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Ability: D.D.D.S. - Tachyon Mode

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Overview[edit | edit source]

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D.D.D.S. - Tachyon Mode icon (Klingon).png
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The D.D.D.S. - Tachyon Mode fires one Tachyon Dynamic Warhead as well as launches a number of Tachyon Defense Pods, which fire on nearby foes before impacting the targeted enemy ship. It is generated by [Console - Universal - Dynamic Defense Deployment System].

Basic Information[edit | edit source]

  • Profession: Any
  • Locale: Space
  • Game Description: While the Shield Frequency Modulation Cruiser Command is active, engaging Dynamic Defense Deployment System will fire a Tachyon Dynamic Warhead. This projectile will deploy Tachyon Defense Pods every few seconds while traveling to its target and will detonate in a 2 km explosion upon impact.

    The deployed Tachyon Defense Pods will periodically fire a tachyon beam at a random target within 10km and will function as a standard tachyon mine if an enemy gets within 2.5 km. If the Tachyon Defense Pods haven't engaged a foe as a mine after a short time, they will select a target within 10 km and explode upon impact as a standard tachyon mine.

Detailed Information[edit | edit source]

  • Used by:
  • Target: Self
  • Ability Type: High AoE Damage, Deploys Defense Pods
  • Range: 90' targeting arc, 2 - 10 kilometer Range
  • Activation: Instant
  • Starts cooldown: 2 min
    • Self
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
N/A 2m
  • Creates one level _ Tachyon Dynamic Warhead:
  • ____ Kinetic Damage (20% Shield Penetration) in a 2 km radius to up to 10 targets
  • +115% AttribModFragilityScale for 15 sec
  • Creates 2 level _ Tachyon Defense Pods every 1.5 seconds

  • Tachyon Defense Pod
  • Minor damage to all shield facings to 1 random target within 10km
  • Upon mine impact: Deals -____ damage to each shield facing and decreases shield resistance by 2.5% for 10 sec to up to 10 targets in a 1km radius per Tachyon Defense Pod