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Ability: Crystalline Spike

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Overview[edit | edit source]

Crystalline Spike icon (Federation).png

Crystalline Spike creates a crystal that taunts foes and explodes after 8 seconds, the damage depending on how much energy and environmental damage it has absorbed.

Basic Information[edit | edit source]

  • Profession: Any
  • Locale: Ground
  • Game Description: Deploys a Crystalline Spike. This radiant spire will force nearby NPCs to attack it. It has the ability to absorb incoming Energy Damage dealt to it, making it grow more powerful. After several seconds, the Spike will detonate, dealing a large amount of damage to nearby foes. This explosion is made more powerful if the Spike has absorbed Energy from incoming weapons fire.

Detailed Information[edit | edit source]

  • Used by: Captain
  • Target: Foe
  • Attack Type: Expose
  • Ability Type: Create Taunting Explosive Pet
  • Activation: 1 sec
  • Range: 30.48 meter Range
  • Shares cooldown with:
    • None
  • Starts cooldown on:
    • Self only
  • Modified by:
    • Skills
      • None
    • Stats
      • None
  • Trained by:

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: 37.5 sec

Creates a __ level Crystal Spire near your target, which lasts up to 8 sec

  • Taunts all foes within 20m
  • Absorbs incoming Energy and Environmental Damage
  • On Death or Expiration, 10m radius to target: ___ Kinetic Damage and Knocks back +6 feet
  • Explosion damage increased by 17.9 per charge of Energy Absorb it has gained
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