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Ability: Tactical Team

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Overview[edit | edit source]

Tactical Team icon (Federation).png
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Tactical Team icon (Klingon).png
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Tactical Team icon (Romulan).png
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Tactical Team icon (Federation).png
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Tactical Team icon (Dominion).png
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Tactical Team (also sometimes referred to in-game as Security Team) is an ability that is useful removing Tactical debuffs. It also provides the player with a reasonable boost to projectile weapons and energy weapons. Finally, it will also help counter the Boarding Party ability and temporarily regenerates Ship Shields when they take damage.

This ability no longer recovers crew members.

It is recommended that players have at least Rank I of this ability on a Bridge Officer due to the benefits it gives.

Basic Information[edit | edit source]

  • Profession: Tactical
  • Locale: Space
  • Game Description: Tactical Team deploys a security crew and grants a tactical buff for your own ship or an ally, along with automated shield strength distribution to shields under attack. Also removes crew and tactical debuffs for the duration. Tactical Team can be deployed even when held.

Detailed Information[edit | edit source]

  • Used by: Captain
  • Target: Self, Allies
  • System: Crew
  • Ability Type: Buff
  • Activation: 1.0 seconds
  • Range: 10km
  • Duplicate ability cooldown: 15s
  • Starts cooldown on:
    • Self only
  • Modified by:
  • Trained by:

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Ensign 30s
Rank II: Lieutenant 30s
Rank III: Lt Commander 30s

Images[edit | edit source]

v · d · e
Console eng icon.png Engineering  
Console sci icon.png Science  
Console tac icon.png Tactical  
Temporal Operative  
Miracle Worker  
See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commandsStarship Separation