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Ability: Destabilized Plasma Torpedo

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Destabilized Plasma Torpedo
High AoE Damage, +DoT, -Dmg Res
Targets Foe
90' targeting arc
Creates a level __ Mega Plasma Torpedo:
_____ Kinetic Damage in a 2.5km radius
_____ Plasma Damage every 1 second for 15 sec (100% Shield Penetration)
Destabilized Plasma Torpedo icon (Romulan).png
Line rom.png

Generated by: [Console - Universal - Plasma Destabilizer]


The Destabilized Plasma Torpedo is an active space ability usable on any Light Warbird.

Basic Information[edit | edit source]

  • Game Description: Activating the Destabilized Plasma Torpedo ability launches a massive plasma projectile. All affected targets will also be affected by a plasma fire and have their damage resistance reduced. The projectile can be targeted by enemy weapons, but this massive projectile is fairly stable, and it is very difficult to destroy. Even if the Destabilized Plasma Torpedo is shot down by a Foe, it will still detonate, but if it fails to find a target in time, it will dissipate, so foes may want to try to outrun it.

    Like other high yield torpedoes, the Destabilized Plasma Torpedo can do damage to yourself if you are caught within its blast area. For this reason it has a minimum range of 2.5km.

Detailed Information[edit | edit source]

  • Used by:
  • Target: Foe
  • Ability Type: Weapon
  • Range: 2.5 - 10 kilometers
  • Shares cooldown with:
    • None
  • Starts cooldown: 2 min
    • Self
  • Trained by:
    • This ability cannot be trained