Ability: Intelligence Team
Overview[edit | edit source]
Intelligence Team grants the target (or yourself) a short duration Cloak, while simultaneously reducing the amount of threat the target generates against all nearby enemies. It will also remove the "Expose Vulnerability" debuffs that can be inflicted by enemy Intelligence starships.
Basic Information[edit | edit source]
- Profession: Intelligence
- Locale: Space
- Game Description: Using this ability will allow you to intrude on the enemy's ability to effectively target you with its weapon systems. For the duration of the debuff, they will suffer a major accuracy penalty when attempting to hit your ship. When this ability is used, your ship will become briefly untargetable while the target enemy is briefly disabled - this will interrupt any ongoing effects, and cancel their targeting lock on you. Additionally, all nearby mines and targetable torpedoes will not be able to establish a target lock on your ship, causing them to seek out alternative targets.
Detailed Information[edit | edit source]
- Used by: Captain
- Target: Self, Ally
- System: Crew
- Ability Type: Buff
- Activation: 1 sec
- Range: 10 Km
- Starts cooldown on:
- Self 15 sec
- Modified by:
- Skills
- None
- Doffs
- None
- Skills
- Trained by:
- Rank I & II: Bridge Officer Trainer
- Rank III: Captain Training
Ability Ranks[edit | edit source]
Ability/User Rank | CD | Ability Effects |
---|---|---|
Rank I: Ensign | 30 sec |
|
Rank II: Lieutenant | 30 sec |
|
Rank III: Lt. Commander | 30 sec |
|
Notes/References[edit | edit source]
- Targeting Stealth increases with Rank