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Ability: D.D.D.S. - Chroniton Mode

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Overview[edit | edit source]

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The D.D.D.S. - Chroniton Mode fires one Chroniton Dynamic Warhead as well as launches a number of Antiproton Defense Pods, which fire on nearby foes before impacting the targeted enemy ship. It is generated by [Console - Universal - Dynamic Defense Deployment System].

Basic Information[edit | edit source]

  • Profession: Any
  • Locale: Space
  • Game Description: While the Strategic Maneuvering Cruiser Command is active, engaging Dynamic Defense Deployment System will fire a Chroniton Dynamic Warhead. This projectile will deploy Antiproton Defense Pods every few seconds while traveling to its target and will detonate in a 2 km explosion upon impact.

    The deployed Antiproton Defense Pods will periodically fire a antiproton beam array at a random target within 10km and shortly after being deployed will immediately travel toward a nearby foe and detonate as standard chroniton mine.

Detailed Information[edit | edit source]

  • Used by:
  • Target: Self
  • Ability Type: High AoE Damage, Deploys Defense Pods
  • Range: 90' targeting arc, 2 - 10 kilometer Range
  • Activation: Instant
  • Starts cooldown: 2 min
    • Self
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
N/A 2m
  • Creates one level _ Chroniton Dynamic Warhead:
  • ____ Kinetic Damage (20% Shield Penetration) in a 2 km radius to up to 10 targets
  • -60% Flight Speed for 14.9 sec
  • Creates 2 level _ Antiproton Defense Pods every 1.5 seconds

  • Antiproton Defense Pod
  • Minor Antiproton Damage to 1 random target within 10km
  • Upon mine impact: ____ Kinetic Damage (20% Shield Penetration) to up to 10 targets in a 1km radius per Antiproton Defense Pod
  • Significantly reduces Flight Speed and Turn Rate for 12.4 sec