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Ability: Spread Decay

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Overview[edit | edit source]

Spread Decay icon (Federation).png


Basic Information[edit | edit source]

  • Specialization: Temporal Operative
  • Locale: Ground
  • Game Description: Manipulate the entropic energies already coursing around a targeted foe with the purpose of sending them out to other nearby foes. This action will cause a moderate amount of physical damage to the primary target and remove any stacks of Entropy built up on that target, while applying that same amount of Entropy to all other foes within 5km.

Detailed Information[edit | edit source]

  • Used by: Captain, Bridge Officers
  • Target: Enemy
  • Attack Type: AoE
  • Ability Type: Physical Damage, Spreads Entropy, Entropy Consumer
  • Activation:
  • Range: 30.48m
  • Shares cooldown with:
  • Starts cooldown on:
  • Modified by:
  • Trained by:

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Ensign 20 sec
  • ____ Physical Damage (Ignores Shields)
  • ** Enhanced by Entropy
  • Removes all Entropy from primary target
  • Adds Entropy to all foes within 15m of primary target equal to amount removed, and deals ____ Physical Damage (Ignores Shields) per Entropy removed from primary target
Rank II: Lieutenant 20 sec
  • ____ Physical Damage (Ignores Shields)
  • ** Enhanced by Entropy
  • Removes all Entropy from primary target
  • Adds Entropy to all foes within 15m of primary target equal to amount removed, and deals ____ Physical Damage (Ignores Shields) per Entropy removed from primary target
Rank III: Lt. Commander 20 sec
  • ____ Physical Damage (Ignores Shields)
  • ** Enhanced by Entropy
  • Removes all Entropy from primary target
  • Adds Entropy to all foes within 15m of primary target equal to amount removed, and deals ____ Physical Damage (Ignores Shields) per Entropy removed from primary target
Rank IV: Player Only 20 sec
  • ____ Physical Damage (Ignores Shields)
  • ** Enhanced by Entropy
  • Removes all Entropy from primary target
  • Adds Entropy to all foes within 15m of primary target equal to amount removed, and deals ____ Physical Damage (Ignores Shields) per Entropy removed from primary target


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