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Ability: Reinforcements Squadron

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Overview[edit | edit source]

Reinforcements Squadron icon.png
Common icon.png

Reinforcements Squadron summons a group of small craft to aid you in combat.



Basic Information[edit | edit source]

  • Specialization: Pilot
  • Locale: Space
  • Game Description: Call in a squadron of small craft to aid you, or the targeted ally, in their current combat. These nimble allies will assist who ever they are designated to at the time of power activation, and will continue engaging enemies in the area for up to 45 seconds, or until shortly after combat ends.


Detailed Information[edit | edit source]

  • Target: Enemy
  • Ability Type: Summon
  • Range: 10km
  • Starts cooldown on:
    • Self
  • Duplicate ability cooldown:
    •  ?
  • Modified by:
  • Trained by:

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Lieutenant 1 min 15 sec
  • Call in a squadron of four level Player Level + 1 Reinforcement Fighters.
  • At Rank 1, the squadron can use the following:
    • 360 Beam Array
    • Dual Cannons
    • Cannon Rapid Fire I
    • Pilot Team I (Self Only)
    • Evasive Maneuvers
Rank II: Lt. Commander 40 sec
  • Call in a squadron of four level Player Level + 1 Advanced Reinforcement Fighters.
  • At Rank 2, the squadron can use the following:
    • 360 Beam Array
    • Dual Cannons
    • Cannon Rapid Fire II
    • Pilot Team II (Self Only)
    • Evasive Maneuvers
    • Shield Scraping I
Rank III: Commander 40 sec
  • Call in a squadron of four level Player Level + 1 Reinforcement Fighters.
  • At Rank 3, the squadron can use the following:
    • 360 Beam Array
    • Dual Cannons
    • Cannon Rapid Fire III
    • Pilot Team III (Self Only)
    • Evasive Maneuvers
    • Shield Scraping II
    • Scratch the Paint

Notes[edit | edit source]

  • Coolant Ignition ability gets modified by Starship Exotic Particle Generator. Not listed as an ability used on the player tool tip
  • When activated, the fighters will fly towards the player's target's position when the ability was activated and use Coolant Ignition to perform a combat variant of the Kolvoord Starburst. Enemies affected by this will take the same damage as Coolant Ignition I.
  • The player tooltip says it will call in four fighters, when it is actually five fighters.

Images[edit | edit source]


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