m (Character Bind On Pickup) |
m (stats) |
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{{infobox |
{{infobox |
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− | | name = |
+ | | name = Bio-Molecular Phaser High Density Beam Rifle Mk XII |
| rarity = rare |
| rarity = rare |
||
| type = Ground Weapon |
| type = Ground Weapon |
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| head2 = High Density Beam |
| head2 = High Density Beam |
||
| subhead2 = Exploit Attack |
| subhead2 = Exploit Attack |
||
− | | text2 = |
+ | | text2 = {{gw_proc/HD|Phaser}} |
− | : |
+ | : {{Gw_proc|Phaser}} |
− | : +25 Repel |
||
− | : 5% Chance: Stun for 4 sec (half duration vs player) |
||
− | : -50% Runspeed for 6 sec |
||
: {{Gw_proc|Bio-Molecular Incubation}} |
: {{Gw_proc|Bio-Molecular Incubation}} |
||
+ | : {{gw recharge/HD}} |
||
| cost = __ |
| cost = __ |
||
| unit = EC |
| unit = EC |
Latest revision as of 10:50, 12 July 2019
Bio-Molecular Phaser High Density Beam Rifle Mk XII
Rare Ground Weapon
Character Bind On Pickup
Values do not reflect skills or other modifiers
Beam Setting
Phaser Damage
- __ Phaser Damage x2 (__ DPS)
- 5% chance: Stun and -50% Run Speed for 4 sec (half duration vs player)
- 5% Chance: Bio-Molecular Incubation
- * -16.7 runspeed for 8 sec
- * On Expiration: __ Radiation Damage (Ignores Shields) (Double damage vs. Undine)
High Density Beam
Exploit Attack
Cylindrical AoE Phaser Damage and Repel
__ Phaser Damage (__ DPS)
+25 Repel
5% chance: Stun and -50% Run Speed for 4 sec (half duration vs player)
5% Chance: Bio-Molecular Incubation
* -16.7 runspeed for 8 sec
* On Expiration: __ Radiation Damage (Ignores Shields) (Double damage vs. Undine)
6 sec recharge