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Ability: Cold Fusion Flash

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Overview[edit | edit source]

Cold Fusion Flash icon (Federation).png

Cold Fusion Flash is ground ability available to Science captains and bridge officers. It applies root effect and deals Cold Damage over time in a spherical radius around the blast point, with a chance to stun a target.


Basic Information[edit | edit source]

  • Profession: Science
  • Locale: Ground
  • Game Description: Initiate a sudden flash freeze at a molecular level, in a localized area. This intense and sudden cessation of molecular movement causes damage to foes caught in the blast, and roots them to their current location. There is also a chance of foes being entirely frozen - incapable of moving or acting - if the effect overwhelms them.

Detailed Information[edit | edit source]

Ability Ranks[edit | edit source]

Ability/User Rank CD Ability Effects
Rank I: Ensign 30s

To foes within 6m of target:

  • 15.7 Cold Damage per second for 8 sec
  • Root for 8 sec
  • 10% chance: Stun for 8 sec (Half duration vs player)
Rank II: Lieutenant 30s

To foes within 6m of target:

  • 20.9 Cold Damage per second for 10 sec
  • Root for 10 sec
  • 10% chance: Stun for 10 sec (Half duration vs player)
Rank III: Lt Commander 30s

To foes within 6m of target:

  • 26.1 Cold Damage per second for 12 sec
  • Root for 12 sec
  • 10% chance: Stun for 12 sec (Half duration vs player)
Rank IV: Epic Mk XII
Kit Module
30s

To foes within 6m of target:

  • 69.4 Cold Damage per second for 14 sec
  • Root for 14 sec
  • 10% chance: Stun for 14 sec (Half duration vs player)


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