Ability: Fleet Maneuver Alpha

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Overview[edit | edit source]

Fleet Maneuver Alpha icon (Federation).png
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No icon (Klingon).png
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No icon (Romulan).png
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Fleet Maneuver Alpha icon (TOS Federation).png
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No icon (Dominion).png
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The Fleet Maneuver Alpha buffs allies' damage and accuracy, as well as adds temporary hit points.. It is generated by [Console - Universal - Fleet Coordination Matrix].

Basic Information[edit | edit source]

  • Profession: Any
  • Locale: Space
  • Game Description: Activating this console provides a boost to damage and accuracy to allies. Additionally, affected allies will receive a large amount of temporary hull hit points for the duration of the console's effect. Affects a maximum of 20 targets.

    After using or being affected by this ability you will not be able to use or be affected by Fleet Maneuver Alpha for a period of time.

Detailed Information[edit | edit source]

  • Used by:
  • Target: Friends and Self (20 max)
  • Ability Type: Summon, High Shield Regeneration
  • Range: 0 kilometer Team
  • Activation: 0.5 sec
  • Starts 60 second cooldown on:
  • Starts 120 second cooldown on:
    • Self
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
N/A 2m
  • Prevents the target from using or being affected by Fleet Maneuver Alpha for 60 sec
  • +20% Bonus Damage for 15 sec
  • +20% Accuracy for 15 sec
  • +20,000 Temporary Hit Points for 15 sec