Ability: Pursuit Mode

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Overview[edit | edit source]

Pursuit Mode icon (Federation).png

When activated, Pursuit Mode uses complex predictive algorithms and specialized inertia-less maneuvering thrusters to improve the ship's Speed, Turn Rate, and Damage Resistance, and the amount increases with the number of enemies in combat range. Additionally, your directed energy weapons will cripple your target's engines and maneuvering thrusters for a short time. This will dramatically reduce their turn rate and speed.

This effect is generated by the [Console - Universal - Tactical Maneuvering Matrix], available from the Faction FED25.png Resolute-class Advanced Heavy Cruiser (T6).

Basic Information[edit | edit source]

  • Profession: Any
  • Locale: Space
  • Game Description:

Detailed Information[edit | edit source]

  • Used by:
  • Target: Foe
  • Ability Type: Toggle
  • Range: 10km
  • Activation: 0.5 sec
  • Starts cooldown: 2 min
    • Self
  • Modified by:
    • Skills
      • None
    • Stats
      • None
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
N/A 2m
+Turn, Flight Speed, Damage and Damage Resistance, higher when more enemies nearby
To self for 15 sec:
+20-60 All Damage Resistance Rating
+15-45% Bonus All Damage
+20-60 Flight Speed (based on number of targets)
Your weapons inflict -33.3% Speed and Turn Rate on hit for 4 sec