Ability: Temporal Stasis

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Overview[edit | edit source]

Temporal Stasis icon (Federation).png

The Temporal Stasis set-bonus ability enables stuns and damages targets with Physical Damage. It becomes available for use if all three parts of the Temporal Defense Initiative Operative Set are equipped.

Basic Information[edit | edit source]

  • Profession: Any
  • Locale: Ground
  • Game Description: Lock your target and up to 3 nearby enemies in a Temporal Stasis. This Stasis Stuns foes while dealing Physical damage over time. The stun is not broken by taking damage.

Detailed Information[edit | edit source]

  • Used by: 3-part Temporal Defense Initiative Operative Set Bonus
  • Target: Foe (4 max)
  • Attack Type: Hold, Physical
  • Ability Type: Stun and Damage Targets over time in an area
  • Range: 30.48 meter Range; 6.1 meter Sphere
  • Starts cooldown: 2 min
    • Self
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
N/A 2m
_ Physical Damage every 1 sec for 5 sec (100% Shield Penetration)
Hold targets for 5 sec