DPS | ||
None | I | 908.6 | - | - | - | - | - | - | - | - | - | - | - |
II | 994.3 | - | 1,231 | - | - | - | - | - | - | - | - | - | |
Lt. Cmdr. | III | 1,080 | - | 1,337.1 | - | - | - | - | - | - | - | - | - |
IV | 1,165.7 | - | 1,443.3 | - | 915.9 | - | - | - | - | - | - | - | |
Commander | V | 1,251.4 | - | 1,549.4 | - | 983.3 | - | - | - | - | - | - | - |
VI | 1,337.1 | - | 1,655.5 | - | 1,050.6 | - | 1.139 | - | - | - | - | - | |
Captain | VII | 1,422.9 | - | 1,761.6 | - | 1,118 | - | 1,212 | - | - | - | - | - |
VIII | 1,508.6 | - | 1,867.8 | - | 1,185.3 | - | 1,285 | - | 707.6 | - | - | - | |
Lower Half Rear Admiral Upper Half |
IX | 1,594.3 | - | 1,972.9 | - | 1,252.7 | - | 1,358 | - | 747.8 | - | - | - |
X | 1,680 | - | 2,080 | - | 1,320 | - | 1,431 | - | 788 | - | 8783.5 | - | |
XI | 1,765.7 | - | 2,186.1 | - | 1,387.3 | - | 1,504 | - | 828.2 | - | 9231.6 | - | |
XII | 1,851.4 | - | 2,292.2 | - | 1,454.7 | - | 1,577 | - | 868.4 | - | 9679.8 | - | |
Vice Admiral | XIII | ??? | - | ??? | - | ??? | - | 1,860.3 | - | ??? | - | ??? | - |
XIV | 2,772 | - | 3,432 | - | ??? | - | 2,361.2 | - | 1,300.2 | - | 14,492.7 | - |
Starship Energy weapons
| ||||||
---|---|---|---|---|---|---|
Energy Type | Beam | Cannon | ||||
Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
Standard Energy weapons | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Proton | ||||||
Other |
Cosmetics Energy Weapons (different visuals) | ||||||
---|---|---|---|---|---|---|
These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma |
Hybrid Energy Weapons (two standard procs) | ||||||
---|---|---|---|---|---|---|
Disruptor -based |
||||||
Plasma -based |
||||||
Tetryon -based |
||||||
Polaron -based |
Elite Fleet Energy Weapons (standard + extra proc) | ||||||
---|---|---|---|---|---|---|
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Special Energy Weapons (standard + extra proc) | ||||||
---|---|---|---|---|---|---|
Phaser -based |
||||||
Disruptor -based |
||||||
Plasma -based |
||||||
Tetryon -based |
||||||
Antoproton -based |
Special Energy Weapons (non-standard proc[s]) | ||||||
---|---|---|---|---|---|---|
Phaser -based |
||||||
Phaser -based |
||||||
Disruptor -based |
||||||
Disruptor -based |
||||||
Plasma -based |
||||||
Plasma -based |
||||||
Plasma -based & |
||||||
Tetryon -based |
||||||
Tetryon -based |
||||||
Polaron -based |
||||||
Polaron -based |
||||||
Antiproton -based |
||||||
Antiproton -based |
||||||
See also | Fleet Space Weapons • 23rd Century Space Weapons • Sets |
Starship Projectile Weapons
| ||||
---|---|---|---|---|
Projectile Type → | Torpedo | Mine | Cluster Torpedo & Missile | |
↓ Damage Type | Sub-type | |||
Kinetic | Chroniton | |||
Photon | ||||
Plasma | ||||
Quantum | ||||
Transphasic | ||||
Tricobalt | ||||
None Pure Kinetic |
||||
Kinetic + Radiation Kinetic subtype varies, see above |
||||
Energy Energy damage type varies |
||||
Other Physical, etc. |
Starship Experimental Weapons | |||
---|---|---|---|
Build Type → ↓ Damage Type |
Standalone | With matching console | |
Proton | |||
Electrical | |||
Kinetic | |||
Physical | |||
Radiation | |||
Fire |