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Ability: Sabotage Probe

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Overview[edit | edit source]

Sabotage Probe icon (Federation).png

The Sabotage Probe launches a probe at an enemy target. It is generated by [Console - Universal - Sabotage Probe Launcher].

Basic Information[edit | edit source]

  • Profession: Any
  • Locale: Space
  • Game Description: Activating Sabotage Probe, launches a probe at a target. Once the Sabotage Probe is attached to a target, it will drain their Weapon Power and eventually take its weapons offline. Additionally, the probe will deal Electrical damage to the target and one nearby ally of the target. The attached probe can be detonated at any time for heavy kinetic damage to all enemy targets near the probe.

    The probe will not detonate on its own if you fail to manually trigger it. However any attempts by the target to remove the probe (e.g. Engineering Team) will cause it to detonate.

Detailed Information[edit | edit source]

  • Used by:
  • Ability Type: Drains Weapon Power, Causes AOE Damage
  • Activation: 0.5 sec
  • Starts cooldown: 2 min

Sabotage Probe - Launch[edit | edit source]

Sabotage Probe - Detonate[edit | edit source]

  • Target: Foe
  • Range: 10 kilometer Sphere
  • Modified by:
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
N/A 2m
  • - 5 Weapon Power every 0.5sec for 15sec.
  • After 10 sec, Disables Weapons of target
  • ____ Electrical Damage every 1.5 sec to main target and their nearest ally for 15 sec
  • If detonated by owner, causes ____ Kinetic Damage in 1km radius at target.
(All Damage dealt is 100% Shield Penetration to main target only)

  • Sabotage Probe - Detonate
Activates your Sabotage Probe's self-destruct sequence: ______ Kinetic Damage in 1km radius at target.