Antiproton Dual Pistols
Antiproton Damage
- __ Antiproton Damage x3 (__ DPS)
- +20 Crit Severity Bonus
Cone AoE Antiproton Damage
- __ Antiproton Damage (__ DPS)
- +20 Crit Severity Bonus
The Antiproton Dual Pistols is a type of Ground Weapon.
Sweep pistols have a secondary fire mode that shoots a net of bolts that damage several enemies in front of the player.
Antiproton ground weapons have a chance for increased critical severity, and are all Very Rare items, so have three modifiers, which can have varying additional effects of their own.
Damage[edit source]
All values given are for common weapons. There is greater damage with increasing rarity.
Dual Bolt Setting (25 m) |
Bolt Spray (15 m) |
Jab (2.44 m)[1] | |||||
---|---|---|---|---|---|---|---|
Mark | DPV | DPS | DPV | DPS | DPV | DPS | |
I | 18 | 48 | 15 | 25 | 10 | 31 | |
II | 20 | 52 | 14 | 10 | 11 | 33 | |
III | 21 | 57 | 15 | 11 | 12 | 36 | |
IV | 23 | 61 | 17 | 12 | 13 | 39 | |
V | 25 | 66 | 18 | 13 | 14 | 42 | |
VI | 26 | 70 | 19 | 14 | 15 | 45 | |
VII | 28 | 75 | 20 | 15 | 16 | 48 | |
VIII | 30 | 79 | 22 | 16 | 17 | 51 | |
IX | 31 | 84 | 23 | 17 | 18 | 54 | |
X | 33 | 88 | 24 | 18 | 19 | 56 | |
XI | 35 | 92 | 25 | 18 | 20 | 59 | |
XII | 36 | 97 | 26 | 19 | 21 | 62 |
- ↑ Jab damage values are the same for all pistol weapons.
Modifiers[edit | edit source]
There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.
Modifier Suffix[edit | edit source]
Uncommon Antiproton Dual Pistolss will have one modifier suffix, Rare will have two, Very Rare will have three and Ultra Rare will have four. The same modifiers may appear multiple times (e.g. [Acc]x2, [Cap]x3, etc.).
Modifier Suffix | ||
---|---|---|
Modifier | Effect | Melee/Ranged |
[CritD] | +20 Critical Severity | Both |
[CrtH] | +2% Critical Chance | Both |
[CrtX] | +2% Critical Chance +10 Critical Severity |
Both |
[Dmg] | +X Damage | Both |
[DoT1] | 5% chance: X Radiation Damage over 15 sec | Ranged |
[DoT2] | 5% chance: X Radiation Damage over 15 sec | Ranged |
[DoT3] | Grants Radiation Aura over 15 sec: 5 Radiation Damage | Ranged |
[KB1] | 5% chance: Knocks back +5 feet | Ranged |
[KB2] | 10% chance: Knocks back +10 feet | Ranged |
[KB3] | 10% chance: Knocks back +10 feet 5% chance: Applies Explosive Impact: Knocks back +5 feet |
Ranged |
[Borg] | 15 Kinetic Damage vs Borg NPCs | Both |
[Sonic] | 7.5 Kinetic Damage vs Tholian NPCs | Ranged |
[SHeal] | 5% chance: Restores 12.5 Shields every second for 10 seconds on a successful attack Only available for Elite-level Ultra Rare fleet weapons |
Both |
Skills[edit | edit source]
Player Skills | |||
---|---|---|---|
Skill | Rank | Effects | |
Weapon Proficiency | ![]() |
Increases the base damage of your ground weapons. | |
Weapon Expert | ![]() |
Increases the base damage of your ground weapons. | |
Weapon Criticals | ![]() |
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons. | |
Improved Weapon Criticals | ![]() |
Increases both your chance of landing a Critical Hit, as well as your Critical Severity, for all weapons. | |
Weapon Penetration | ![]() |
Increases the damage dealt by your weapons by penetrating your enemies' Resistances. | |
Improved Weapon Penetration | ![]() |
Increases the damage dealt by your weapons by penetrating your enemies' Resistances. |
Personal Equipment[edit | edit source]
Personal Equipment | |||
---|---|---|---|
Icon | Equipment | Effects | Melee/Ranged |
![]() ![]() |
Energy Harness Armor | +5% All Energy Damage | Ranged |
![]() ![]() |
Recoil Compensating Armor | +40% Critical Severity | Both |
![]() ![]() |
Integrated Targeting Armor | +5% Critical Chance | Both |
![]() ![]() |
Physical Augmentation Armor | +10% Physical Damage strength | Melee |
Personal Shield + [Ene] Suffix | Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. | Ranged | |
![]() |
Power Cell Small - Medium - Large |
Small - +15 All Energy Damage for 15 secs Medium - +20 All Energy Damage for 15 secs Large - +25 All Energy Damage for 15 secs Consumed on use. |
Ranged |
Ground Weapons [edit]
| ||||||
---|---|---|---|---|---|---|
Damage Type | Pistol | Rifle | Assault | Melee & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Standard Weapons and Special Weapons | ||||||
Antiproton | ||||||
Disruptor | ||||||
Phaser | ||||||
Plasma | ||||||
Polaron | ||||||
Tetryon | ||||||
Unique | ||||||
Elite Fleet Ground Weapons (standard + extra proc) | ||||||
Damage Type | Pistol | Rifle | Assault | Melee Physical damage | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Reputation and Lock Box (dual-proc and new proc) | ||||||
Damage Type | Pistol | Rifle | Assault | Set Items & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Antiproton -based |
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Disruptor -based |
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Phaser -based |
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Plasma -based |
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Polaron -based |
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Tetryon -based |
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Unique -based |
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Winter Wonderland |
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See Also | Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Sets • Special Ground Weapons |