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Ability: Engineering Team

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Overview[edit | edit source]

Engineering Team icon (Federation).png
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Engineering Team icon (Klingon).png
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Engineering Team icon (Romulan).png
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Engineering Team icon (Federation).png
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Engineering Team icon (Dominion).png
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Engineering Team is a buff for your own or an ally's ship which repairs hull and disabled systems over time. It will also prevent Viral Matrix from disabling ship systems as well.

Basic Information[edit | edit source]

  • Profession: Engineering
  • Locale: Space
  • Game Description: Engineering Team delivers a good instant hull heal. Also instantly repairs subsystem damage and engineering debuffs for the duration. Can be activated even if you are held or disabled.

Detailed Information[edit | edit source]

  • Used by: Captain
  • Target: Friend and Self
  • System: Crew
  • Ability Type: Heal, Cleanse, Buff
  • Activation: 1 second
  • Range: 10 kilometers
  • Duplicate ability cooldown:
    • 15 seconds
  • Modified by:
    • Skills
    • Duty Officer
      • Maintenance Engineer
        • Recharge time reduced for Engineering Team, and Hull Restoration Buff
      • Systems Engineer
        • Chance to increase all power levels by X when activating Engineering Team
    • Traits
      • Biotech Patch icon.png Biotech Patch
        • (Improves the effectiveness of all abilities which restore Hull)
    • Starship Trait

X Radiation Damage every 1 sec for 5 sec (3km)

Ability Ranks[edit | edit source]

Ability/User Rank CD SPR Ability Effects
Rank I: Ensign
(in Tier 1 ship)
30 sec 250
  • +1,350 Hit Points
  • Repairs disabled systems over 5 sec
Rank II: Lieutenant
(in Tier 2 ship)
30 sec 500
  • +2,700 Hit Points
  • Repairs disabled systems over 5 sec
Rank III: Lt. Commander
(in Tier 3 ship)
30 sec 750
  • +4,500 Hit Points
  • Repairs disabled systems over 5 sec

Notes[edit | edit source]

  • The numbers given above are based on 0 points in the Hull Restoration skill.
  • The heal provided by Engineering Team depends heavily on three factors.
  • Originally, using any team ability (Engineering Team, Science Team, and Tactical Team) would cause a 15 second shared cooldown on other team abilities. This shared cooldown was removed in the patch released on March 6th, 2014.[1] Now, using Engineering Team will only start a self cooldown as well as a duplicate cooldown on any other Engineering Team ability the player may have, but Science Team and Tactical Team will be unaffected.
  • Fractional points in skills, which do not show in the Star Trek Online interface, will affect the formula below. This may cause the formula to be lower than the value displayed in the game.
  • Formula for Heal
    • Heal = ((Ship Tier + 1) / 2) * ((Ability Rank + 2) / 3) * ((Skill / 200) + 1) * 1350

Images[edit | edit source]

References[edit | edit source]

v · d · e
Console eng icon.png Engineering  
Console sci icon.png Science  
Console tac icon.png Tactical  
Intelligence  
Command  
Pilot  
Temporal Operative  
Miracle Worker  
Universal  
See also Bridge officer abilityBridge Officer TrainerKitsPlayer abilitySingularity Core abilitiesCruiser commands