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Ability: Entropic Cascade

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Overview[edit | edit source]

Entropic Cascade icon (Federation).png

The Entropic Cascade ability deals Physical DoT (damage-over-time) to primary target and periodically strikes a random secondary target. If there is no secondary target within 3km, it will add +1 Entropy to primary target.

Basic Information[edit | edit source]

  • Profession: Temporal
  • Locale: Space
  • Game Description: Inflict a slow-acting decay on your primary target which will periodically cascade out to other nearby allies of your primary target. If no other enemies are near the primary target, additional Entropy will build up on the primary foe.

Detailed Information[edit | edit source]

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects - Base Skill
Rank I: Lieutenant 30 sec
  • Targets Foe + 640.2 Physical Damage every 1 sec for 10 sec (Ignores Shields) to Primary Target
  • Every 1 sec,strikes a random Secondary Target within 3km: 1,568.4 Physical Damage (Ignores Shields)
  • If no valid Secondary Targets, +1 Entropy to Primary Target (up to 5 max)
Rank II: Lt Commander 30 sec
  • Targets Foe + 832.3 Physical Damage every 1 sec for 10 sec (Ignores Shields) to Primary Target
  • Every 1 sec,strikes a random Secondary Target within 3km: 2,038.9 Physical Damage (Ignores Shields)
  • If no valid Secondary Targets, +1 Entropy to Primary Target (up to 5 max)
Rank III: Commander 30 sec
  • Targets Foe + 1,024.3 Physical Damage every 1 sec for 10 sec (Ignores Shields) to Primary Target
  • Every 1 sec,strikes a random Secondary Target within 3km: 2,509.4 Physical Damage (Ignores Shields)
  • If no valid Secondary Targets, +1 Entropy to Primary Target (up to 5 max)

Notes[edit | edit source]

  • Above numbers are @ 100 EPG 94 Aux on Eternal Class Science Vessel

References[edit | edit source]


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