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Ability: Beams: Overload

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Overview

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Beams: Overload
Attack Upgrade - Damage
Beam Overload improves your next beam array attack.

Basic Information

  • Profession: Tactical
  • Region: Space
  • Game Description: Overload massively increases the damage caused by your Beam Weapons for a short duration, at the cost of slower shots for the duration. When activated, this ability can be used to quickly lower a shield facing, or to inflict significant burst damage to an exposed hull.
The ability's damage is a set multiple of the underlying weapon damage, with higher ranks providing a larger damage multiplier. Increasing your training in weapons skills will improve the underlying weapon damage, resulting in an increase in the damage of Beam Overload. With higher ranks of this ability, the proper tactical consoles, and significant weapons training, it is possible to inflict devastating amounts of damage to an exposed hull on a critical hit.
Beam Overload also has an unlisted modifier that increase Weapon Power cost by an additional 50%.[1]
Having one Beam Overload buff active will prevent you from activating any other copies of Beam Overload. Consuming a Beam Overload buff to fire a beam overload will trigger a 5 second cooldown period during which no other Beam Overload powers can be activated. This 5 second cooldown period is not triggered if the buff just wears off due to duration/unuse, or if the buff is purged by a dispel effect.

Detailed Information

Ability Details

Ability/User Rank Ability Effects
Rank I: Ensign Overloads your Beam Weapons for 10 sec:
  • Beam Damage increased to 3x of default
  • Decreases the fire rate to half of normal
Rank II: Lieutenant Overloads your Beam Weapons for 10 sec:
  • Beam Damage increased to 3.5x of default
  • Decreases the fire rate to half of normal
Rank III: Lt. Commander Overloads your Beam Weapons for 10 sec:
  • Beam Damage increased to 4x of default
  • Decreases the fire rate to half of normal


Notes/References

  • This ability was given an overhaul on August 8, 2019. Beams: Overload in its current state now applies to all Beam Weapons in a fashion similar to Cannon: Rapid Fire.
  • References:
  1. Citation needed

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