Adapted M.A.C.O. (Ground)
The Adapted M.A.C.O. ground set is a three-piece ground equipment set, comprised of a unique Personal Shield, Body Armor, and interchangeable Pulsewave Rifle ground weapon, released with Season Seven: New Romulus. This set is obtained from the Task Force Omega branch of the Reputation System for Federation-aligned players only.
Stat-wise, it is virtually identical to the Klingon Honor Guard Ground set, available only to Klingon-aligned players.
Items unlocked with the Task Force Omega Reputation tiers. | Cost per Reputation item | Cost after Tier 6 Discount |
|
|
|
Note: Only one Pulsewave Rifle ground weapon will count toward a set bonus.
Adapted M.A.C.O. Personal Shield[edit | edit source]
- Applies a 5 second buff to you and your teammates that will reflect the next incoming energy damage back at its source.
Available through the Reputation system by advancing the Task Force Omega branch to Tier 1.
Game Description[edit | edit source]
The Adapted M.A.C.O. Personal Deflector benefits from technology obtained under a joint research treaty sponsored by Task Force Omega. Just like its Honor Guard counterpart, this shield offers significant protection, and also causes feedback that injures attackers.
Upgrades[edit | edit source]
Shields can be upgraded using the Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Reg] | Regenerates X Shield Capacity every 2 seconds. |
Epic | [Cap2] | Increases Maximum Shield Capacity by 20%. |
Adapted M.A.C.O. Pulsewave Rifle[edit | edit source]
- 148.3 Phaser Damage (118.6 DPS)
- Damage reduces over range
- 50% chance: +6 Repel
- 15 Kinetic Damage vs Borg
Available through the Reputation system by advancing the Task Force Omega branch to Tier 3.
The Phaser variant of the Adapted M.A.C.O. Pulsewave Rifle. Phaser ground weapons have a chance to stun targets.
- 148.3 Disruptor Damage (118.6 DPS)
- Damage reduces over range
- 50% chance: +6 Repel
- 5% Chance: -20 All Damage resistance for 10 sec
- 15 Kinetic Damage vs Borg
Available through the Reputation system by advancing the Task Force Omega branch to Tier 6.
The Disruptor variant of the Adapted M.A.C.O. Pulsewave Rifle. Disruptor ground weapons have a chance to reduce the target's damage resistance.Game Description[edit | edit source]
Energy Blast assault weapons have a secondary fire mode that releases a concentrated ball of energy that explodes on contact, Deals energy damage in a radius with a chance to knock back targets.
Designed to combat the Borg, this weapon has been equipped with an Energy Modulation Device that has a chance to inflict extra damage against the Borg.
Upgrades[edit | edit source]
Ground weapons can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtH] | +2% Critical Chance |
Epic | [Dm/CrtH] | +X Damage +2% Critical Chance |
Adapted M.A.C.O. Armor[edit | edit source]
Available through the Reputation system by advancing the Task Force Omega branch to Tier 5.
Game Description[edit | edit source]
The Adapted M.A.C.O. Personal Armor benefits from technology obtained under a joint research treaty sponsored by Task Force Omega. Just like its Honor Guard counterpart, this armor provides innate healing and regenerative matrices that render the wearer much more sturdy to incoming fire by simply keeping them alive.
Upgrades[edit | edit source]
Body Armors can be upgraded using the Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [Tox] | +X Toxic Damage Resistance Rating |
Epic | [HP/Res] | +X Maximum Hit Points +X All Damage Resistance Rating |
Set powers[edit | edit source]
For each item added after the first, an additional power is available.
Set 2: Adrenal Booster
- Active
- Targets Self
- 45 sec recharge
- +___ Hit Points over 5 sec
- +40% Physical Melee Damage for 5 sec
- Removes holds and stuns for 5 sec
Set 3: Blood of the Warrior
- Passive
- +2.5% Bonus All Damage
- +0% Bonus All Damage (bonus increases as you take damage)
- +2% Critical Chance
- +20% Critical Severity
- Skills that affect this ability: none
Integral Frequency Remodulator
- Active
- Targets Self
- 0.5 sec activate
- 10 sec recharge
- Instantly overcomes Borg adaptation.
- Prepares next remodulation as a background
- process that requires 15 seconds to recharge.
Costume[edit | edit source]
Obtaining only the M.A.C.O Armor unlocks a base costume for use in the tailor. Obtaining the full set unlocks an Omega Reputation project to add additional pieces, including a helmet, to the tailor.
Completing the Adapted M.A.C.O set will add M.A.C.O. Striker styles to the tailor. Players who completed the optional objectives in the Elite Special Task Force missions before Delta Rising will have access to the M.A.C.O. Operational style.
A fourth style, M.A.C.O. Tactical, is not available to players.
Notes[edit | edit source]
- The Secondary Fire mode for the Adapted M.A.C.O. Pulsewave Rifle is immune to Weapons Offline.