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Bio-Molecular Disruptor Full Auto Rifle

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Bio-Molecular Disruptor High Density Beam Rifle icon.png
Rare icon.png
Bio-Molecular Disruptor Full Auto Rifle Mk XII
Rare Ground Weapon
Character Bind On Pickup
 
Values do not reflect skills or other modifiers

Bolt Burst

Disruptor Damage

__ Disruptor Damage x3 (__ DPS)
5% Chance: -20 All Damage Resistance Rating for 10 sec
5% Chance: Bio-Molecular Incubation
* -16.7 runspeed for 8 sec
* On Expiration: __ Radiation Damage (Ignores Shields) (Double damage vs. Undine)
Full Auto Sweep
Expose Attack

Cone AoE Disruptor Damage

__ Disruptor Damage x5 (__ DPS)
5% Chance: -20 All Damage Resistance Rating for 10 sec
5% Chance: Bio-Molecular Incubation
* -16.7 runspeed for 8 sec
* On Expiration: __ Radiation Damage (Ignores Shields) (Double damage vs. Undine)
Value: Energy credit icon.png

Bio-Molecular Disruptor Full Auto Rifles are ranged ground weapons. They fire a quick burst of three bolts that inflict energy damage at a single target. They have a secondary fire mode that releases a torrent of energy bolts that deal damage to several targets in front of the player.
Bio-Molecular Disruptor ground weapons have a chance to reduce the target's damage resistance, to reduce the target's run speed and to cause a minor amount of radiation damage on the target enemy after a period of incubation.

Obtaining[edit source]

The Bio-Molecular Disruptor Full Auto Rifle is obtained through the 8472 Counter-Command Reputation Store, which must be unlocked through the Reputation System. Once this weapon type is unlocked, players may purchase this weapon multiple times for Dilithium.

They are also occasionally rewarded from an Undine Equipment Requisition.

Damage[edit source]

All values given are for common weapons. There is greater damage with increasing rarity.

Bolt Burst
(30 m)
Full Auto Sweep
(20 m)
Rifle Butt
(2.44 m)[1]
Mark DPV DPS DPV DPS DPV DPS
I 20 51 13 6.8 13 17
II 22 55 14 7.4 14 19
III 24 60 15 8.1 15 21
IV 26 65 17 8.7 17 22
V 28 70 18 9.4 18 24
VI 30 75 19 10 19 25
VII 32 79 20 11 20 27
VIII 34 84 22 11 22 29
IX 36 89 23 12 23 30
X 38 94 24 13 24 32
XI 39 99 25 13 25 34
XII 41 103 26 14 26 35
  1. Rifle Butt damage values are the same for all rifle weapons.

Performance[edit | edit source]

Modifiers[edit | edit source]

Rare Bio-Molecular Disruptor Full Auto Rifles only have one modifier suffix, Very Rare will have two, and Ultra Rare will have three. The additional proc can be considered the missing modifier. Epic adds a fourth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CritD]x4, etc)

  • CritD: +20 Critical Severity
  • CrtH: +2% Critical Chance
  • Dmg: +X Damage

Can appear only once (e.g. [DoT3], [KB3], etc.)

  • DoT3: 2.5% chance: X Radiation Damage per sec in a 10' radius
  • KB3: 5% chance: Knocks the target back +10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All energy weapons upgraded to Epic quality receive:

  • Dm/CrH: +X Damage, +X% Critical Chance


Skills[edit | edit source]

Bio-Molecular Disruptor Full Auto Rifles can be enhanced by the following Ground Skills:


Personal Equipment[edit | edit source]

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon.png Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon.png
Common icon.png
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon.png
Very rare icon.png
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon.png
Very rare icon.png
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Tactical Kit Mix icon.png
Very rare icon.png
Herald Career-Specific Kit [+Dis] +20% Disruptor Weapon Damage Energy
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon.png
Rare icon.png
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon.png Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon.png
Common icon.png
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons