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Ability: Crouch

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Overview[edit | edit source]

Crouching is the ability to crouch whilst on ground maps (by default, toggled on or off by tapping 'C'). It allows you to avoid a great deal of ranged attacks, but comes at the cost of a significant weakness to melee attacks.

Basic Information[edit | edit source]

  • Profession: All
  • Locale: Ground
  • Game Description: (non-applicable)

Detailed Information[edit | edit source]

  • Used by: Captain
  • Target: Self
  • System: None
  • Ability Type: N/A
  • Activation: 0.75 second
  • Range: Self
  • Shares cooldown with:
    • None
  • Starts cooldown on:
    • None
  • Modified by:
    • Skill unlock path
      • Improved Crouch: When an attack is dodged, damage is reduced by 50%. Additional +10% Dodge bonus to ranged attacks.
    • Ability
      • Take Cover: Entering a crouch will benefit from increased damage resistance, a small amount of regeneration, and immunity knockback, repel and stun effects for self and allies.
    • Set bonus
    • Equipment
    • Trait
      • Sure Footed: While in Crouch mode, you are immune to Knock effects (+25 Knockback Resistance Rating).
    • Commando specialization
      • Braced Crouch: While crouching, your health will regenerate at an increased rate (+250 Hitpoints every 2 seconds).
  • Trained by:
    • This ability cannot be trained

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Lieutenant 3s
  • +50% Dodge chance
  • -100% Melee Damage Resistance