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Adapted Klingon Honor Guard (Ground)

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The Adapted Klingon Honor Guard ground set is a three-piece ground equipment set, comprised of a unique Personal Shield, Body Armor, and interchangeable Battle Rifle ground weapon, released with Season Seven: New Romulus. This set is obtained from the Task Force Omega branch of the Reputation System for Klingon-aligned players only.

Stat-wise, it is virtually identical to the M.A.C.O. Ground set, available only to Federation-aligned players.

Items unlocked with the Task Force Omega Reputation tiers. Cost per Reputation item Cost after Tier 6 Discount

Note: Only one Battle Rifle ground weapon will count toward a set bonus.

Adapted K.H.G. Personal Shield[edit | edit source]

Adapted K.H.G. Personal Shield Mk XII
Very Rare Personal Shield
Character Bind On Pickup
Lieutenant General
Values do not reflect skills or other modifiers

+29.1 Root Resistance Rating

+29.1 Knockback Resistance Rating

308.7 Maximum Shield Capacity

Fully regenerates after not taking damage for 3 secs.

Reduces All Energy Damage to Shields by 10%

When receiving All Damage, 5% chance of applying Spectrum Overload

Melee-range Stun effect, centered on you and your teammates.
Value: 11,000 Energy credit icon.png
Adapted K.H.G. Personal Shield icon.png
Very rare icon.png

Available through the Reputation system by advancing the Task Force Omega branch to Tier 1.

Game Description[edit | edit source]

The Klingon Empire have acquired Starfleet's resilient Personal Shield. Personal Shields protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. Shields rapidly regenerate once they have not sustained damage for a brief period of time.

Upgrades[edit | edit source]

Shields can be upgraded using the following R&D School Tech Upgrades: Shields Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [Reg] Regenerates X Shield Capacity every 2 seconds.
Epic [Cap2] Increases Maximum Shield Capacity by 20%.


Adapted K.H.G. Battle Rifle[edit | edit source]

Adapted K.H.G. Disruptor Battle Rifle Mk XII
Very Rare Ground Weapon
Character Bind On Pickup
Vice Admiral

Beam Setting

Disruptor Damage

66.9 Disruptor Damage (95.6 DPS)
5% Chance: -20 All Damage resistance for 10 sec
-50% Runspeed for 6 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Sniper Shot
Exploit Attack

Disruptor Damage and Knockback

172.2 Disruptor Damage (17.7 DPS)
50% chance: Knocks back +12 meters
5% Chance: -20 All Damage resistance for 10 sec
-50% Runspeed for 6 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Value: 11,000 Energy credit icon.png
Adapted K.H.G. Disruptor Battle Rifle icon.png
Very rare icon.png

Available through the Reputation system by advancing the Task Force Omega branch to Tier 3.

The Disruptor variant of the Adapted K.H.G. Battle Rifle. Disruptor ground weapons have a chance to reduce the target's damage resistance.

Adapted K.H.G. Phaser Battle Rifle Mk XII
Very Rare Ground Weapon
Character Bind On Pickup
Vice Admiral

Beam Setting

Phaser Damage

66.9 Phaser Damage (95.6 DPS)
5% chance: Stun for 4 sec (half duration vs player)
-50% Runspeed for 6 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Sniper Shot
Exploit Attack

Phaser Damage and Knockback

172.2 Phaser Damage (17.7 DPS)
50% chance: Knocks back +12 meters
5% chance: +2 Stun for 2 sec (half duration vs player)
-50% Runspeed for 6 sec
10% chance: Knocks back +10 meters
5% chance: Knocks back all foes +5 meters in a 8 meters radius
15 Kinetic Damage vs Borg
Value: 11,000 Energy credit icon.png
Adapted K.H.G. Phaser Battle Rifle icon.png
Very rare icon.png

Available through the Reputation system by advancing the Task Force Omega branch to Tier 6.

The Phaser variant of the Adapted K.H.G. Battle Rifle. Phaser ground weapons have a chance to stun targets.


Game Description[edit | edit source]

The Klingon Empire have acquired Starfleet's powerful Type 3 Compression Phaser Rifle, and have adapted it to more traditional Klingon-preferred weaponary, namely Disruptor. Sniper rifles have a secondary fire mode that shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knockback.
Designed to combat the Borg, this weapon has been equipped with an Energy Modulation Devices that has a chance to inflict extra damage against the Borg [sic].

Upgrades[edit | edit source]

Ground weapons can be upgraded using the following R&D School Tech Upgrades: Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [CrtH] +2% Critical Chance
Epic [Dm/CrtH] +X Damage
+2% Critical Chance


Adapted K.H.G. Armor[edit | edit source]

Adapted K.H.G. Armor Mk XII
Very Rare Body Armor
Character Bind On Pickup
Lieutenant General
Values do not reflect skills or other modifiers

+87.2 Physical Damage Resistance Rating

+87.2 Kinetic Damage Resistance Rating

+64 All Energy Damage Resistance Rating

+2.2 Shield Regeneration every 1 sec

+60.1 Maximum Hit Points

When receiving damage, 10% chance to Restore +40.1 Shield Heal to Self and Team

Value: 11,000 Energy credit icon.png
Adapted K.H.G. Armor icon.png
Very rare icon.png

Available through the Reputation system by advancing the Task Force Omega branch to Tier 5.

Game Description[edit | edit source]

The Klingon Empire have acquired Starfleet's resilient Polyalloy Weave Armor. Polyalloy Weave Armor provides a good protection from physical attacks and some protection from energy based attacks.

Upgrades[edit | edit source]

Body Armors can be upgraded using the following R&D School Tech Upgrades: Ground Gear Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [Tox] +X Toxic Damage Resistance Rating
Epic [HP/Res] +X Maximum Hit Points
+X All Damage Resistance Rating


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Emergency Shield Capacitor icon (Federation).png Emergency Shield Capacitor

Active
Targets Self
45 sec recharge
Fixes shield offline debuffs for 5 sec
+946.4 Shield Regeneration over 5 sec
Reduce Damage to shields by 18% for 30 sec
Protection against Teleport effects for 6 sec
Skills that affect this ability: Repairs

Set 3: Tactical Readiness Network

Passive
+10 All Damage Resistance Rating
+50 Slow Resistance Rating
+50 Confuse Resistance Rating
When allies receive All Damage, 2% chance of applying 8 sec Expose to damage owner
Skills that affect this ability: none

Integral Frequency Remodulator icon (Federation).png Integral Frequency Remodulator

Active
Targets Self
0.5 sec activate
10 sec recharge
Instantly overcomes Borg adaptation.
Prepares next remodulation as a background
process that requires 15 seconds to recharge.

Costume[edit | edit source]

Obtaining only the [Klingon Honor Guard Armor Mk XII] unlocks a base costume for use in the tailor. Obtaining the full set unlocks an Omega Reputation project to add additional pieces, including a helmet, to the tailor.

Completing the Adapted Klingon Honor Guard set will add a new Che'ron style to the tailor. Players who completed the optional objectives in the Elite Special Task Force missions before Delta Rising will have access to a Hos style.

A fourth style, Quv, can be acquired though unlock conditions are unknown, thus is not readily available to players.

Gallery[edit | edit source]

Equipment Sets in Star Trek Online
See also: EquipmentSet
Ground Sets
Space Sets
Ship Sets