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*** {{traiticon|Assimilated Power Conduits|24px}} [[Trait: Assimilated Power Conduits]] - '' +5% Critical Chance +25% Critical Damagefor 20 sec to Exotic Damage abilities''** |
*** {{traiticon|Assimilated Power Conduits|24px}} [[Trait: Assimilated Power Conduits]] - '' +5% Critical Chance +25% Critical Damagefor 20 sec to Exotic Damage abilities''** |
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*** {{traiticon|Critical_Systems|24px}}[[Trait: _Critical_Systems]] - '' 3% Critical Chance and +15% Critical Severity for 10 sec after using an Emergency Power bridge officer ability.''** |
*** {{traiticon|Critical_Systems|24px}}[[Trait: _Critical_Systems]] - '' 3% Critical Chance and +15% Critical Severity for 10 sec after using an Emergency Power bridge officer ability.''** |
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** Duty Officer |
** Duty Officer |
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*** '''{{doffspec|Damage Control Engineer}}''' ([[Specialization:_Damage_Control_Engineer#Emergency_Power_variant|Emergency Power variant]]) |
*** '''{{doffspec|Damage Control Engineer}}''' ([[Specialization:_Damage_Control_Engineer#Emergency_Power_variant|Emergency Power variant]]) |
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** Traits |
** Traits |
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*** {{traiticon|EPS Manifold Efficiency|24px}} {{trait|EPS Manifold Efficiency}}: +10 All Subsystem Power for 10 seconds |
*** {{traiticon|EPS Manifold Efficiency|24px}} {{trait|EPS Manifold Efficiency}}: +10 All Subsystem Power for 10 seconds |
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* '''Trained by:''' |
* '''Trained by:''' |
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** Rank I & II: [[Bridge Officer Trainer]] |
** Rank I & II: [[Bridge Officer Trainer]] |
Revision as of 05:49, 16 November 2020
Overview
Emergency Power to Auxiliary boosts your ship's Auxiliary power level and Stealth Sight for 30 seconds.
Basic Information
- Profession: Engineering
- Locale: Space
- Game Description: Emergency Power to Auxiliary directs emergency battery power to the auxiliary systems for a short duration.
Detailed Information
- Target: Self
- System: Batteries
- Ability Type: Buff
- Activation: 0.5 seconds
- Starts 15 second system cooldown on:
- Duplicate ability cooldown:
- 30 seconds
- Modified by:
- Trait: Assimilated Power Conduits - +5% Critical Chance +25% Critical Damagefor 20 sec to Exotic Damage abilities**
- Trait: _Critical_Systems - 3% Critical Chance and +15% Critical Severity for 10 sec after using an Emergency Power bridge officer ability.**
- Self-replicating Hull - Provide a substantial boost to Hull Regeneration and Energy Damage Resistance Rating for a short time.
- Duty Officer
- Damage Control Engineer (Emergency Power variant)
- Chance to reduce the recharge time for Emergency Power to subsystem abilities
- Warp Core Engineer (Subsystem Power variant)
- Chance of temporarily improving your ship power on use of any Emergency Power ability
- Warp Core Engineer (Debuff cleanse variant)
- Chance of removing all debuffs on use of any Emergency Power ability
- Warp Core Engineer (Singularity Lockout variant)
- Chance to reduce Singularity Lockout with Emergency Power abilities
- Maintenance Engineer (Emergency Power to Auxiliary variant)
- Increases hull repair and shield repair skills for 30 seconds when Emergency Power to Auxiliary is activated
- Technician (Exotic damage variant)
- Chance to Increase Exotic Damage when using Emergency Power to Auxiliary
- Damage Control Engineer (Emergency Power variant)
- Duty Officer
- Traits
- EPS Manifold Efficiency: +10 All Subsystem Power for 10 seconds
- Traits
- Trained by:
- Rank I & II: Bridge Officer Trainer
- Rank III: Requires 17 Engineering Skills points
Ability Ranks
User Rank | CD | Ability Effects |
---|---|---|
Rank I: Ensign | 45 sec |
|
Rank II: Lieutenant | 45 sec |
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Rank III: Lt. Commander | 45 sec |
|
Notes
- Effects of Emergency Power to Auxiliary are based exclusively off of the ability rank. No skills or abilities affect these buffs, but they do stack with other related buffs, items and skills.