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Ability: Distributed Targeting

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Overview

Distributed Targeting icon (Federation).png
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Distributed Targeting
Damage dealt to Target Chains to nearby targets

Basic Information

  • Profession: Tactical
  • Region: Space
  • Game Description: Activate a series of auxiliary targeting systems which allow for all weapon damage dealt to a given target to be distributed to nearby enemies as well. The distributed targeting systems are capable of reflecting up to three attacks every half second per damage type, causing up to 3 nearby foes within 3km to take a portion of the damage dealt.

Detailed Information

  • Target: Foe

Ability Details

Ability/User Rank Ability Effects
Rank I: Ensign Damage dealt to Target Chains to nearby targets
  • Ability activates for 8 seconds
  • Chain 16.8% of incoming damage (50% Shield Penetration) to up 3 to foes in 3km radius of target
Rank II: Lieutenant Damage dealt to Target Chains to nearby targets
  • Ability activates for 8 seconds
  • Chain 23.4% of incoming damage (50% Shield Penetration) to up 3 to foes in 3km radius of target
Rank III: Lt. Commander Damage dealt to Target Chains to nearby targets
  • Ability activates for 8 seconds
  • Chain 30% of incoming damage (50% Shield Penetration) to up 3 to foes in 3km radius of target


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