STO Rise of Discovery.jpg

Alliance Hypercannon

From Star Trek Online Wiki
Jump to: navigation, search
Alliance Hypercannon icon.png
Very rare icon.png
Alliance Hypercannon Mk XII
Very Rare
Character Bind On Pickup
Values do not reflect skills or other modifiers

Alliance Hypercannon

Heavy Radiation Damage

360' targeting arc
to target: _____ Radiation Damage
10% chance: Random Subsystem Offline for 4 sec
10% chance: -_____ All Damage Resistance for 15 sec
10% chance: _____ Plasma Damage per sec for 15 sec (Ignores Shields)
to self: -_____ Weapon Power while this weapon is firing
3.5 sec recharge
Value: __ Energy credit icon.png

The Alliance Hypercannon is an Experimental Weapon for starships that fires Radiation damage in a 360 degree arc and has a chance of causing the additional effects associated with each of the energy types primarily associated with the three major factions - Phaser (Subsystem Offline), Disruptor (Damage Resistance Rating Debuff), and Plasma (Damage-over-Time).

Overview[edit | edit source]

This weapon was developed jointly between engineering teams from the Federation, Klingon Empire, and Romulan Republic. Design disagreements led to multiple energy types vying for inclusion in the final design, and rather than scrap it when the engineers failed to agree on this aspect of the design, they worked together to allow the weapon to utilize all simultaneously. This has resulted in an amalgamated projectile that closely resembles raw radiation across multiple volatile wavelengths.

It is available from the Andorian Pilot Escorts, Dewan Pilot Escorts, and Lethean Pilot Escorts. It can also be equipped on any starship capable of utilizing Experimental Weapons.

Gear Upgrade[edit | edit source]

Experimental Weapons can be upgraded using the Cannon Weapons Tech Upgrades, Beam Weapons Tech Upgrades or Universal upgrade tokens. It will receive an additional modifier on successful quality improvement:

Quality [Mod] Effect
Ultra Rare [CritX] +2% Critical Chance
+10% Critical Severity
Epic [Ac/Dm] +10% Accuracy
+X Damage


Notes[edit | edit source]


Starship Energy Weapons
[edit]
Energy Type Beam Cannon
Array & Omni Dual Bank Turret Single Dual & Quad Dual Heavy
Standard Energy Weapons
Cosmetics Energy Weapons (different visuals)
Hybrid Energy Weapons (two standard procs)
Elite Fleet Energy Weapons (standard + extra proc)
Special Energy Weapons (standard + extra proc)
Special Energy Weapons (non-standard proc[s])