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Ability: Pilot Team

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Overview[edit | edit source]

Pilot Team icon (Federation).png

Pilot Team buffs the user's turn rate and flight speed and grants a short immunity to all Movement Debuffs.

Basic Information[edit | edit source]

  • Specialization: Pilot
  • Locale: Space
  • Game Description: Enhance the speed and turn rate of yourself or one ally within 10km. When Pilot Team is used on that target, it also grants a short-term immunity to all movement-impairing effects. Movement-impairing effects include: Root, Stun, Hold, Knock, Repel, Pull, Teleport and Slow, as well as Turn Rate Debuffs. Note: A few enemies have effects that cannot be resisted or avoided with immunity

Detailed Information[edit | edit source]

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Ensign 30 sec
  • +___% Speed and Turn Rate for 10 sec
  • Immunity to Movement Debuffs for 2 sec
Rank II: Lieutenant 30 sec
  • +___% Speed and Turn Rate for 10 sec
  • Immunity to Movement Debuffs for 4 sec
Rank III: Lt. Commander 30 sec
  • +___% Speed and Turn Rate for 10 sec
  • Immunity to Movement Debuffs for 6 sec

Notes[edit | edit source]

  • The +Speed and Turn Rate part is modified by skills
    • Those values also increase with Rank
v · d · e
Console eng icon.png Engineering  
Console sci icon.png Science  
Console tac icon.png Tactical  
Intelligence  
Command  
Pilot  
Temporal Operative  
Miracle Worker  
Universal  
See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commands
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