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Ability: Quantum Slipstream Drive

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Overview[edit | edit source]

Quantum Slipstream Drive icon (Federation).png

The Quantum Slipstream Drive ability is granted to all classes upon reaching Vice Admiral 50. It allows a ship to travel at increased warp speed for 30 seconds.

Basic Information[edit | edit source]

  • Professions: Tactical, Science, Engineer,
  • Locale: Space
  • Game Description: Quantum Slipstream Drive is an experimental propulsion system first discovered by the U.S.S. Voyager while stranded in the Delta Quadrant. Although still experimental, this propulsion system is now much more stable than the prototype first developed by Captain Kathryn Janeway's crew. Quantum Slipstream Drive allows faster than Warp travel speeds in Sector Space. Quantum Slipstream Drive generates a subspace tunnel in front of your ship allowing it to travel faster than the warp speed barrier of warp 10.
    Slipstream travel has its limitations. The Quantum Slipstream Drive can only be maintained for a limited time. Also, course corrections are very difficult, so although extremely fast, turn rate is very limited. Re-initializing the Slipstream Drive does take some time, so once it is down, it will be down for a while. Before initializing the Quantum Slipstream Drive, it is best to plot a course and engage your warp engines, and then engage the Slipstream.

Detailed Information[edit | edit source]

  • Used by: Captain
  • Target: Self
  • System: None
  • Ability Type: N/A
  • Activation: 0.5 seconds
  • Range: N/A
  • Shares cooldown with:
    • None
  • Starts cooldown on: 2 minutes
    • Self
  • Modified by:
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Stats given for a Mk X common Warp Core with 0 points in Sector Space Travel Speed.

Ability/User Rank CD Duration Ability Effects
Level 50
2m 30s
  • Targets Self
  • No Collision
  • 98 Sector Space Speed (Approx. Transwarp factor 20)
  • Flight Turn Rate set to 1.5
Solar Sail
Risian Luxury Cruiser
2m 60s
  • Targets Self
  • No Collision
  • 102.9 Sector Space Speed (Approx. Transwarp factor 21)
  • Flight Turn Rate set to 2
Odyssey Star Cruiser
2m 60s
  • Targets Self
  • No Collision
  • 107.8 Sector Space Speed (Approx. Transwarp factor 22)
  • Flight Turn Rate set to 1.5
Experimental Science Vessel
2m 60s
  • Targets Self
  • No Collision
  • 107.8 Sector Space Speed (Approx. Transwarp factor 22)
  • Flight Turn Rate set to 3
Chroniton Integrated
Experimental Systems Set
2m 60s
  • Targets Self
  • No Collision
  • 117.6 Sector Space Speed (Approx. Transwarp factor 24)
  • Flight Turn Rate set to 6

Mathematical Calculations[edit | edit source]

The speed achieved by Quantum Slipstream Drive is related to the base sector space speed of the slipstream drive variant, total number of Sector Space Travel Speed points and rating of a warp cores' [SSS] modifier according to the following equation:

Slipstream drive speed =

(1 + [SSS] warp core modifier rating) * ((100 + (Total Sector Space Travel Speed points / 2)) * ((Base sector space speed / 4.9) / 100)) * (1 + Sum of Additional Multipliers)

  • Only the M.A.C.O. and Adopted Honor Guard Impulse Engines possess an innate Driver Coil buff thus are the only impulse engines to affect Slipstream speed; Mk XII = +8.8, Mk XIII = +9.4, Mk XIV = +10.0. (Borg Assimilated Subtranswarp Engines do not possess a Sector Space Travel Speed buff thus do not affect Slipstream speed)
  • Prior to the October 10th 2012 patch both normal and advanced version of Slipstream Drive possessed the same base speed of Transwarp 20. After the patch the advanced version had its base speed increased to Transwarp 22.86.
  • The base speed of Advanced slipstream drives was dropped to Transwarp 22.00 during Season 9.
  • On the 21st of May 2013 the Legacy of Romulus was released introducing Warp Cores to ships. There are 2 warp core modifiers which affect slipstream Drive speed; [SecSpd] and [SSS]. The [SecSpd] modifier increases the number of Sector Space Travel Speed points by: Mk XI +16.2, Mk XII +17.5, Mk XIII +18.8 and Mk XIV +20.0. The [SSS] modifier increases Slipstream drive speed by Mk XI +0.1 (10%) and Mk XII +0.2 (20%). The [SSS] modifier does not increase at higher marks.
  • Additional Multipliers include [SSS] warp cores and Lead Foot, meaning a multiplier of 1.3 (1 + 0.2 + 0.1).

Sector Space Speed Enhancements[edit | edit source]

Type of Enhancement
[SecSpd] modifier on Impulse Engines. List: +10 Sector Space Travel Speed (at Mk XIV)
[SecSpd-2] modifier, found on every Impulse Engine at Epic quality +20 Sector Space Travel Speed (at Mk XIV)
Critical Success on Assignment: Perform Antimatter Containment Leak Drills +25 Sector Space Travel Speed
Diplomatic Immunity +50 Sector Space Travel Speed for one hour
Raiding Party +50 Sector Space Travel Speed for one hour
Sector Space Travel Speed Skill Unlock +100 Sector Space Travel Speed
Fleet Engines, both Advanced and Elite Sector Space Asynchronous Warp (Warp 12)
M.A.C.O. Impulse Engines / Adapted Honor Guard Impulse Engines Sector Space Asynchronous Warp (Warp 13)
+10 Sector Space Travel Speed (at Mk XIV)
Assimilated Subtranswarp Engines or Temporal Defense Initiative Overcharged Warp Core/Singularity Core Sector Space Transwarp (Warp 14)
Epic Mk XIV Warp Core with [SecSpd] and [SSS] modifiers +20 Sector Space Travel Speed; +20% Slipstream Speed
Console - Engineering - Polaric Modulator +20% Turn Rate while in Slipstream
Lead Foot +25% Turn Rate and 10% Sector Space Travel Speed
Obelisk Subspace Rift Warp Core Equivalent to [SSS] [SSR] and [SST]

Images[edit | edit source]