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Ability: Harmonized Shields

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Overview[edit | edit source]

Harmonized Shields icon (Federation).png

Basic Information[edit | edit source]

  • Specialization: Miracle Worker
  • Locale: Ground
  • Game Description: By synchronizing shields with nearby allies, the harmonic resonations increase the resistance and regeneration rates of all your shields, with an increasing effect for everyone whose shield is harmonized this way.

Detailed Information[edit | edit source]

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Ensign 1 min

To self and up to 4 allies within 5 meters each second for 15 sec:

  • +23.3 Shield Regeneration
  • +3.9 - 19.5% Shield Resistance (based on number of targets hit)
Rank II: Lieutenant 1 min

To self and up to 4 allies within 5 meters each second for 15 sec:

  • +27.1 Shield Regeneration
  • +5.2 - 26% Shield Resistance (based on number of targets hit)
Rank III: Lt. Commander 1 min

To self and up to 4 allies within 5 meters each second for 15 sec:

  • +31 Shield Regeneration
  • +6.5 - 32.5% Shield Resistance (based on number of targets hit)
Rank IV: Player Only 1 min

To self and up to 4 allies within 5 meters each second for 15 sec:

  • +34.9 Shield Regeneration
  • +7.8 - 39% Shield Resistance (based on number of targets hit)

Notes[edit | edit source]

  • The kit module for Harmonized Shields IV is incorrectly labeled Harmonized Shields III.
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