Ability: Tactical Fleet
Overview[edit | edit source]
Tactical Fleet is a space ability available to Tactical players when they reach Rear Admiral, Upper Half grade 3. It buffs the damage, Starship Defensive Maneuvering, and Starship Weapon Accuracy skills of your entire team.
Tactical Fleet bonuses do not stack with other active Tactical Fleets.
Basic Information[edit | edit source]
- Profession: Tactical
- Locale: Space
- Game Description: Tactical Fleet provides a damage and Starship Targeting Systems skill buff to your entire team over the duration. Tactical Fleet bonuses do not stack with other active Tactical Fleets.
Detailed Information[edit | edit source]
- Used by: Captain
- Target: Friend and Self
- System: None
- Ability Type: Team Damage and Attack Vector Skill Buff
- Activation: 0.5 seconds
- Range: Team
- Shares cooldown with:
- None
- Starts cooldown on:
- Self
- Modified by:
- Skills
- Traits
Fleet Tactician - Adds Flightspeed, Turn Rate and Resistance to Slow to Team mates affected by your Tactical Fleet ability.
Advanced Rapid Support - Reduce the Recharge Time of your Captain ability by 33%-67%
- Skills
- Trained by:
- This ability cannot be trained
Ability Ranks[edit | edit source]
Ability/User Rank | CD | Ability Effects |
---|---|---|
Rank I: Admiral Upper Half | 300s | To Team and self for 30 seconds:
|
Rank II: Vice Admiral | 300s | To Team and self for 30 seconds:
|
Rank III: Admiral | 300s | To Team and self for 30 seconds:
|
Images[edit | edit source]
- There are no images for this ability yet.